Player Matchup

Hera
Hera
CuentaFake2705
Hera
Level 68
God Stats
1W - 2L
1,275 SR
Queue Stats
18W - 15L
1,342 Elo+
Party 1
Merlin
Merlin
Fnty
Merlin
Level 41
God Stats
4W - 2L
1,272 SR
Queue Stats
60W - 76L
1,396 Elo+
Party 1
Pele
Pele
MeMoMiIK
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,491 Elo+
Party 1
Charybdis
Charybdis
Push Nightsz
Charybdis
Level 60
God Stats
18W - 13L
1,420 SR
Queue Stats
284W - 304L
1,438 Elo+
Party 1
Lancelot
Lancelot
Vei ssx toy
Lancelot
Level 22
God Stats
3W - 0L
1,739 SR
Queue Stats
14W - 10L
1,482 Elo+
Party 1
Team Averages
Level 42
1,441 SR
1,430 Elo+

VS

Team Averages
Level 62
1,743 SR
1,530 Elo+
Shiva
Shiva
C4PNCLUTCH14
Shiva
Level 89
God Stats
1W - 2L
1,811 SR
Queue Stats
85W - 77L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
DebutyLongNip
Heimdallr
Level 45
God Stats
8W - 6L
1,593 SR
Queue Stats
130W - 116L
1,588 Elo+
Party 2
Ganesha
Ganesha
FlameMan1112
Ganesha
Level 85
God Stats
3W - 4L
1,768 SR
Queue Stats
373W - 340L
1,604 Elo+
Party 2
Baba Yaga
Baba Yaga
Politikz29
Baba Yaga
Level 54
God Stats
7W - 7L
1,537 SR
Queue Stats
88W - 80L
1,502 Elo+
Party 3
Da Ji
Da Ji
Trustfulracer42
Da Ji
Level 37
God Stats
4W - 1L
2,004 SR
Queue Stats
41W - 72L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
8,396
560
11,541
10,542
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Fnty
Merlin
12
0 / 3 / 4
7,569
505
5,902
7,627
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
9 / 0 / 3
10,200
680
14,710
14,069
9,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Push Nightsz
Charybdis
12
2 / 3 / 2
7,400
493
5,921
10,415
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Vei ssx toy
Lancelot
15
7 / 0 / 5
9,391
626
6,822
10,245
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,447
496
4,775
14,864
6,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
DebutyLongNip
Heimdallr
12
3 / 5 / 2
7,244
483
7,099
13,994
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
FlameMan1112
Ganesha
11
0 / 3 / 4
6,506
434
2,405
13,473
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Politikz29
Baba Yaga
11
2 / 5 / 2
6,910
461
7,261
9,787
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 4 / 1
7,389
493
8,638
13,633
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
9
9
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
3
6
2
L
Heimdallr
DebutyLongNip
Heimdallr
3
5
2
0.8
L
Ganesha
FlameMan1112
Ganesha
0
3
4
0.67
W
Merlin
Fnty
Merlin
0
3
4
0.67
W
Pele
9
0
3
10.5
L
Baba Yaga
Politikz29
Baba Yaga
2
5
2
0.6
W
Charybdis
Push Nightsz
Charybdis
2
3
2
1
L
4
4
1
1.13
W
Lancelot
Vei ssx toy
Lancelot
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,896
Damage
30,178
52,898
Taken
65,751
28,052
Mitigated
32,356
13,101
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,775
1,209
0
2,760
14,864
6,551
0
595
14,269
462
61,962
W
11,541
3,059
98
2,554
10,542
6,497
182
1,970
8,572
50,838
0
L
Heimdallr
DebutyLongNip
Heimdallr
7,099
3,113
0
3,795
13,994
5,536
0
5,701
8,293
0
47,953
L
Ganesha
FlameMan1112
Ganesha
2,405
233
0
2,292
13,473
11,569
0
5,753
7,720
14,395
0
W
Merlin
Fnty
Merlin
5,902
109
0
500
7,627
2,426
456
3,615
4,012
41,960
0
W
Pele
14,710
2,775
0
4,859
14,069
9,889
0
1,549
12,520
205
91,743
L
Baba Yaga
Politikz29
Baba Yaga
7,261
361
0
1,918
9,787
3,552
0
3,057
6,730
41,624
0
W
Charybdis
Push Nightsz
Charybdis
5,921
3,434
0
4,610
10,415
4,108
306
1,294
9,121
0
55,589
L
8,638
1,509
0
730
13,633
5,148
0
2,542
11,091
0
44,569
W
Lancelot
Vei ssx toy
Lancelot
6,822
1,836
0
480
10,245
5,132
0
1,370
8,875
0
68,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
35,496
495
Minions Killed
324
0
Camps Cleared
0
1,580,335
Distance Traveled
1,414,120
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,447
496
101
7
0
271,504
0
W
Hera
8,396
560
56
4
0
302,933
0
L
Heimdallr
7,244
483
85
6
0
251,050
1
L
Ganesha
6,506
434
2
0
0
298,326
2
W
Merlin
7,569
505
91
6
0
297,168
0
W
Pele
10,200
680
149
10
0
320,826
0
L
Baba Yaga
6,910
461
74
5
0
275,787
0
W
Charybdis
7,400
493
99
7
0
289,029
0
L
Da Ji
7,389
493
62
4
0
317,453
0
W
Lancelot
9,391
626
100
7
0
370,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role