Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
KR3W-FADED-GHOST
Lancelot
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 27L
1,320 Elo+
Party 1
Anubis
Anubis
L4ZER_Carnage03
Anubis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,403 Elo+
Party 1
Artemis
Artemis
RedTiGerN0MerCy_
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
982 Elo+
Party 2
Sun Wukong
Sun Wukong
Tyler_GK
Sun Wukong
Level 89
God Stats
6W - 2L
1,849 SR
Queue Stats
32W - 23L
1,402 Elo+
Party 1
Team Averages
Level 60
1,570 SR
1,321 Elo+

VS

Team Averages
Level 71
1,564 SR
1,399 Elo+
Geb
Geb
Bwc dev
Geb
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,236 Elo+
Party 3
Guan Yu
Guan Yu
DaintyFawn52759
Guan Yu
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 47L
1,466 Elo+
Party 3
Arachne
Arachne
KovuVitani4288
Arachne
Level 47
God Stats
45W - 44L
1,478 SR
Queue Stats
176W - 157L
1,441 Elo+
Solo
Anubis
Anubis
Mootone
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 71L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
SlaterSal
Danzaburou
Level 77
God Stats
4W - 1L
1,844 SR
Queue Stats
47W - 52L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 6 / 0
7,584
446
5,819
17,004
11,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

1
0 / 0 / 0
5,021
295
0
0
0
12
0 / 4 / 1
6,922
407
6,046
12,154
4,828
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 2 / 1
6,823
401
5,218
7,516
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Tyler_GK
Sun Wukong
15
4 / 4 / 0
9,180
540
11,426
17,368
12,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
3 / 2 / 5
9,124
537
3,131
11,002
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 6
9,124
537
8,258
13,956
17,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 1 / 2
9,911
583
4,149
15,055
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Mootone
Anubis
16
5 / 1 / 4
10,037
590
15,146
11,266
5,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SlaterSal
Danzaburou
15
4 / 2 / 1
9,778
575
8,730
9,861
4,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
8
Kills
16
16
Deaths
9
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
0
0.33
W
Geb
3
2
5
2.75
W
1
3
6
1.33
L
0
0
0
0
W
3
1
2
4
L
0
4
1
0.13
W
Anubis
Mootone
Anubis
5
1
4
7
L
2
2
1
1.25
W
Danzaburou
SlaterSal
Danzaburou
4
2
1
2.25
L
Sun Wukong
Tyler_GK
Sun Wukong
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,509
Damage
39,414
54,042
Taken
61,140
31,769
Mitigated
43,520
13,059
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,819
630
0
2,566
17,004
11,895
0
6,273
10,682
0
30,135
W
Geb
3,131
217
0
1,171
11,002
9,796
0
388
10,614
22,739
0
W
8,258
1,370
204
5,592
13,956
17,364
910
393
13,563
0
51,788
L
0
0
0
0
0
0
0
0
0
0
0
W
4,149
2,754
0
4,567
15,055
6,384
571
376
14,679
0
101,542
L
6,046
108
0
3,576
12,154
4,828
0
8,637
3,517
46,999
0
W
Anubis
Mootone
Anubis
15,146
455
0
6,818
11,266
5,754
1,850
4,889
6,377
84,446
0
L
5,218
2,415
0
731
7,516
2,770
0
1,115
6,401
0
24,511
W
Danzaburou
SlaterSal
Danzaburou
8,730
4,065
253
5,041
9,861
4,222
3,896
0
9,861
0
80,050
L
Sun Wukong
Tyler_GK
Sun Wukong
11,426
3,054
0
6,186
17,368
12,276
28
2,252
13,895
0
74,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
47,974
287
Minions Killed
449
0
Camps Cleared
0
1,184,504
Distance Traveled
1,530,582
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,584
446
40
2
0
280,466
0
W
Geb
9,124
537
18
1
0
336,599
0
W
Guan Yu
9,124
537
62
4
0
300,542
0
L
Lancelot
5,021
295
0
0
0
0
0
W
Arachne
9,911
583
140
8
0
315,235
0
L
Anubis
6,922
407
67
4
0
294,765
0
W
Anubis
10,037
590
111
7
0
276,342
2
L
Artemis
6,823
401
58
3
0
310,619
0
W
Danzaburou
9,778
575
118
7
0
301,864
0
L
Sun Wukong
9,180
540
122
7
0
298,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role