Player Matchup

Heimdallr
Heimdallr
Biminpiroo
Heimdallr
Level 108
God Stats
1W - 1L
1,152 SR
Queue Stats
67W - 64L
1,521 Elo+
Solo
Charon
Charon
Echo936
Charon
Level 27
God Stats
14W - 6L
1,718 SR
Queue Stats
29W - 20L
1,583 Elo+
Party 1
Artemis
Artemis
GokuBlack_Icy
Artemis
Level 116
God Stats
4W - 2L
1,863 SR
Queue Stats
53W - 43L
1,602 Elo+
Party 1
Athena
Athena
ImNotAGodSorry
Athena
Level 104
God Stats
5W - 1L
1,637 SR
Queue Stats
122W - 95L
1,593 Elo+
Party 1
Mercury
Mercury
huppacabras22
Mercury
Level 45
God Stats
2W - 4L
1,782 SR
Queue Stats
63W - 89L
1,384 Elo+
Solo
Team Averages
Level 80
1,630 SR
1,537 Elo+

VS

Team Averages
Level 75
1,577 SR
1,481 Elo+
Martichoras
Martichoras
CosmicWon
Martichoras
Level 29
God Stats
2W - 5L
1,379 SR
Queue Stats
102W - 101L
1,370 Elo+
Party 3
Agni
Agni
Gorlong
Agni
Level 66
God Stats
48W - 44L
1,531 SR
Queue Stats
199W - 178L
1,502 Elo+
Party 2
Mercury
Mercury
Sneerys
Mercury
Level 63
God Stats
45W - 23L
1,718 SR
Queue Stats
281W - 246L
1,535 Elo+
Party 2
Tiamat
Tiamat
Yeeeaintgondoit
Tiamat
Level 91
God Stats
31W - 27L
1,548 SR
Queue Stats
31W - 28L
1,502 Elo+
Party 3
Ne Zha
Ne Zha
bustaperizm
Ne Zha
Level 126
God Stats
4W - 3L
1,707 SR
Queue Stats
233W - 237L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Biminpiroo
Heimdallr
11
1 / 3 / 8
7,606
475
6,342
11,009
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Echo936
Charon
13
4 / 1 / 10
8,724
545
5,119
10,833
8,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
15
7 / 2 / 5
8,987
562
12,961
10,967
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 0 / 7
8,725
545
9,367
15,383
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
14
3 / 1 / 6
8,549
534
4,613
13,617
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CosmicWon
Martichoras
12
3 / 5 / 1
7,674
480
7,713
13,994
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Gorlong
Agni
14
1 / 1 / 1
8,381
524
10,620
6,431
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Sneerys
Mercury
15
1 / 7 / 2
8,614
538
9,147
17,036
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 2 / 0
9,299
581
6,760
9,329
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
1 / 5 / 3
7,724
483
4,799
12,411
12,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
20
Kills
7
7
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Biminpiroo
Heimdallr
1
3
8
1.67
L
Martichoras
CosmicWon
Martichoras
3
5
1
0.7
W
Charon
Echo936
Charon
4
1
10
9
W
Artemis
7
2
5
4.75
L
Agni
Gorlong
Agni
1
1
1
1.5
W
5
0
7
8.5
L
Mercury
Sneerys
Mercury
1
7
2
0.29
L
1
2
0
0.5
L
Ne Zha
1
5
3
0.5
W
Mercury
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,402
Damage
39,039
61,809
Taken
59,201
34,807
Mitigated
33,956
12,392
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Biminpiroo
Heimdallr
6,342
2,101
0
2,325
11,009
4,460
814
1,586
9,353
0
42,803
L
Martichoras
CosmicWon
Martichoras
7,713
2,914
0
3,231
13,994
6,085
438
2,665
11,269
0
48,037
W
Charon
Echo936
Charon
5,119
937
0
3,236
10,833
8,381
0
2,905
7,756
22,474
0
W
Artemis
12,961
4,159
0
1,000
10,967
4,491
0
2,967
7,712
0
69,632
L
Agni
Gorlong
Agni
10,620
815
0
1,805
6,431
2,263
0
907
5,480
67,227
0
W
9,367
3,152
0
4,105
15,383
12,214
0
5,850
9,313
54,556
0
L
Mercury
Sneerys
Mercury
9,147
5,761
0
1,263
17,036
6,910
0
2,661
14,238
0
88,323
L
6,760
956
0
3,734
9,329
6,545
684
3,460
5,490
72,666
0
L
Ne Zha
4,799
1,048
0
2,267
12,411
12,153
0
3,944
8,232
0
26,174
W
Mercury
4,613
2,488
0
1,726
13,617
5,261
0
3,968
9,439
0
70,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
41,692
420
Minions Killed
478
0
Camps Cleared
0
1,699,122
Distance Traveled
1,726,976
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,606
475
68
4
0
318,605
0
L
Martichoras
7,674
480
60
4
0
364,332
0
W
Charon
8,724
545
28
2
0
297,081
5
W
Artemis
8,987
562
115
7
0
312,574
6
L
Agni
8,381
524
131
8
0
337,292
6
W
Athena
8,725
545
102
6
0
362,086
0
L
Mercury
8,614
538
113
7
0
377,037
0
L
Tiamat
9,299
581
138
9
0
289,859
0
L
Ne Zha
7,724
483
36
2
0
358,456
1
W
Mercury
8,549
534
107
7
0
408,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role