Player Matchup

Sobek
Sobek
Cliff z Dog
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jake the Rose
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,442 Elo+
Party 1
Ix Chel
Ix Chel
Retrex18
Ix Chel
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,504 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,471 Elo+

VS

Team Averages
Level 90
1,562 SR
1,454 Elo+
Ao Kuang
Ao Kuang
InfeonPhoenix
Ao Kuang
Level 100
God Stats
130W - 145L
1,587 SR
Queue Stats
197W - 218L
1,448 Elo+
Solo
Neith
Neith
Ratire
Neith
Level 103
God Stats
8W - 6L
1,517 SR
Queue Stats
23W - 18L
1,408 Elo+
Party 2
Janus
Janus
bigzdog007
Janus
Level 67
God Stats
18W - 15L
1,584 SR
Queue Stats
47W - 38L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
9,695
646
3,082
16,787
13,541
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Jake the Rose
Tsukuyomi
11
1 / 5 / 1
10,110
674
5,745
13,047
4,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Retrex18
Ix Chel
14
2 / 5 / 1
11,175
745
11,674
13,154
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
InfeonPhoenix
Ao Kuang
15
8 / 1 / 5
12,453
830
10,807
13,308
6,560
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Ratire
Neith
15
6 / 0 / 8
12,337
822
18,267
8,352
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
15
0 / 2 / 11
11,591
773
9,501
7,313
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ao Kuang
InfeonPhoenix
Ao Kuang
8
1
5
10.5
L
Tsukuyomi
Jake the Rose
Tsukuyomi
1
5
1
0.3
W
Neith
Ratire
Neith
6
0
8
10
L
Ix Chel
Retrex18
Ix Chel
2
5
1
0.5
W
Janus
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,501
Damage
38,575
42,988
Taken
28,973
23,989
Mitigated
12,993
5,399
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,082
114
0
1,509
16,787
13,541
0
7,223
9,564
10,866
0
W
Ao Kuang
InfeonPhoenix
Ao Kuang
10,807
3,154
215
4,363
13,308
6,560
0
7,727
5,287
32,561
0
L
Tsukuyomi
Jake the Rose
Tsukuyomi
5,745
698
0
1,211
13,047
4,769
0
7,042
6,005
0
23,311
W
Neith
Ratire
Neith
18,267
6,525
0
1,389
8,352
3,531
1,652
3,417
4,749
0
55,917
L
Ix Chel
Retrex18
Ix Chel
11,674
1,041
1,109
1,570
13,154
5,679
0
6,318
6,836
64,771
0
W
Janus
9,501
85
0
231
7,313
2,902
1,103
4,003
3,134
61,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
36,381
149
Minions Killed
187
0
Camps Cleared
0
709,309
Distance Traveled
857,781
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,695
646
17
1
0
245,625
2
W
Ao Kuang
12,453
830
36
2
0
300,953
0
L
Tsukuyomi
10,110
674
27
2
0
217,437
0
W
Neith
12,337
822
46
3
0
277,754
0
L
Ix Chel
11,175
745
105
7
0
246,247
2
W
Janus
11,591
773
105
7
0
279,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role