Player Matchup

Achilles
Achilles
B1GD1ME
Achilles
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 203L
1,124 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pick_yo_Coff1n
Morgan Le Fay
Level 17
God Stats
1W - 5L
1,142 SR
Queue Stats
2W - 15L
1,004 Elo+
Party 1
Ullr
Ullr
sl1mPaPi
Ullr
Level 36
God Stats
0W - 4L
1,096 SR
Queue Stats
109W - 121L
1,145 Elo+
Party 1
Team Averages
Level 29
1,246 SR
1,091 Elo+

VS

Team Averages
Level 52
1,534 SR
1,378 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Drocknick
Baron Samedi
Level 60
God Stats
2W - 1L
1,602 SR
Queue Stats
11W - 11L
1,317 Elo+
Party 2
Surtr
Surtr
Kapten_G00N
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1GD1ME
Achilles
14
3 / 2 / 3
11,137
655
9,895
16,585
24,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Pick_yo_Coff1n
Morgan Le Fay
12
1 / 11 / 3
10,519
619
10,254
17,613
7,248
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
14
1 / 6 / 5
11,259
662
6,029
13,950
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
7 / 1 / 9
13,128
772
12,129
13,282
18,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Drocknick
Baron Samedi
17
9 / 1 / 8
13,730
808
16,768
9,898
5,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 12
12,370
728
12,826
19,213
15,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
19
19
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
7
1
9
11.5
L
Achilles
B1GD1ME
Achilles
3
2
3
2.25
W
Baron Samedi
Drocknick
Baron Samedi
9
1
8
13
W
3
4
12
2.25
L
Morgan Le Fay
Pick_yo_Coff1n
Morgan Le Fay
1
11
3
0.23
L
Ullr
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
41,723
48,148
Taken
42,393
38,311
Mitigated
39,269
3,306
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
12,129
4,639
0
847
13,282
18,547
89
2,361
10,188
39,829
0
L
Achilles
B1GD1ME
Achilles
9,895
1,760
0
1,433
16,585
24,989
0
9,244
7,341
0
25,433
W
Baron Samedi
Drocknick
Baron Samedi
16,768
1,129
1,786
3,595
9,898
5,125
2,168
2,270
7,209
51,376
0
W
12,826
5,075
289
5,853
19,213
15,597
241
5,873
12,418
1,870
45,446
L
Morgan Le Fay
Pick_yo_Coff1n
Morgan Le Fay
10,254
1,282
0
293
17,613
7,248
0
10,667
6,946
40,642
0
L
Ullr
6,029
1,235
0
1,580
13,950
6,074
0
10,585
3,365
0
54,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
39,228
189
Minions Killed
151
0
Camps Cleared
0
780,854
Distance Traveled
889,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,128
772
38
2
0
310,014
0
L
Achilles
11,137
655
27
2
0
281,317
0
W
Baron Samedi
13,730
808
53
3
0
292,811
0
W
Surtr
12,370
728
60
4
0
286,408
0
L
Morgan Le Fay
10,519
619
60
4
0
236,666
0
L
Ullr
11,259
662
102
6
0
262,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role