Player Matchup

Ganesha
Ganesha
Noizy boy557
Ganesha
Level 126
God Stats
28W - 22L
1,499 SR
Queue Stats
258W - 255L
1,471 Elo+
Party 1
Neith
Neith
jeral1234
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,537 Elo+
Solo
Anubis
Anubis
kev1365
Anubis
Level 144
God Stats
81W - 64L
1,525 SR
Queue Stats
242W - 225L
1,489 Elo+
Party 1
Team Averages
Level 133
1,508 SR
1,499 Elo+

VS

Team Averages
Level 110
1,493 SR
1,513 Elo+
Thanatos
Thanatos
DamagedRug000
Thanatos
Level 107
God Stats
53W - 60L
1,466 SR
Queue Stats
123W - 122L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
FEARLESS-01-
Sun Wukong
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 19L
1,582 Elo+
Solo
Thoth
Thoth
kurupt2400
Thoth
Level 122
God Stats
31W - 32L
1,514 SR
Queue Stats
146W - 151L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Noizy boy557
Ganesha
11
0 / 3 / 2
8,201
631
6,190
11,246
10,302
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
jeral1234
Neith
12
0 / 4 / 2
8,853
681
5,389
9,220
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
kev1365
Anubis
10
2 / 6 / 0
8,970
690
10,890
9,384
3,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DamagedRug000
Thanatos
13
4 / 1 / 7
9,880
760
5,719
9,342
3,622
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
FEARLESS-01-
Sun Wukong
13
3 / 1 / 7
9,779
752
6,318
15,139
10,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
14
6 / 0 / 5
10,663
820
12,545
5,926
1,754
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
13
13
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DamagedRug000
Thanatos
4
1
7
7.5
W
Sun Wukong
FEARLESS-01-
Sun Wukong
3
1
7
6.5
L
Ganesha
Noizy boy557
Ganesha
0
3
2
0.33
L
Neith
jeral1234
Neith
0
4
2
0.25
L
Anubis
kev1365
Anubis
2
6
0
0.33
W
Thoth
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
24,582
29,850
Taken
30,407
17,626
Mitigated
15,882
3,128
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DamagedRug000
Thanatos
5,719
1,068
0
4,849
9,342
3,622
332
5,472
3,870
0
19,332
W
Sun Wukong
FEARLESS-01-
Sun Wukong
6,318
1,227
0
4,575
15,139
10,506
0
8,714
6,425
0
34,938
L
Ganesha
Noizy boy557
Ganesha
6,190
699
292
365
11,246
10,302
0
3,233
8,013
14,498
0
L
Neith
jeral1234
Neith
5,389
1,013
0
1,382
9,220
3,344
462
5,570
3,650
0
38,552
L
Anubis
kev1365
Anubis
10,890
318
0
1,089
9,384
3,980
0
4,074
5,310
41,800
0
W
Thoth
12,545
305
0
2,785
5,926
1,754
430
3,354
2,572
60,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
30,322
134
Minions Killed
159
0
Camps Cleared
0
674,583
Distance Traveled
804,904
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,880
760
29
2
0
302,475
4
W
Sun Wukong
9,779
752
37
3
0
243,364
0
L
Ganesha
8,201
631
3
0
0
235,799
1
L
Neith
8,853
681
65
5
0
234,697
0
L
Anubis
8,970
690
66
5
0
204,087
0
W
Thoth
10,663
820
93
7
0
259,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role