Player Matchup

Heimdallr
Heimdallr
Angel062206
Heimdallr
Level 76
God Stats
0W - 1L
1,447 SR
Queue Stats
11W - 18L
1,274 Elo+
Party 1
Janus
Janus
ReadyToRok
Janus
Level 84
God Stats
20W - 28L
1,323 SR
Queue Stats
115W - 130L
1,309 Elo+
Solo
Charon
Charon
jf_20k
Charon
Level 26
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 6L
1,382 Elo+
Party 1
Team Averages
Level 62
1,498 SR
1,322 Elo+

VS

Team Averages
Level 70
1,450 SR
1,365 Elo+
Morgan Le Fay
Morgan Le Fay
Oswiig
Morgan Le Fay
Level 27
God Stats
4W - 1L
1,287 SR
Queue Stats
51W - 53L
1,319 Elo+
Party 2
Jormungandr
Jormungandr
TvG_AndPh56vZ
Jormungandr
Level 87
God Stats
1W - 0L
1,502 SR
Queue Stats
118W - 127L
1,395 Elo+
Party 2
Freya
Freya
akaLucasLee
Freya
Level 95
God Stats
27W - 15L
1,560 SR
Queue Stats
154W - 138L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Angel062206
Heimdallr
12
2 / 7 / 0
9,752
650
11,509
17,256
7,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
1 / 7 / 1
10,396
693
10,108
13,569
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
jf_20k
Charon
10
0 / 3 / 2
9,161
611
4,411
11,833
13,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Oswiig
Morgan Le Fay
15
5 / 1 / 9
12,047
803
12,348
11,159
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
TvG_AndPh56vZ
Jormungandr
14
3 / 1 / 13
11,927
795
10,695
17,614
18,358
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 8
12,649
843
14,337
12,847
6,165
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
17
17
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Angel062206
Heimdallr
2
7
0
0.29
W
Morgan Le Fay
Oswiig
Morgan Le Fay
5
1
9
9.5
L
Janus
1
7
1
0.21
W
Jormungandr
TvG_AndPh56vZ
Jormungandr
3
1
13
9.5
W
9
1
8
13
L
Charon
jf_20k
Charon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
37,380
42,658
Taken
41,620
26,417
Mitigated
30,071
4,437
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Angel062206
Heimdallr
11,509
4,726
0
1,151
17,256
7,654
0
15,073
2,183
0
37,271
W
Morgan Le Fay
Oswiig
Morgan Le Fay
12,348
1,498
0
3,563
11,159
5,548
1,188
4,012
7,147
57,012
0
L
Janus
10,108
215
0
2,736
13,569
5,397
0
12,345
1,224
35,462
0
W
Jormungandr
TvG_AndPh56vZ
Jormungandr
10,695
3,013
0
5,302
17,614
18,358
134
5,790
11,824
53,546
576
W
14,337
4,453
0
6,622
12,847
6,165
912
5,763
7,084
47,866
0
L
Charon
jf_20k
Charon
4,411
1,216
143
407
11,833
13,366
0
9,631
2,202
17,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,309
Gold Earned
36,623
107
Minions Killed
181
0
Camps Cleared
0
632,168
Distance Traveled
920,854
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,752
650
45
3
0
210,556
0
W
Morgan Le Fay
12,047
803
56
4
0
330,220
0
L
Janus
10,396
693
51
3
0
231,358
0
W
Jormungandr
11,927
795
79
5
0
283,717
0
W
Freya
12,649
843
46
3
0
306,917
5
L
Charon
9,161
611
11
1
0
190,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role