Player Matchup

Khepri
Khepri
RedbarMclaggins
Khepri
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 100L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
buckets21
Cernunnos
Level 87
God Stats
1W - 2L
1,549 SR
Queue Stats
59W - 59L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
notsaver
Danzaburou
Level 60
God Stats
0W - 1L
1,702 SR
Queue Stats
55W - 53L
1,608 Elo+
Solo
Aphrodite
Aphrodite
remaincalmbtw
Aphrodite
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 76L
1,614 Elo+
Solo
Zeus
Zeus
xELITESxFINESTx
Zeus
Level 127
God Stats
1W - 2L
1,745 SR
Queue Stats
155W - 161L
1,576 Elo+
Party 1
Team Averages
Level 84
1,599 SR
1,599 Elo+

VS

Team Averages
Level 110
1,587 SR
1,614 Elo+
Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Aizue
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,826 Elo+
Solo
Heimdallr
Heimdallr
FreakyDominator
Heimdallr
Level 129
God Stats
3W - 3L
1,434 SR
Queue Stats
409W - 386L
1,590 Elo+
Solo
Hel
Hel
Its Dr DabRips
Hel
Level 113
God Stats
4W - 0L
1,884 SR
Queue Stats
277W - 230L
1,591 Elo+
Party 2
Ares
Ares
SlugRoundMitch
Ares
Level 154
God Stats
3W - 0L
1,614 SR
Queue Stats
371W - 340L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,331
757
4,002
9,741
11,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
buckets21
Cernunnos
14
3 / 6 / 5
8,201
746
10,601
11,980
5,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
notsaver
Danzaburou
14
3 / 6 / 4
8,765
797
13,170
14,615
7,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
remaincalmbtw
Aphrodite
13
1 / 5 / 5
7,697
700
7,840
14,437
16,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 3 / 4
7,289
663
14,035
7,316
3,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 15
9,679
880
14,024
9,554
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Aizue
Cu Chulainn
17
7 / 2 / 11
9,747
886
12,308
18,792
19,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
FreakyDominator
Heimdallr
16
4 / 4 / 7
9,178
834
7,350
14,180
8,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 14
8,475
770
8,924
11,143
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
6 / 4 / 14
9,658
878
11,166
16,741
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
10
Kills
23
23
Deaths
11
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
15
12.5
W
Cu Chulainn
Aizue
Cu Chulainn
7
2
11
6.25
W
Heimdallr
FreakyDominator
Heimdallr
4
4
7
1.88
W
1
1
14
8
L
3
3
3
1.5
W
6
4
14
3.25
L
Cernunnos
buckets21
Cernunnos
3
6
5
0.92
L
Danzaburou
notsaver
Danzaburou
3
6
4
0.83
L
Aphrodite
remaincalmbtw
Aphrodite
1
5
5
0.7
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,648
Damage
53,772
58,089
Taken
70,410
43,845
Mitigated
60,244
15,846
Healing
32,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,024
865
2,204
2,205
9,554
5,292
876
4,385
5,169
27,002
0
W
Cu Chulainn
Aizue
Cu Chulainn
12,308
1,179
658
3,580
18,792
19,905
402
4,976
13,816
0
27,429
W
Heimdallr
FreakyDominator
Heimdallr
7,350
3,536
1,418
1,107
14,180
8,208
3,544
6,364
7,816
0
17,419
W
8,924
379
12,599
6,374
11,143
6,308
1,722
4,051
7,092
16,825
0
L
4,002
141
893
1,050
9,741
11,508
0
5,076
4,145
11,083
0
W
11,166
138
58
2,719
16,741
20,531
259
6,101
10,640
14,817
0
L
Cernunnos
buckets21
Cernunnos
10,601
5,265
0
543
11,980
5,770
0
8,548
3,222
0
18,951
L
Danzaburou
notsaver
Danzaburou
13,170
4,935
332
1,465
14,615
7,073
577
8,632
5,434
0
24,063
L
Aphrodite
remaincalmbtw
Aphrodite
7,840
1,001
4,830
5,575
14,437
16,054
0
6,803
6,950
14,799
0
L
14,035
542
532
626
7,316
3,440
352
3,768
3,204
24,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
46,737
95
Minions Killed
129
0
Camps Cleared
0
1,000,115
Distance Traveled
1,003,603
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,679
880
34
3
0
229,961
0
W
Cu Chulainn
9,747
886
28
3
0
185,589
0
W
Heimdallr
9,178
834
50
5
0
202,802
4
W
Hel
8,475
770
13
1
0
198,827
0
L
Khepri
8,331
757
21
2
0
240,735
0
W
Ares
9,658
878
4
0
0
186,424
0
L
Cernunnos
8,201
746
19
2
0
182,925
0
L
Danzaburou
8,765
797
25
2
0
183,573
0
L
Aphrodite
7,697
700
4
0
0
201,594
0
L
Zeus
7,289
663
26
2
0
191,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role