Player Matchup

Ix Chel
Ix Chel
Platinum II
Shishl
Ix Chel
Platinum II
Level 177
God Stats
4W - 3L
1,488 SR
Queue Stats
63W - 63L
1,864 MMR
Party 1
Danzaburou
Danzaburou
Gold II
UncleMike92
Danzaburou
Gold II
Level 157
God Stats
87W - 85L
1,538 SR
Queue Stats
256W - 279L
1,613 MMR
Party 1
Athena
Athena
Gold IV
moonster1997
Athena
Gold IV
Level 148
God Stats
2W - 0L
1,462 SR
Queue Stats
199W - 213L
1,452 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,496 SR
1,643 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,711 SR
1,325 MMR
Skadi
Skadi
Silver III
AktinaRadium
Skadi
Silver III
Level 88
God Stats
0W - 1L
1,810 SR
Queue Stats
15W - 34L
905 MMR
Solo
Nike
Nike
Silver III
CeleryOP
Nike
Silver III
Level 44
God Stats
5W - 4L
1,822 SR
Queue Stats
10W - 17L
1,449 MMR
Solo
Agni
Agni
Gold III
OS-Decapre
Agni
Gold III
Level 113
God Stats
3W - 4L
1,500 SR
Queue Stats
989W - 1,087L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Shishl
Ix Chel
15
9 / 4 / 8
12,635
903
19,557
13,353
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UncleMike92
Danzaburou
14
8 / 4 / 8
12,462
890
11,466
12,553
5,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
14
2 / 1 / 15
11,293
807
8,050
18,352
21,021
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Ne ZhaAchillesKuzenboAres

VS

Bans
ThothBacchusHachimanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
9,913
708
5,866
15,039
5,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
13
3 / 3 / 4
10,718
766
12,310
15,290
16,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
4 / 7 / 4
11,126
795
11,769
14,195
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
8
9
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Nike
3
3
4
1.67
L
4
7
4
0.86
W
Ix Chel
Shishl
Ix Chel
9
4
8
3.25
W
Danzaburou
UncleMike92
Danzaburou
8
4
8
3
W
Athena
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,073
Damage
29,945
44,258
Taken
44,524
32,614
Mitigated
28,018
12,131
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,866
1,629
0
1,750
15,039
5,378
0
11,169
3,870
0
29,905
L
Nike
12,310
776
0
750
15,290
16,041
0
8,595
6,695
0
31,839
L
11,769
1,388
0
1,797
14,195
6,599
212
8,052
6,143
42,857
0
W
Ix Chel
Shishl
Ix Chel
19,557
2,836
3,674
5,070
13,353
5,930
373
1,903
11,450
66,789
0
W
Danzaburou
UncleMike92
Danzaburou
11,466
5,390
0
2,058
12,553
5,663
2,889
4,174
8,379
0
52,665
W
Athena
8,050
2,815
0
1,329
18,352
21,021
90
5,918
12,434
26,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
31,757
164
Minions Killed
126
0
Camps Cleared
0
813,682
Distance Traveled
737,641
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,913
708
45
3
0
216,781
0
L
Nike
10,718
766
28
2
0
279,865
0
L
Agni
11,126
795
53
4
0
240,995
0
W
Ix Chel
12,635
903
88
6
0
261,570
2
W
Danzaburou
12,462
890
52
4
0
242,056
0
W
Athena
11,293
807
24
2
0
310,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role