Player Matchup

Bacchus
Bacchus
DonShrew
Bacchus
Level 15
God Stats
10W - 16L
1,508 SR
Queue Stats
44W - 65L
1,446 Elo+
Party 1
Yu Huang
Yu Huang
LAs_BEST10
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,366 Elo+
Party 1
Thor
Thor
Ritchsmoove
Thor
Level 23
God Stats
11W - 9L
1,556 SR
Queue Stats
15W - 16L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
elanieanne
Jing Wei
Level 25
God Stats
21W - 13L
1,569 SR
Queue Stats
21W - 13L
1,524 Elo+
Party 2
Surtr
Surtr
sugardadysuarez
Surtr
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 15L
1,501 Elo+
Party 2
Team Averages
Level 50
1,527 SR
1,456 Elo+

VS

Team Averages
Level 37
1,551 SR
1,445 Elo+
Geb
Geb
AlmighyMyron
Geb
Level 62
God Stats
50W - 36L
1,585 SR
Queue Stats
118W - 117L
1,489 Elo+
Party 3
Skadi
Skadi
I Run Squadz
Skadi
Level 24
God Stats
11W - 8L
1,536 SR
Queue Stats
16W - 20L
1,399 Elo+
Party 3
Sun Wukong
Sun Wukong
Kushy Mango
Sun Wukong
Level 37
God Stats
17W - 10L
1,502 SR
Queue Stats
46W - 54L
1,472 Elo+
Party 3
Hades
Hades
NGF Kash
Hades
Level 17
God Stats
8W - 6L
1,569 SR
Queue Stats
18W - 28L
1,368 Elo+
Party 3
Aphrodite
Aphrodite
rheabobea
Aphrodite
Level 46
God Stats
64W - 55L
1,561 SR
Queue Stats
268W - 295L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonShrew
Bacchus
13
0 / 2 / 2
7,879
875
1,670
4,213
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
LAs_BEST10
Yu Huang
14
2 / 4 / 3
9,321
1,036
12,400
12,581
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 7 / 2
9,351
1,039
12,053
17,798
8,186
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
elanieanne
Jing Wei
14
0 / 3 / 3
8,481
942
6,111
12,310
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 5
8,357
929
10,108
15,636
14,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

223

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
11,148
1,239
11,600
15,788
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 0 / 10
10,973
1,219
14,362
9,189
3,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Kushy Mango
Sun Wukong
15
4 / 3 / 11
10,216
1,135
13,924
16,371
16,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
NGF Kash
Hades
15
3 / 2 / 12
10,022
1,114
11,593
7,734
4,713
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
rheabobea
Aphrodite
15
1 / 0 / 8
9,712
1,079
5,250
1,821
1,245
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
5
Kills
19
19
Deaths
5
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Bacchus
DonShrew
Bacchus
0
2
2
0.5
W
6
0
10
11
W
Sun Wukong
Kushy Mango
Sun Wukong
4
3
11
3.17
L
Yu Huang
LAs_BEST10
Yu Huang
2
4
3
0.88
W
Hades
NGF Kash
Hades
3
2
12
4.5
L
3
7
2
0.57
L
Jing Wei
elanieanne
Jing Wei
0
3
3
0.5
W
Aphrodite
rheabobea
Aphrodite
1
0
8
5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,342
Damage
56,729
62,538
Taken
50,903
38,516
Mitigated
45,487
5,127
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,600
1,339
0
4,664
15,788
19,030
0
4,852
10,786
30,049
0
L
Bacchus
DonShrew
Bacchus
1,670
471
0
90
4,213
3,786
0
2,577
1,636
3,679
0
W
14,362
8,704
0
915
9,189
3,799
0
4,264
4,625
0
24,058
W
Sun Wukong
Kushy Mango
Sun Wukong
13,924
3,023
0
2,604
16,371
16,700
0
4,153
11,940
659
26,363
L
Yu Huang
LAs_BEST10
Yu Huang
12,400
2,394
0
330
12,581
6,076
0
4,772
7,809
38,783
0
W
Hades
NGF Kash
Hades
11,593
1,124
640
2,468
7,734
4,713
0
2,001
5,733
29,349
0
L
12,053
3,403
0
290
17,798
8,186
0
8,741
8,907
0
28,562
L
Jing Wei
elanieanne
Jing Wei
6,111
4,593
0
1,245
12,310
5,489
0
4,695
7,615
0
18,713
W
Aphrodite
rheabobea
Aphrodite
5,250
554
5,584
1,200
1,821
1,245
0
637
1,184
16,205
0
L
10,108
4,146
0
3,172
15,636
14,979
0
8,226
7,410
346
17,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,389
Gold Earned
52,071
148
Minions Killed
191
5
Camps Cleared
6
700,015
Distance Traveled
882,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,148
1,239
26
3
0
192,762
0
L
Bacchus
7,879
875
8
1
0
55,426
0
W
Skadi
10,973
1,219
33
4
1
171,352
0
W
Sun Wukong
10,216
1,135
23
3
3
173,856
0
L
Yu Huang
9,321
1,036
57
6
1
148,710
0
W
Hades
10,022
1,114
55
6
2
172,211
0
L
Thor
9,351
1,039
44
5
1
151,959
0
L
Jing Wei
8,481
942
25
3
1
179,234
0
W
Aphrodite
9,712
1,079
54
6
0
172,414
0
L
Surtr
8,357
929
14
2
2
164,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role