Player Matchup

Nemesis
Nemesis
Bronze III
Awesome_Denis
Nemesis
Bronze III
Level 30
God Stats
0W - 2L
1,671 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,671 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,737 SR
1,287 MMR
Sol
Sol
Silver V
imfumetsu
Sol
Silver V
Level 129
God Stats
1W - 0L
1,737 SR
Queue Stats
13W - 12L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 1 / 0
7,193
719
6,214
14,908
12,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SusanoBakasuraGuan YuRavanaHercules

VS

Bans
KaliThorMartichorasSetChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
9,544
954
9,184
10,829
4,003
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,214
Damage
9,184
14,908
Taken
10,829
12,224
Mitigated
4,003
1,685
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,214
1,613
0
1,685
14,908
12,224
0
9,586
5,322
0
28,297
W
9,184
3,070
0
6,022
10,829
4,003
2,985
482
10,347
56,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,193
Gold Earned
9,544
32
Minions Killed
102
2
Camps Cleared
6
194,455
Distance Traveled
173,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,193
719
32
3
2
194,455
0
W
Sol
9,544
954
102
10
6
173,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role