Player Matchup

Cabrakan
Cabrakan
Bronze III
Gabrielc2206
Cabrakan
Bronze III
Level 68
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
erde2323
Fenrir
Bronze III
Level 45
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
racruz1977
Baron Samedi
Bronze III
Level 48
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 54
1,525 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,525 SR
1,479 MMR
Discordia
Discordia
Gold IV
kingrex02
Discordia
Gold IV
Level 143
God Stats
10W - 6L
1,500 SR
Queue Stats
62W - 62L
1,485 MMR
Party 1
Geb
Geb
Gold II
ll J D U B B ll
Geb
Gold II
Level 159
God Stats
12W - 19L
1,512 SR
Queue Stats
103W - 123L
1,468 MMR
Solo
Set
Set
Gold IV
sillypuddie_
Set
Gold IV
Level 144
God Stats
3W - 3L
1,563 SR
Queue Stats
62W - 62L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gabrielc2206
Cabrakan
8
2 / 3 / 0
6,796
680
2,717
7,748
4,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
erde2323
Fenrir
9
0 / 5 / 4
6,687
669
3,493
10,436
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
racruz1977
Baron Samedi
9
1 / 4 / 3
6,666
667
5,358
8,844
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
CharonMorgan Le FayAnubisBaba YagaThanatos

VS

Bans
BacchusJanusHeraArachneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
kingrex02
Discordia
11
4 / 2 / 6
8,524
852
10,343
5,830
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 8
8,932
893
6,712
6,444
6,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 3 / 5
8,454
845
5,440
8,191
3,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Gabrielc2206
Cabrakan
2
3
0
0.67
L
Fenrir
erde2323
Fenrir
0
5
4
0.4
W
Discordia
kingrex02
Discordia
4
2
6
3.5
W
4
0
8
8
L
Baron Samedi
racruz1977
Baron Samedi
1
4
3
0.63
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,568
Damage
22,495
27,028
Taken
20,465
12,250
Mitigated
11,867
3,849
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Gabrielc2206
Cabrakan
2,717
497
0
780
7,748
4,646
0
5,223
2,525
8,611
0
L
Fenrir
erde2323
Fenrir
3,493
524
0
1,984
10,436
3,916
0
6,230
4,206
0
13,747
W
Discordia
kingrex02
Discordia
10,343
639
0
445
5,830
2,077
432
2,609
3,221
39,307
0
W
6,712
272
0
1,303
6,444
6,040
292
2,507
3,937
18,809
0
L
Baron Samedi
racruz1977
Baron Samedi
5,358
705
227
858
8,844
3,688
0
6,118
2,726
20,362
0
W
5,440
2,345
0
1,613
8,191
3,750
1,473
3,698
4,493
0
35,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
25,910
61
Minions Killed
112
0
Camps Cleared
0
438,338
Distance Traveled
551,741
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,796
680
14
1
0
110,007
0
L
Fenrir
6,687
669
26
3
0
175,392
0
W
Discordia
8,524
852
41
4
0
180,941
0
W
Geb
8,932
893
16
2
0
193,138
6
L
Baron Samedi
6,666
667
21
2
0
152,939
0
W
Set
8,454
845
55
6
0
177,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role