Player Matchup

Kali
Kali
 
Kali
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Don Camote5843
Cerberus
Level 46
God Stats
1W - 0L
1,719 SR
Queue Stats
5W - 8L
1,293 Elo+
Solo
Ravana
Ravana
PanduhTea
Ravana
Level 126
God Stats
3W - 0L
1,738 SR
Queue Stats
111W - 101L
1,488 Elo+
Party 1
Rama
Rama
Payt22x
Rama
Level 63
God Stats
2W - 1L
1,527 SR
Queue Stats
91W - 79L
1,436 Elo+
Party 1
Anubis
Anubis
manfried666army
Anubis
Level 38
God Stats
5W - 2L
1,572 SR
Queue Stats
27W - 42L
1,357 Elo+
Party 1
Team Averages
Level 70
1,611 SR
1,415 Elo+

VS

Team Averages
Level 65
1,469 SR
1,477 Elo+
Yu Huang
Yu Huang
CP9_LUCC1
Yu Huang
Level 72
God Stats
1W - 3L
1,318 SR
Queue Stats
140W - 160L
1,396 Elo+
Party 2
Khepri
Khepri
UncurledTunic23
Khepri
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 202L
1,562 Elo+
Party 3
Cupid
Cupid
VISIONIN
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 99L
1,500 Elo+
Party 3
Nemesis
Nemesis
mangoseb
Nemesis
Level 80
God Stats
4W - 4L
1,303 SR
Queue Stats
186W - 184L
1,492 Elo+
Party 2
Ravana
Ravana
nl99a
Ravana
Level 20
God Stats
4W - 3L
1,724 SR
Queue Stats
119W - 144L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
10 / 0 / 6
10,646
626
13,478
18,161
8,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
13
0 / 2 / 11
8,433
496
4,786
14,913
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ravana
PanduhTea
Ravana
16
5 / 0 / 4
10,163
598
13,294
10,287
9,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Payt22x
Rama
15
8 / 0 / 5
9,764
574
15,306
11,662
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 3 / 2
8,064
474
7,082
10,623
5,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CP9_LUCC1
Yu Huang
14
2 / 5 / 1
8,056
474
7,652
11,798
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 3 / 2
7,616
448
5,229
14,261
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
VISIONIN
Cupid
13
0 / 4 / 2
7,872
463
6,564
10,235
4,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mangoseb
Nemesis
14
2 / 7 / 1
8,198
482
13,290
19,790
9,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
nl99a
Ravana
12
0 / 5 / 2
7,075
416
4,887
14,314
13,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
24
Kills
5
5
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
0
6
13
L
Yu Huang
CP9_LUCC1
Yu Huang
2
5
1
0.5
W
Cerberus
0
2
11
2.75
W
Ravana
PanduhTea
Ravana
5
0
4
7
W
Rama
Payt22x
Rama
8
0
5
10.5
L
1
3
2
0.67
L
Cupid
VISIONIN
Cupid
0
4
2
0.25
W
1
3
2
0.67
L
Nemesis
mangoseb
Nemesis
2
7
1
0.36
L
Ravana
nl99a
Ravana
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,946
Damage
37,622
65,646
Taken
70,398
40,090
Mitigated
48,100
23,078
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,478
7,366
0
6,447
18,161
8,218
0
1,180
16,981
0
90,226
L
Yu Huang
CP9_LUCC1
Yu Huang
7,652
1,056
0
375
11,798
4,594
252
5,785
6,013
58,342
0
W
Cerberus
4,786
480
0
2,444
14,913
12,194
251
3,531
11,299
27,408
0
W
Ravana
PanduhTea
Ravana
13,294
3,454
0
2,922
10,287
9,432
324
253
10,034
75
76,595
W
Rama
Payt22x
Rama
15,306
13,534
0
6,616
11,662
4,923
441
1,508
10,110
0
72,006
L
5,229
1,228
0
1,256
14,261
16,482
0
2,771
11,490
22,411
0
L
Cupid
VISIONIN
Cupid
6,564
3,813
96
2,189
10,235
4,070
1,115
1,564
8,671
0
55,074
W
7,082
115
0
4,649
10,623
5,323
430
5,976
4,294
58,821
0
L
Nemesis
mangoseb
Nemesis
13,290
6,543
0
5,412
19,790
9,056
0
1,739
18,051
0
71,365
L
Ravana
nl99a
Ravana
4,887
1,157
0
1,669
14,314
13,898
0
84
14,230
47
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,070
Gold Earned
38,817
500
Minions Killed
354
0
Camps Cleared
0
1,702,715
Distance Traveled
1,601,188
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,646
626
110
6
0
414,856
0
L
Yu Huang
8,056
474
91
5
0
271,162
0
W
Cerberus
8,433
496
71
4
0
352,523
0
W
Ravana
10,163
598
107
6
0
338,718
2
W
Rama
9,764
574
114
7
0
312,073
0
L
Khepri
7,616
448
24
1
0
333,661
2
L
Cupid
7,872
463
106
6
0
310,649
0
W
Anubis
8,064
474
98
6
0
284,545
0
L
Nemesis
8,198
482
98
6
0
361,806
0
L
Ravana
7,075
416
35
2
0
323,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role