Player Matchup

Ishtar
Ishtar
DuckDimmadome
Ishtar
Level 28
God Stats
8W - 8L
1,662 SR
Queue Stats
26W - 24L
1,445 Elo+
Party 1
Tyr
Tyr
NaturalSaint
Tyr
Level 88
God Stats
5W - 3L
1,443 SR
Queue Stats
49W - 40L
1,485 Elo+
Party 1
Nox
Nox
RamenOreo
Nox
Level 26
God Stats
2W - 3L
1,209 SR
Queue Stats
21W - 19L
1,345 Elo+
Party 1
Team Averages
Level 47
1,438 SR
1,425 Elo+

VS

Team Averages
Level 41
1,401 SR
1,441 Elo+
Atlas
Atlas
Decypher23
Atlas
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
Wavy2Elite
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
elcaballerosmite
Heimdallr
Level 57
God Stats
1W - 10L
1,202 SR
Queue Stats
127W - 118L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,744
774
7,850
7,588
2,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 1 / 6
7,876
788
8,045
9,144
6,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
5 / 0 / 4
8,537
854
5,424
3,310
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 2 / 1
6,772
677
2,371
8,069
6,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
9
0 / 4 / 1
6,944
694
5,265
8,039
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
10
1 / 3 / 0
7,315
732
5,267
9,226
4,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
2
1
0.25
W
1
0
6
4
W
3
1
6
6
W
5
0
4
7
L
Nu Wa
0
4
1
0.13
L
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
12,903
20,042
Taken
25,334
10,442
Mitigated
13,494
4,951
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
2,371
582
0
355
8,069
6,576
0
1,790
6,107
10,253
0
W
7,850
4,628
0
1,964
7,588
2,844
290
3,566
4,022
23
36,733
W
8,045
910
0
2,501
9,144
6,285
60
2,910
6,234
155
20,083
W
5,424
224
0
486
3,310
1,313
655
1,716
1,594
28,345
0
L
Nu Wa
5,265
1,549
198
1,025
8,039
2,907
0
1,679
6,266
26,626
0
L
Heimdallr
5,267
1,385
0
2,385
9,226
4,011
14
2,118
7,006
0
22,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
21,031
123
Minions Killed
80
0
Camps Cleared
0
650,849
Distance Traveled
496,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,772
677
21
2
0
155,592
0
W
Ishtar
7,744
774
52
5
0
237,487
0
W
Tyr
7,876
788
15
2
0
239,627
0
W
Nox
8,537
854
56
6
0
173,735
2
L
Nu Wa
6,944
694
34
3
0
151,856
0
L
Heimdallr
7,315
732
25
3
0
189,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role