Player Matchup

Charon
Charon
EmersedCandle83
Charon
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,482 Elo+
Party 1
Mercury
Mercury
iBeFkinTweakin
Mercury
Level 106
God Stats
12W - 16L
1,404 SR
Queue Stats
135W - 150L
1,475 Elo+
Solo
Hera
Hera
the_oringal_BYT
Hera
Level 137
God Stats
4W - 3L
1,540 SR
Queue Stats
169W - 177L
1,499 Elo+
Solo
Bellona
Bellona
tmark0321
Bellona
Level 87
God Stats
0W - 2L
1,269 SR
Queue Stats
248W - 206L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
xThePunisher17x
Danzaburou
Level 147
God Stats
34W - 19L
1,625 SR
Queue Stats
540W - 550L
1,419 Elo+
Solo
Team Averages
Level 109
1,468 SR
1,481 Elo+

VS

Team Averages
Level 144
1,558 SR
1,475 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DOTA-GPS
Ix Chel
Level 142
God Stats
9W - 6L
1,558 SR
Queue Stats
148W - 145L
1,480 Elo+
Solo
Odin
Odin
PapaFransisco
Odin
Level 131
God Stats
19W - 17L
1,545 SR
Queue Stats
212W - 200L
1,459 Elo+
Solo
Xbalanque
Xbalanque
SEYVANHEL
Xbalanque
Level 174
God Stats
16W - 11L
1,672 SR
Queue Stats
1,280W - 1,263L
1,459 Elo+
Solo
Nu Wa
Nu Wa
pfehrman40
Nu Wa
Level 120
God Stats
11W - 7L
1,515 SR
Queue Stats
139W - 129L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,733
518
2,860
8,542
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
5,386
414
899
5,918
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 2 / 2
7,590
584
6,498
8,716
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
tmark0321
Bellona
12
1 / 1 / 0
6,990
538
4,850
14,063
16,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
xThePunisher17x
Danzaburou
11
1 / 1 / 1
6,714
516
5,293
8,108
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 3
6,365
490
3,148
8,334
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
DOTA-GPS
Ix Chel
11
1 / 2 / 1
6,184
476
5,561
7,745
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
6,603
508
3,199
8,559
2,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
SEYVANHEL
Xbalanque
14
1 / 0 / 0
8,194
630
8,549
6,202
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
2 / 0 / 2
7,607
585
8,636
7,866
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
3
1.5
W
Ix Chel
DOTA-GPS
Ix Chel
1
2
1
0.75
L
1
1
1
1.5
W
2
2
1
1.25
W
Xbalanque
SEYVANHEL
Xbalanque
1
0
0
1
L
1
1
0
1
W
Nu Wa
2
0
2
3
L
1
2
2
1
L
Bellona
tmark0321
Bellona
1
1
0
1
L
Danzaburou
xThePunisher17x
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,400
Damage
29,093
45,347
Taken
38,706
29,721
Mitigated
17,652
14,341
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,148
1,250
800
2,995
8,334
6,036
0
2,042
6,292
0
17,166
W
Ix Chel
DOTA-GPS
Ix Chel
5,561
460
150
3,072
7,745
3,037
0
998
6,747
44,277
0
L
2,860
559
124
2,374
8,542
5,779
52
2,706
5,418
20,184
0
W
3,199
361
0
1,000
8,559
2,683
0
1,482
7,077
0
46,378
W
Xbalanque
SEYVANHEL
Xbalanque
8,549
2,941
0
2,998
6,202
2,639
874
0
6,202
0
69,724
L
899
811
135
2,133
5,918
1,758
0
2,127
3,528
0
15,296
W
Nu Wa
8,636
1,262
0
1,730
7,866
3,257
319
4,836
3,030
60,712
0
L
6,498
1,402
86
2,110
8,716
3,104
0
3,243
5,213
74,062
0
L
Bellona
tmark0321
Bellona
4,850
903
0
3,706
14,063
16,434
0
691
13,248
0
48,109
L
Danzaburou
xThePunisher17x
Danzaburou
5,293
2,022
0
3,673
8,108
2,646
927
3,963
3,743
0
49,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
34,953
328
Minions Killed
390
0
Camps Cleared
0
1,170,702
Distance Traveled
1,293,265
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,365
490
28
2
0
275,458
0
W
Ix Chel
6,184
476
63
5
0
226,751
4
L
Charon
6,733
518
33
3
0
252,820
0
W
Odin
6,603
508
64
5
0
291,429
0
W
Xbalanque
8,194
630
120
9
0
257,146
0
L
Mercury
5,386
414
35
3
0
138,809
0
W
Nu Wa
7,607
585
115
9
0
242,481
0
L
Hera
7,590
584
115
9
0
294,148
0
L
Bellona
6,990
538
84
6
0
276,463
0
L
Danzaburou
6,714
516
61
5
0
208,462
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role