Player Matchup

Baron Samedi
Baron Samedi
VinceHannity
Baron Samedi
Level 19
God Stats
10W - 6L
1,712 SR
Queue Stats
36W - 26L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
XanthBamboozler
Cernunnos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,565 Elo+
Party 1
Vamana
Vamana
Zalverine
Vamana
Level 129
God Stats
2W - 0L
1,913 SR
Queue Stats
40W - 29L
1,585 Elo+
Party 1
Team Averages
Level 97
1,708 SR
1,575 Elo+

VS

Team Averages
Level 68
1,586 SR
1,479 Elo+
Anubis
Anubis
Clupsee
Anubis
Level 15
God Stats
15W - 13L
1,525 SR
Queue Stats
98W - 90L
1,482 Elo+
Party 2
Neith
Neith
IMakeuStraight
Neith
Level 85
God Stats
64W - 49L
1,582 SR
Queue Stats
175W - 163L
1,488 Elo+
Party 2
Thoth
Thoth
Rokyyn
Thoth
Level 103
God Stats
2W - 3L
1,652 SR
Queue Stats
178W - 172L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
VinceHannity
Baron Samedi
14
4 / 3 / 9
11,366
812
5,097
8,193
3,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
XanthBamboozler
Cernunnos
15
8 / 3 / 5
11,986
856
13,399
13,823
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Zalverine
Vamana
14
2 / 2 / 11
11,171
798
8,175
15,888
14,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clupsee
Anubis
12
1 / 6 / 5
9,657
690
7,334
9,825
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 3 / 2
10,636
760
10,452
9,819
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Rokyyn
Thoth
12
1 / 5 / 6
9,680
691
14,114
9,950
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
8
8
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Clupsee
Anubis
1
6
5
0.58
L
6
3
2
2.33
L
Thoth
Rokyyn
Thoth
1
5
6
0.8
W
Baron Samedi
VinceHannity
Baron Samedi
4
3
9
2.83
W
Cernunnos
XanthBamboozler
Cernunnos
8
3
5
3.5
W
Vamana
Zalverine
Vamana
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
31,900
37,904
Taken
29,594
22,850
Mitigated
12,775
8,463
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Clupsee
Anubis
7,334
145
0
902
9,825
4,682
66
2,172
7,653
29,724
0
L
10,452
4,122
71
3,612
9,819
4,381
0
2,190
7,629
0
30,966
L
Thoth
Rokyyn
Thoth
14,114
251
0
500
9,950
3,712
0
1,290
8,660
41,808
0
W
Baron Samedi
VinceHannity
Baron Samedi
5,097
90
718
2,457
8,193
3,529
300
4,686
3,263
30,427
0
W
Cernunnos
XanthBamboozler
Cernunnos
13,399
6,725
0
2,948
13,823
4,414
2,616
8,575
4,826
0
61,077
W
Vamana
Zalverine
Vamana
8,175
2,681
0
2,340
15,888
14,907
307
7,391
8,007
233
39,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
29,973
164
Minions Killed
136
0
Camps Cleared
0
763,378
Distance Traveled
691,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,657
690
44
3
0
227,465
0
L
Neith
10,636
760
44
3
0
218,087
0
L
Thoth
9,680
691
48
3
0
246,337
0
W
Baron Samedi
11,366
812
42
3
0
249,497
0
W
Cernunnos
11,986
856
69
5
0
230,856
0
W
Vamana
11,171
798
53
4
0
283,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role