Player Matchup

Sylvanus
Sylvanus
Sansssundertale
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,232 Elo+
Party 1
Tiamat
Tiamat
whatjay47
Tiamat
Level 116
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 2L
1,506 Elo+
Party 1
Loki
Loki
xXRAYGUNSXx
Loki
Level 124
God Stats
2W - 1L
1,687 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 1
Team Averages
Level 90
1,636 SR
1,406 Elo+

VS

Team Averages
Level 82
1,386 SR
1,428 Elo+
Chiron
Chiron
Bobby141Qc
Chiron
Level 126
God Stats
0W - 1L
1,320 SR
Queue Stats
28W - 38L
1,388 Elo+
Party 2
Anubis
Anubis
GouletBoys
Anubis
Level 104
God Stats
9W - 9L
1,554 SR
Queue Stats
84W - 88L
1,413 Elo+
Party 2
Bacchus
Bacchus
Hippopuvivre
Bacchus
Level 17
God Stats
2W - 3L
1,284 SR
Queue Stats
36W - 30L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 0 / 12
11,068
692
4,020
8,623
8,876
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
whatjay47
Tiamat
15
3 / 1 / 10
12,029
752
12,923
10,643
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 1 / 3
13,326
833
19,584
11,444
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bobby141Qc
Chiron
11
0 / 3 / 2
9,718
607
9,836
11,823
3,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GouletBoys
Anubis
13
2 / 8 / 0
10,719
670
5,555
14,035
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Hippopuvivre
Bacchus
12
0 / 2 / 2
9,684
605
6,888
14,876
20,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bobby141Qc
Chiron
0
3
2
0.33
L
Anubis
GouletBoys
Anubis
2
8
0
0.25
L
Bacchus
Hippopuvivre
Bacchus
0
2
2
0.5
W
Sylvanus
0
0
12
6
W
Tiamat
whatjay47
Tiamat
3
1
10
8
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
22,279
30,710
Taken
40,734
22,508
Mitigated
30,175
7,386
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bobby141Qc
Chiron
9,836
4,315
770
2,150
11,823
3,332
0
5,312
6,511
0
39,156
L
Anubis
GouletBoys
Anubis
5,555
53
0
1,341
14,035
6,293
0
4,392
9,643
38,912
0
L
Bacchus
Hippopuvivre
Bacchus
6,888
205
0
1,097
14,876
20,550
0
7,712
7,164
16,929
0
W
Sylvanus
4,020
1,718
1,358
1,229
8,623
8,876
613
3,504
4,935
21,217
0
W
Tiamat
whatjay47
Tiamat
12,923
981
0
3,647
10,643
8,172
640
5,018
5,483
51,529
0
W
19,584
6,245
0
1,152
11,444
5,460
673
3,819
7,467
0
75,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
30,121
164
Minions Killed
159
0
Camps Cleared
0
862,601
Distance Traveled
749,075
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,718
607
49
3
0
220,550
1
L
Anubis
10,719
670
92
6
0
224,262
4
L
Bacchus
9,684
605
18
1
0
304,263
9
W
Sylvanus
11,068
692
22
1
0
243,651
0
W
Tiamat
12,029
752
75
5
0
298,155
0
W
Loki
13,326
833
67
4
0
320,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role