Player Matchup

Freya
Freya
 
Freya
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Lickxs
Horus
Level 87
God Stats
17W - 10L
1,705 SR
Queue Stats
53W - 44L
1,586 Elo+
Party 1
Izanami
Izanami
Luzifyr
Izanami
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,516 Elo+
Party 1
Mulan
Mulan
WafflesaurasRex
Mulan
Level 147
God Stats
3W - 2L
1,485 SR
Queue Stats
181W - 230L
1,495 Elo+
Party 1
Lancelot
Lancelot
ZexyZealot
Lancelot
Level 151
God Stats
33W - 18L
1,647 SR
Queue Stats
162W - 100L
1,707 Elo+
Party 1
Team Averages
Level 116
1,567 SR
1,561 Elo+

VS

Team Averages
Level 136
1,593 SR
1,622 Elo+
Neith
Neith
BOZENATOR
Neith
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 79L
1,698 Elo+
Party 2
Hachiman
Hachiman
Ivаn
Hachiman
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 102L
1,570 Elo+
Solo
He Bo
He Bo
PunchedEmperor
He Bo
Level 129
God Stats
4W - 4L
1,604 SR
Queue Stats
212W - 152L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
TheSpagYeti
Kuzenbo
Level 139
God Stats
33W - 19L
1,897 SR
Queue Stats
91W - 68L
1,636 Elo+
Party 2
Hercules
Hercules
Xondius
Hercules
Level 104
God Stats
2W - 6L
1,462 SR
Queue Stats
138W - 104L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 2 / 2
9,354
624
6,959
10,174
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Lickxs
Horus
14
2 / 1 / 1
8,779
585
10,505
14,533
10,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Luzifyr
Izanami
15
4 / 1 / 2
8,893
593
6,608
10,301
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 4
8,237
549
5,269
10,711
8,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
ZexyZealot
Lancelot
14
4 / 2 / 6
8,653
577
12,269
12,296
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOZENATOR
Neith
14
1 / 3 / 1
8,294
553
5,958
8,693
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Ivаn
Hachiman
14
3 / 5 / 0
8,398
560
8,556
11,191
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,917
461
6,603
9,605
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
TheSpagYeti
Kuzenbo
11
0 / 3 / 3
6,791
453
5,079
11,049
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
Xondius
Hercules
13
1 / 2 / 0
7,512
501
7,439
15,122
14,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
6
6
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
2
2.5
L
Neith
BOZENATOR
Neith
1
3
1
0.5
L
Hachiman
Ivаn
Hachiman
3
5
0
0.6
W
Horus
Lickxs
Horus
2
1
1
2.5
W
Izanami
Luzifyr
Izanami
4
1
2
5
L
1
4
0
0.25
L
Kuzenbo
TheSpagYeti
Kuzenbo
0
3
3
0.5
W
3
0
4
5
L
Hercules
Xondius
Hercules
1
2
0
0.5
W
Lancelot
ZexyZealot
Lancelot
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
33,635
58,015
Taken
55,660
34,413
Mitigated
39,083
15,062
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,959
2,684
0
3,766
10,174
4,549
548
1,142
9,032
70,018
0
L
Neith
BOZENATOR
Neith
5,958
1,595
0
1,610
8,693
3,855
311
0
8,693
0
77,478
L
Hachiman
Ivаn
Hachiman
8,556
4,632
0
3,376
11,191
4,645
0
4,350
6,841
0
66,064
W
Horus
Lickxs
Horus
10,505
4,255
160
4,637
14,533
10,377
0
902
13,631
0
68,181
W
Izanami
Luzifyr
Izanami
6,608
3,449
0
3,451
10,301
4,546
1,533
2,211
8,090
0
81,854
L
6,603
182
0
3,099
9,605
2,462
0
358
9,247
52,973
0
L
Kuzenbo
TheSpagYeti
Kuzenbo
5,079
2,655
0
1,246
11,049
13,290
0
2,251
8,798
16,632
0
W
5,269
559
0
2,423
10,711
8,775
0
3,205
7,506
0
27,994
L
Hercules
Xondius
Hercules
7,439
1,165
0
6,682
15,122
14,831
0
0
15,122
0
52,357
W
Lancelot
ZexyZealot
Lancelot
12,269
2,517
0
625
12,296
6,166
0
4,222
8,074
0
72,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
37,912
494
Minions Killed
449
0
Camps Cleared
0
1,594,268
Distance Traveled
1,409,523
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,354
624
122
8
0
298,712
2
L
Neith
8,294
553
137
9
0
277,791
0
L
Hachiman
8,398
560
124
8
0
253,019
2
W
Horus
8,779
585
99
7
0
331,427
0
W
Izanami
8,893
593
132
9
0
267,538
0
L
He Bo
6,917
461
79
5
0
243,707
1
L
Kuzenbo
6,791
453
14
1
0
333,534
0
W
Mulan
8,237
549
34
2
0
319,733
7
L
Hercules
7,512
501
95
6
0
301,472
0
W
Lancelot
8,653
577
107
7
0
376,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role