Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
AComfyTime
Ullr
Bronze III
Level 78
God Stats
2W - 1L
1,366 SR
Queue Stats
19W - 30L
1,212 MMR
Solo
Hera
Hera
Silver II
Jesuluck
Hera
Silver II
Level 157
God Stats
120W - 119L
1,510 SR
Queue Stats
954W - 1,000L
1,206 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,459 SR
1,306 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,488 SR
1,220 MMR
Ix Chel
Ix Chel
Silver IV
Anime_Slayer789
Ix Chel
Silver IV
Level 79
God Stats
3W - 3L
1,251 SR
Queue Stats
12W - 17L
1,231 MMR
Party 1
Neith
Neith
Silver I
Julisa0691
Neith
Silver I
Level 135
God Stats
38W - 41L
1,512 SR
Queue Stats
94W - 114L
1,199 MMR
Solo
Atlas
Atlas
Silver IV
ShadowDemon6663
Atlas
Silver IV
Level 97
God Stats
4W - 2L
1,702 SR
Queue Stats
12W - 17L
1,231 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 6
11,348
811
11,204
23,565
27,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 5
10,706
765
5,284
11,809
5,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
7 / 1 / 2
11,723
837
16,949
10,572
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesSkadiKuzenboChronosBacchus

VS

Bans
CharonMartichorasAphroditeHachimanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 3
8,676
620
2,381
5,707
2,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
0 / 4 / 5
9,876
705
12,640
14,952
6,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
4 / 2 / 1
9,887
706
13,276
19,069
23,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
5
5
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
6
2.5
W
1
2
5
1.75
L
1
4
3
0.63
W
Hera
7
1
2
8
L
Neith
0
4
5
0.63
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,437
Damage
28,297
45,946
Taken
39,728
37,965
Mitigated
32,807
11,888
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,204
1,594
0
5,067
23,565
27,521
528
6,222
17,343
323
56,416
W
5,284
2,413
0
2,215
11,809
5,594
1,403
4,390
7,419
0
39,100
L
2,381
485
116
237
5,707
2,011
0
2,585
3,122
12,285
0
W
Hera
16,949
3,472
165
4,441
10,572
4,850
1,017
4,535
6,037
51,148
0
L
Neith
12,640
4,472
0
2,211
14,952
6,829
0
5,860
9,092
0
57,567
L
13,276
4,887
0
1,886
19,069
23,967
0
8,665
10,404
30,381
1,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
28,439
178
Minions Killed
99
0
Camps Cleared
0
845,718
Distance Traveled
607,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,348
811
73
5
0
301,558
0
W
Ullr
10,706
765
44
3
0
271,768
0
L
Ix Chel
8,676
620
21
2
0
86,688
0
W
Hera
11,723
837
61
4
0
272,392
0
L
Neith
9,876
705
64
5
0
249,882
0
L
Atlas
9,887
706
14
1
0
270,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role