Player Matchup

Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PhantomRichtofen
Cernunnos
Level 114
God Stats
0W - 2L
1,524 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 1
Nike
Nike
hades-fire18
Nike
Level 108
God Stats
0W - 1L
1,778 SR
Queue Stats
5W - 9L
1,397 Elo+
Party 1
Thor
Thor
xKayuga-
Thor
Level 151
God Stats
49W - 36L
1,581 SR
Queue Stats
945W - 907L
1,505 Elo+
Solo
Hun Batz
Hun Batz
zYoshido
Hun Batz
Level 105
God Stats
0W - 3L
1,304 SR
Queue Stats
71W - 75L
1,482 Elo+
Solo
Team Averages
Level 123
1,537 SR
1,452 Elo+

VS

Team Averages
Level 141
1,655 SR
1,494 Elo+
Serqet
Serqet
AktinaRadium
Serqet
Level 88
God Stats
1W - 2L
1,781 SR
Queue Stats
48W - 39L
1,481 Elo+
Solo
Izanami
Izanami
BrxíN
Izanami
Level 119
God Stats
130W - 30L
1,880 SR
Queue Stats
646W - 279L
1,769 Elo+
Solo
Tyr
Tyr
DeadBrownBread
Tyr
Level 148
God Stats
34W - 22L
1,478 SR
Queue Stats
304W - 307L
1,404 Elo+
Solo
Ymir
Ymir
Klllyy
Ymir
Level 196
God Stats
34W - 21L
1,635 SR
Queue Stats
294W - 285L
1,451 Elo+
Solo
Discordia
Discordia
Wicherini
Discordia
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 2 / 1
4,842
484
4,082
5,542
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
9
0 / 3 / 0
4,676
468
3,250
8,249
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 2 / 0
6,461
646
6,077
10,985
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
9
1 / 1 / 3
4,901
490
7,060
7,686
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
zYoshido
Hun Batz
8
2 / 2 / 3
5,292
529
2,287
7,437
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 3 / 1
5,326
533
2,979
10,082
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
BrxíN
Izanami
12
6 / 0 / 1
7,390
739
11,006
7,044
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 3 / 0
6,015
602
5,698
10,054
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Klllyy
Ymir
9
0 / 0 / 3
5,500
550
1,352
7,904
4,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Wicherini
Discordia
9
1 / 2 / 2
5,170
517
3,955
5,943
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
10
10
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
W
Serqet
0
3
1
0.17
W
Izanami
BrxíN
Izanami
6
0
1
6.5
W
3
3
0
1
W
Ymir
Klllyy
Ymir
0
0
3
1.5
L
Cernunnos
0
3
0
0
W
Discordia
Wicherini
Discordia
1
2
2
1
L
4
2
0
2
L
Thor
1
1
3
2.5
L
Hun Batz
zYoshido
Hun Batz
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
24,990
39,899
Taken
41,027
14,668
Mitigated
17,812
10,118
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,082
1,260
0
1,612
5,542
1,907
0
1,430
4,112
22,673
3,727
W
Serqet
2,979
738
0
2,350
10,082
3,600
0
1,491
8,591
0
37,505
W
Izanami
BrxíN
Izanami
11,006
7,985
0
4,213
7,044
2,763
630
512
6,532
0
85,610
W
5,698
1,454
0
3,194
10,054
5,230
0
0
10,054
0
28,481
W
Ymir
Klllyy
Ymir
1,352
642
1,677
2,286
7,904
4,579
0
1,192
6,712
7,362
0
L
Cernunnos
3,250
1,216
115
2,859
8,249
2,609
0
633
7,616
0
26,712
W
Discordia
Wicherini
Discordia
3,955
88
0
2,384
5,943
1,640
0
664
5,279
29,365
0
L
6,077
1,057
0
3,657
10,985
4,239
197
314
10,671
0
39,842
L
Thor
7,060
1,171
0
1,125
7,686
3,488
0
2,131
5,555
0
23,016
L
Hun Batz
zYoshido
Hun Batz
2,287
891
0
750
7,437
2,425
0
799
6,638
0
29,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,172
Gold Earned
29,401
232
Minions Killed
303
0
Camps Cleared
0
963,140
Distance Traveled
1,008,625
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,842
484
48
5
0
194,889
0
W
Serqet
5,326
533
63
6
0
223,123
2
W
Izanami
7,390
739
138
14
0
186,104
0
W
Tyr
6,015
602
49
5
0
196,602
0
W
Ymir
5,500
550
14
1
0
205,129
4
L
Cernunnos
4,676
468
55
6
0
177,081
4
W
Discordia
5,170
517
39
4
0
197,667
0
L
Nike
6,461
646
60
6
0
190,769
0
L
Thor
4,901
490
19
2
0
194,243
0
L
Hun Batz
5,292
529
50
5
0
206,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role