Player Matchup

Cernunnos
Cernunnos
MarryChino
Cernunnos
Level 60
God Stats
3W - 1L
1,541 SR
Queue Stats
7W - 12L
1,334 Elo+
Party 3
Merlin
Merlin
TRILLHYPE
Merlin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,350 Elo+
Party 3
Bellona
Bellona
danielD3000
Bellona
Level 63
God Stats
4W - 3L
1,536 SR
Queue Stats
231W - 247L
1,349 Elo+
Solo
Cliodhna
Cliodhna
lLamborghini
Cliodhna
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,294 Elo+
Party 3
Bacchus
Bacchus
llGhost123ll
Bacchus
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 23L
1,299 Elo+
Solo
Team Averages
Level 76
1,515 SR
1,325 Elo+

VS

Team Averages
Level 78
1,520 SR
1,421 Elo+
Lancelot
Lancelot
ByakkoMistFang
Lancelot
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Solo
Medusa
Medusa
FrAnk D BuNnY
Medusa
Level 119
God Stats
2W - 2L
1,600 SR
Queue Stats
27W - 26L
1,416 Elo+
Party 2
Yu Huang
Yu Huang
MHT Yugi SZ
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 183L
1,402 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MHTMEGKNIGHT
Kumbhakarna
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 183L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
SoloDoloMan
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MarryChino
Cernunnos
12
2 / 0 / 2
7,443
532
3,836
5,180
1,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
TRILLHYPE
Merlin
14
3 / 1 / 0
8,463
605
5,953
5,775
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
danielD3000
Bellona
15
5 / 2 / 1
9,407
672
7,798
9,814
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cliodhna
lLamborghini
Cliodhna
12
3 / 2 / 2
7,648
546
3,388
9,359
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
llGhost123ll
Bacchus
9
1 / 3 / 3
6,669
476
4,311
9,352
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 4 / 1
6,694
478
3,654
8,378
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 3 / 1
5,445
389
4,194
9,702
3,267
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yu Huang
MHT Yugi SZ
Yu Huang
10
0 / 2 / 1
5,997
428
1,908
5,557
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MHTMEGKNIGHT
Kumbhakarna
8
0 / 1 / 2
5,547
396
975
4,949
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
SoloDoloMan
Cliodhna
12
4 / 4 / 1
6,933
495
4,714
11,332
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
7
8
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
4
1
0.63
L
1
3
1
0.5
L
Yu Huang
MHT Yugi SZ
Yu Huang
0
2
1
0.25
L
Kumbhakarna
MHTMEGKNIGHT
Kumbhakarna
0
1
2
1
W
Cernunnos
MarryChino
Cernunnos
2
0
2
3
L
Cliodhna
SoloDoloMan
Cliodhna
4
4
1
1.13
W
Merlin
TRILLHYPE
Merlin
3
1
0
3
W
Bellona
danielD3000
Bellona
5
2
1
2.75
W
Cliodhna
lLamborghini
Cliodhna
3
2
2
2
W
Bacchus
llGhost123ll
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
15,445
39,480
Taken
39,918
23,214
Mitigated
16,142
13,969
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
3,654
1,112
0
905
8,378
4,029
0
363
8,015
0
35,405
L
4,194
1,399
0
1,200
9,702
3,267
0
2,597
7,105
0
28,550
L
Yu Huang
MHT Yugi SZ
Yu Huang
1,908
126
0
600
5,557
2,100
0
3,467
2,090
34,878
0
L
Kumbhakarna
MHTMEGKNIGHT
Kumbhakarna
975
103
0
1,498
4,949
2,921
0
1,113
3,836
9,899
0
W
Cernunnos
MarryChino
Cernunnos
3,836
1,335
0
2,575
5,180
1,656
2,668
297
4,883
0
40,778
L
Cliodhna
SoloDoloMan
Cliodhna
4,714
1,023
0
4,103
11,332
3,825
0
2,724
8,608
0
32,248
W
Merlin
TRILLHYPE
Merlin
5,953
142
0
1,000
5,775
2,146
1,723
1,823
3,952
60,983
0
W
Bellona
danielD3000
Bellona
7,798
2,550
0
3,696
9,814
7,742
400
0
9,814
0
70,284
W
Cliodhna
lLamborghini
Cliodhna
3,388
431
0
5,277
9,359
3,694
837
149
9,210
0
40,843
W
Bacchus
llGhost123ll
Bacchus
4,311
478
143
1,278
9,352
7,976
200
614
8,738
16,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
30,616
384
Minions Killed
221
0
Camps Cleared
0
1,284,478
Distance Traveled
1,165,517
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,694
478
60
4
0
308,783
0
L
Medusa
5,445
389
43
3
0
244,497
2
L
Yu Huang
5,997
428
66
5
0
168,468
0
L
Kumbhakarna
5,547
396
11
1
0
186,036
0
W
Cernunnos
7,443
532
65
5
0
232,405
0
L
Cliodhna
6,933
495
41
3
0
257,733
0
W
Merlin
8,463
605
114
8
0
219,833
0
W
Bellona
9,407
672
125
9
0
284,589
0
W
Cliodhna
7,648
546
65
5
0
308,228
2
W
Bacchus
6,669
476
15
1
0
239,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role