Player Matchup

Hercules
Hercules
AhFekYeahBud
Hercules
Level 147
God Stats
6W - 4L
1,758 SR
Queue Stats
11W - 17L
1,408 Elo+
Party 1
Janus
Janus
BricKsop
Janus
Level 159
God Stats
2W - 1L
1,649 SR
Queue Stats
12W - 17L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
ComragOG
Jing Wei
Level 164
God Stats
1W - 1L
1,621 SR
Queue Stats
12W - 17L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
JukesMcGukes123
Xbalanque
Level 143
God Stats
3W - 0L
1,747 SR
Queue Stats
8W - 14L
1,451 Elo+
Party 1
Geb
Geb
redavEnaB
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,766 Elo+
Party 1
Team Averages
Level 125
1,655 SR
1,505 Elo+

VS

Team Averages
Level 80
1,455 SR
1,419 Elo+
Bastet
Bastet
 
Bastet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CactusMeteor
King Arthur
Level 69
God Stats
72W - 101L
1,358 SR
Queue Stats
189W - 318L
1,297 Elo+
Solo
Bellona
Bellona
Plumde
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 152L
1,439 Elo+
Party 2
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 106
God Stats
506W - 555L
1,529 SR
Queue Stats
573W - 645L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Trinxx
Kukulkan
Level 68
God Stats
51W - 67L
1,389 SR
Queue Stats
129W - 143L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhFekYeahBud
Hercules
15
7 / 0 / 15
8,686
869
12,725
9,792
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Janus
BricKsop
Janus
16
8 / 0 / 14
9,072
907
12,207
6,909
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ComragOG
Jing Wei
15
7 / 0 / 12
8,425
843
7,106
8,322
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
JukesMcGukes123
Xbalanque
15
3 / 0 / 15
8,165
817
13,839
7,394
2,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 21
8,487
849
9,204
11,673
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 6 / 0
6,532
653
7,996
14,564
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
CactusMeteor
King Arthur
12
0 / 6 / 0
6,335
634
4,242
15,452
12,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Plumde
Bellona
13
0 / 3 / 0
6,699
670
4,106
11,157
11,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 7 / 0
6,313
631
6,467
9,549
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Trinxx
Kukulkan
12
0 / 5 / 0
6,488
649
5,049
9,780
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
0
27
Kills
0
0
Deaths
27
77
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
0
0
W
Hercules
AhFekYeahBud
Hercules
7
0
15
14.5
W
Janus
BricKsop
Janus
8
0
14
15
L
King Arthur
CactusMeteor
King Arthur
0
6
0
0
W
Jing Wei
ComragOG
Jing Wei
7
0
12
13
W
Xbalanque
JukesMcGukes123
Xbalanque
3
0
15
10.5
L
Bellona
Plumde
Bellona
0
3
0
0
L
0
7
0
0
L
Kukulkan
Trinxx
Kukulkan
0
5
0
0
W
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,081
Damage
27,860
44,090
Taken
60,502
29,524
Mitigated
38,564
10,462
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,996
1,186
0
1,279
14,564
6,270
0
4,983
9,233
0
22,259
W
Hercules
AhFekYeahBud
Hercules
12,725
3,104
0
4,813
9,792
10,008
467
1,390
8,319
0
21,142
W
Janus
BricKsop
Janus
12,207
1,096
0
920
6,909
2,751
1,563
1,355
5,295
39,764
0
L
King Arthur
CactusMeteor
King Arthur
4,242
187
0
850
15,452
12,353
0
4,692
10,368
0
13,125
W
Jing Wei
ComragOG
Jing Wei
7,106
6,260
0
1,741
8,322
3,522
3,839
2,315
5,769
0
23,471
W
Xbalanque
JukesMcGukes123
Xbalanque
13,839
8,118
0
1,347
7,394
2,989
3,104
2,213
5,055
0
35,743
L
Bellona
Plumde
Bellona
4,106
762
0
473
11,157
11,785
31
3,111
7,568
0
15,849
L
6,467
548
0
240
9,549
3,831
429
4,052
5,273
14,106
0
L
Kukulkan
Trinxx
Kukulkan
5,049
152
0
520
9,780
4,325
215
3,515
6,061
17,763
0
W
9,204
973
0
1,641
11,673
10,254
245
3,751
7,679
16,904
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
32,367
241
Minions Killed
150
0
Camps Cleared
0
1,129,426
Distance Traveled
965,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,532
653
31
3
0
235,709
0
W
Hercules
8,686
869
24
2
0
229,994
0
W
Janus
9,072
907
87
9
0
240,583
0
L
King Arthur
6,335
634
22
2
0
197,832
1
W
Jing Wei
8,425
843
41
4
0
204,136
0
W
Xbalanque
8,165
817
69
7
0
204,091
0
L
Bellona
6,699
670
36
4
0
193,625
0
L
Janus
6,313
631
28
3
0
134,830
0
L
Kukulkan
6,488
649
33
3
0
203,897
0
W
Geb
8,487
849
20
2
0
250,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role