Player Matchup

Ymir
Ymir
BurmaShave
Ymir
Level 107
God Stats
2W - 3L
1,421 SR
Queue Stats
78W - 50L
1,638 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
L1-_-T-Y-R-A-N-T
Morgan Le Fay
Level 114
God Stats
7W - 10L
1,489 SR
Queue Stats
335W - 314L
1,517 Elo+
Solo
Skadi
Skadi
MatteBleu
Skadi
Level 128
God Stats
1W - 1L
1,606 SR
Queue Stats
79W - 52L
1,642 Elo+
Party 2
Terra
Terra
Sinexx99
Terra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,522 Elo+
Solo
Jormungandr
Jormungandr
xSPICYxTAMALEx
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,530 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,570 Elo+

VS

Team Averages
Level 89
1,622 SR
1,529 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
B A 89
Bacchus
Level 77
God Stats
2W - 0L
1,742 SR
Queue Stats
21W - 21L
1,488 Elo+
Party 1
Vulcan
Vulcan
Duesdawg
Vulcan
Level 127
God Stats
26W - 14L
1,597 SR
Queue Stats
901W - 930L
1,533 Elo+
Solo
Danzaburou
Danzaburou
UselessDragon
Danzaburou
Level 80
God Stats
3W - 0L
1,630 SR
Queue Stats
218W - 195L
1,537 Elo+
Party 1
Anhur
Anhur
xpalidin420x
Anhur
Level 65
God Stats
3W - 0L
1,641 SR
Queue Stats
15W - 9L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
5,902
984
1,981
6,401
5,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
L1-_-T-Y-R-A-N-T
Morgan Le Fay
9
1 / 4 / 1
5,625
938
5,957
5,401
2,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
MatteBleu
Skadi
12
1 / 2 / 0
5,723
954
7,129
5,713
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Sinexx99
Terra
13
1 / 0 / 2
6,177
1,030
4,548
5,616
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
xSPICYxTAMALEx
Jormungandr
1
0 / 0 / 0
1,660
277
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 4
7,182
1,197
2,435
5,685
5,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
B A 89
Bacchus
11
0 / 1 / 4
5,941
990
1,835
5,510
6,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Duesdawg
Vulcan
12
3 / 1 / 3
6,888
1,148
8,306
5,771
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
UselessDragon
Danzaburou
11
0 / 1 / 3
6,168
1,028
5,127
3,937
2,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 2
6,156
1,026
3,025
3,902
1,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
6
6
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
W
Bacchus
B A 89
Bacchus
0
1
4
2
L
0
0
2
1
W
Vulcan
Duesdawg
Vulcan
3
1
3
4.5
L
Morgan Le Fay
L1-_-T-Y-R-A-N-T
Morgan Le Fay
1
4
1
0.38
L
Skadi
MatteBleu
Skadi
1
2
0
0.5
L
Terra
Sinexx99
Terra
1
0
2
2
W
Danzaburou
UselessDragon
Danzaburou
0
1
3
1.5
L
Jormungandr
xSPICYxTAMALEx
Jormungandr
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
20,728
23,131
Taken
24,805
16,485
Mitigated
18,348
8,771
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,435
555
5,545
3,811
5,685
5,312
279
2,955
2,702
7,567
0
W
Bacchus
B A 89
Bacchus
1,835
182
382
482
5,510
6,624
28
2,801
2,506
3,785
0
L
1,981
218
206
1,820
6,401
5,834
0
3,756
2,645
2,700
0
W
Vulcan
Duesdawg
Vulcan
8,306
5,100
76
887
5,771
2,640
218
2,397
3,063
17,647
0
L
Morgan Le Fay
L1-_-T-Y-R-A-N-T
Morgan Le Fay
5,957
56
232
245
5,401
2,332
0
2,889
2,512
13,012
0
L
Skadi
MatteBleu
Skadi
7,129
1,653
86
645
5,713
2,991
0
2,967
2,746
0
22,793
L
Terra
Sinexx99
Terra
4,548
56
2,869
2,668
5,616
5,328
0
2,964
2,652
12,790
0
W
Danzaburou
UselessDragon
Danzaburou
5,127
1,845
185
727
3,937
2,026
357
1,565
2,324
0
15,259
L
Jormungandr
xSPICYxTAMALEx
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
3,025
1,720
219
793
3,902
1,746
577
2,134
1,724
0
8,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
32,335
68
Minions Killed
77
0
Camps Cleared
0
487,188
Distance Traveled
628,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,182
1,197
9
2
0
119,860
0
W
Bacchus
5,941
990
2
0
0
143,590
0
L
Ymir
5,902
984
0
0
0
122,283
0
W
Vulcan
6,888
1,148
26
4
0
138,360
0
L
Morgan Le Fay
5,625
938
11
2
0
91,049
0
L
Skadi
5,723
954
30
5
0
128,110
0
L
Terra
6,177
1,030
27
5
0
145,746
0
W
Danzaburou
6,168
1,028
24
4
0
123,073
0
L
Jormungandr
1,660
277
0
0
0
0
0
W
Anhur
6,156
1,026
16
3
0
103,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role