Player Matchup

Chiron
Chiron
ItsNotTropical
Chiron
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
Notaydann
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,325 Elo+
Party 2
Hou Yi
Hou Yi
SunnyTTG-
Hou Yi
Level 41
God Stats
44W - 49L
1,406 SR
Queue Stats
97W - 117L
1,327 Elo+
Solo
Arachne
Arachne
YoungWeebmaster
Arachne
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,318 Elo+
Party 2
Sol
Sol
mago9015
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,386 Elo+
Solo
Team Averages
Level 51
1,481 SR
1,336 Elo+

VS

Team Averages
Level 45
1,574 SR
1,254 Elo+
Terra
Terra
Bel0vedCupid
Terra
Level 24
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 12L
1,230 Elo+
Party 1
Fenrir
Fenrir
I Hinataz I
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,206 Elo+
Party 1
Persephone
Persephone
KEYWASHERE
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 1
Tyr
Tyr
Moxx974
Tyr
Level 47
God Stats
10W - 8L
1,822 SR
Queue Stats
484W - 492L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Otakuking004
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,764 SR
Queue Stats
9W - 20L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,206
480
7,072
10,515
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Notaydann
Jormungandr
14
2 / 0 / 1
8,718
581
7,045
6,140
4,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
SunnyTTG-
Hou Yi
11
6 / 3 / 3
7,461
497
6,094
9,440
3,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 0 / 2
9,914
661
11,309
12,232
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 5 / 3
7,858
524
5,286
10,447
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
6,708
447
2,180
14,338
10,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
10
2 / 4 / 2
6,632
442
3,507
10,754
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
KEYWASHERE
Persephone
9
0 / 7 / 5
6,321
421
7,451
9,647
3,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
10
0 / 2 / 0
6,368
425
1,581
9,502
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Otakuking004
Morgan Le Fay
14
8 / 4 / 2
8,667
578
12,164
10,900
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
20
Kills
12
12
Deaths
20
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Fenrir
2
4
2
0.75
W
2
4
4
1
L
Persephone
KEYWASHERE
Persephone
0
7
5
0.36
L
Tyr
0
2
0
0
W
Jormungandr
Notaydann
Jormungandr
2
0
1
2.5
L
Morgan Le Fay
Otakuking004
Morgan Le Fay
8
4
2
2.25
W
Hou Yi
SunnyTTG-
Hou Yi
6
3
3
2.5
W
8
0
2
9
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,806
Damage
26,883
48,774
Taken
55,141
20,083
Mitigated
28,373
14,965
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,180
668
1,498
1,311
14,338
10,286
145
391
13,947
10,598
0
L
Fenrir
3,507
937
0
2,296
10,754
4,706
0
2,517
8,237
0
25,512
W
7,072
3,087
153
2,657
10,515
3,425
536
5,231
5,284
0
33,230
L
Persephone
KEYWASHERE
Persephone
7,451
1,324
0
336
9,647
3,378
342
826
8,776
38,151
0
L
Tyr
1,581
273
0
2,417
9,502
5,232
0
6,582
2,920
0
31,146
W
Jormungandr
Notaydann
Jormungandr
7,045
2,507
0
2,168
6,140
4,433
442
0
6,140
60,349
0
L
Morgan Le Fay
Otakuking004
Morgan Le Fay
12,164
1,599
0
1,467
10,900
4,771
0
2,008
8,892
53,530
0
W
Hou Yi
SunnyTTG-
Hou Yi
6,094
3,579
255
1,756
9,440
3,346
490
6,354
3,086
0
32,504
W
11,309
7,766
0
5,034
12,232
5,131
515
2,782
9,450
0
94,273
W
5,286
910
0
2,942
10,447
3,748
1,006
7,428
3,019
44,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
34,696
416
Minions Killed
255
0
Camps Cleared
0
1,342,502
Distance Traveled
1,354,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,708
447
18
1
0
296,648
1
L
Fenrir
6,632
442
46
3
0
300,815
0
W
Chiron
7,206
480
58
4
0
237,312
0
L
Persephone
6,321
421
61
4
0
247,294
0
L
Tyr
6,368
425
55
4
0
207,543
0
W
Jormungandr
8,718
581
100
7
0
239,917
0
L
Morgan Le Fay
8,667
578
75
5
0
302,368
0
W
Hou Yi
7,461
497
46
3
0
254,143
0
W
Arachne
9,914
661
134
9
0
330,160
0
W
Sol
7,858
524
78
5
0
280,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role