Player Matchup

Martichoras
Martichoras
Ceuthonymus
Martichoras
Level 158
God Stats
2W - 0L
1,612 SR
Queue Stats
55W - 48L
1,559 Elo+
Party 3
Ganesha
Ganesha
ElFluffador
Ganesha
Level 128
God Stats
1W - 1L
1,323 SR
Queue Stats
29W - 26L
1,583 Elo+
Party 3
Horus
Horus
Nomobets1
Horus
Level 133
God Stats
5W - 2L
1,486 SR
Queue Stats
430W - 411L
1,623 Elo+
Solo
Nu Wa
Nu Wa
Patterboy09
Nu Wa
Level 112
God Stats
4W - 1L
1,443 SR
Queue Stats
231W - 204L
1,639 Elo+
Party 3
Cthulhu
Cthulhu
Sleight29
Cthulhu
Level 118
God Stats
3W - 0L
1,845 SR
Queue Stats
243W - 250L
1,569 Elo+
Solo
Team Averages
Level 130
1,542 SR
1,595 Elo+

VS

Team Averages
Level 120
1,540 SR
1,553 Elo+
Ullr
Ullr
AnOnym0uS XD
Ullr
Level 88
God Stats
3W - 3L
1,565 SR
Queue Stats
534W - 494L
1,581 Elo+
Solo
Hachiman
Hachiman
JX2S0
Hachiman
Level 125
God Stats
31W - 22L
1,567 SR
Queue Stats
831W - 834L
1,580 Elo+
Party 2
Ix Chel
Ix Chel
ThiccBiscuit24
Ix Chel
Level 154
God Stats
0W - 1L
1,515 SR
Queue Stats
46W - 49L
1,509 Elo+
Party 1
Awilix
Awilix
itsRad
Awilix
Level 173
God Stats
0W - 1L
1,649 SR
Queue Stats
19W - 21L
1,508 Elo+
Party 1
Geb
Geb
jimmydisnutz
Geb
Level 62
God Stats
8W - 12L
1,406 SR
Queue Stats
515W - 504L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Ceuthonymus
Martichoras
15
9 / 3 / 10
9,757
976
11,388
11,260
6,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
ElFluffador
Ganesha
16
0 / 0 / 18
9,309
931
6,345
10,160
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Nomobets1
Horus
14
5 / 3 / 16
8,919
892
10,052
13,443
15,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 0 / 16
8,986
899
8,947
9,118
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Sleight29
Cthulhu
15
3 / 3 / 14
8,763
876
11,132
18,114
16,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,034
803
8,410
9,916
4,278
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
JX2S0
Hachiman
13
2 / 4 / 6
7,639
764
10,371
7,817
3,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 7
8,043
804
10,020
11,678
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
itsRad
Awilix
13
2 / 3 / 3
7,391
739
7,274
9,829
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 4 / 6
7,731
773
6,106
12,416
11,909
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
20
Kills
9
9
Deaths
21
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Martichoras
Ceuthonymus
Martichoras
9
3
10
4.67
W
Ganesha
ElFluffador
Ganesha
0
0
18
9
L
Hachiman
JX2S0
Hachiman
2
4
6
1.25
W
Horus
Nomobets1
Horus
5
3
16
4.33
W
3
0
16
11
W
Cthulhu
Sleight29
Cthulhu
3
3
14
3.33
L
2
5
7
1.1
L
Awilix
itsRad
Awilix
2
3
3
1.17
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,864
Damage
42,181
62,095
Taken
51,656
52,500
Mitigated
29,793
27,210
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,410
4,051
359
1,115
9,916
4,278
0
5,728
4,188
0
19,859
W
Martichoras
Ceuthonymus
Martichoras
11,388
4,543
812
3,235
11,260
6,539
3,908
3,547
7,571
0
27,172
W
Ganesha
ElFluffador
Ganesha
6,345
348
926
3,102
10,160
10,098
557
3,205
6,837
12,217
0
L
Hachiman
JX2S0
Hachiman
10,371
6,388
0
255
7,817
3,352
0
3,990
3,827
0
17,443
W
Horus
Nomobets1
Horus
10,052
2,885
2,905
4,210
13,443
15,203
303
3,817
9,463
4,146
12,306
W
8,947
3,156
3,165
2,577
9,118
4,419
2,620
1,707
7,355
20,995
0
W
Cthulhu
Sleight29
Cthulhu
11,132
426
2,550
3,728
18,114
16,241
1,226
3,191
14,743
18,849
0
L
10,020
951
1,772
2,259
11,678
5,293
0
6,321
5,357
26,141
0
L
Awilix
itsRad
Awilix
7,274
2,042
489
943
9,829
4,961
0
6,045
3,784
0
16,469
L
6,106
421
1,590
1,605
12,416
11,909
0
7,075
5,341
13,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
38,838
121
Minions Killed
100
0
Camps Cleared
0
933,911
Distance Traveled
899,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,034
803
22
2
0
171,070
0
W
Martichoras
9,757
976
45
5
0
160,249
0
W
Ganesha
9,309
931
0
0
0
211,611
0
L
Hachiman
7,639
764
21
2
0
176,406
0
W
Horus
8,919
892
14
1
0
175,569
0
W
Nu Wa
8,986
899
36
4
0
194,150
0
W
Cthulhu
8,763
876
26
3
0
192,332
0
L
Ix Chel
8,043
804
35
4
0
191,284
0
L
Awilix
7,391
739
17
2
0
194,587
0
L
Geb
7,731
773
5
1
0
166,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role