Player Matchup

Hou Yi
Hou Yi
Alzeif
Hou Yi
Level 156
God Stats
8W - 3L
1,825 SR
Queue Stats
211W - 196L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
Koalair
Zhong Kui
Level 123
God Stats
2W - 1L
1,626 SR
Queue Stats
20W - 18L
1,651 Elo+
Party 2
Odin
Odin
SpareQucci
Odin
Level 146
God Stats
1W - 2L
1,335 SR
Queue Stats
48W - 35L
1,565 Elo+
Party 2
Team Averages
Level 142
1,595 SR
1,591 Elo+

VS

Team Averages
Level 151
1,503 SR
1,652 Elo+
Horus
Horus
DAxxNOOBxx
Horus
Level 148
God Stats
0W - 1L
1,204 SR
Queue Stats
71W - 57L
1,586 Elo+
Solo
He Bo
He Bo
LilRene1
He Bo
Level 157
God Stats
0W - 1L
1,804 SR
Queue Stats
21W - 10L
1,706 Elo+
Party 1
Rama
Rama
biggbudz
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alzeif
Hou Yi
13
5 / 1 / 3
9,676
806
10,099
7,785
2,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Koalair
Zhong Kui
12
4 / 1 / 5
9,622
802
10,290
7,993
5,732
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 7
8,707
726
4,171
10,826
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 1 / 0
8,176
681
5,873
12,427
7,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
LilRene1
He Bo
10
0 / 5 / 2
7,742
645
7,332
8,722
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
1 / 3 / 2
8,224
685
4,103
9,586
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alzeif
Hou Yi
5
1
3
6.5
L
Horus
2
1
0
2
W
Zhong Kui
Koalair
Zhong Kui
4
1
5
6.5
L
He Bo
LilRene1
He Bo
0
5
2
0.2
W
0
1
7
3.5
L
Rama
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
17,308
26,604
Taken
30,735
15,040
Mitigated
14,444
7,024
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alzeif
Hou Yi
10,099
6,494
0
1,475
7,785
2,840
1,291
2,580
5,205
0
46,260
L
Horus
5,873
2,721
911
2,120
12,427
7,821
0
3,529
8,898
291
18,560
W
Zhong Kui
Koalair
Zhong Kui
10,290
985
0
1,889
7,993
5,732
236
2,131
5,862
40,516
0
L
He Bo
LilRene1
He Bo
7,332
123
0
250
8,722
2,785
0
3,268
5,454
26,626
0
W
4,171
789
0
3,660
10,826
6,468
101
3,285
7,541
0
25,198
L
Rama
4,103
3,684
0
2,295
9,586
3,838
0
3,752
5,834
0
32,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
24,142
129
Minions Killed
112
0
Camps Cleared
0
631,477
Distance Traveled
656,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,676
806
49
4
0
207,626
0
L
Horus
8,176
681
17
1
0
263,254
3
W
Zhong Kui
9,622
802
47
4
0
195,192
0
L
He Bo
7,742
645
36
3
0
206,692
0
W
Odin
8,707
726
33
3
0
228,659
0
L
Rama
8,224
685
59
5
0
186,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role