Player Matchup

Atlas
Atlas
Bigbird_jerm
Atlas
Level 54
God Stats
9W - 8L
1,497 SR
Queue Stats
24W - 24L
1,375 Elo+
Party 1
Ishtar
Ishtar
Muhnji
Ishtar
Level 36
God Stats
3W - 3L
1,244 SR
Queue Stats
43W - 30L
1,418 Elo+
Party 1
Chang'e
Chang'e
Tmoney23
Chang'e
Level 60
God Stats
3W - 4L
1,538 SR
Queue Stats
11W - 21L
1,343 Elo+
Solo
Team Averages
Level 50
1,426 SR
1,379 Elo+

VS

Team Averages
Level 51
1,512 SR
1,224 Elo+
Olorun
Olorun
Br33z3boii1995
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,117 Elo+
Solo
Ne Zha
Ne Zha
edugurst
Ne Zha
Level 48
God Stats
8W - 15L
1,304 SR
Queue Stats
22W - 32L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
llPapEr_2345ll
Sun Wukong
Level 39
God Stats
4W - 3L
1,731 SR
Queue Stats
27W - 54L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
9,866
705
10,196
16,965
17,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Muhnji
Ishtar
11
1 / 4 / 8
9,400
671
10,817
11,482
3,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Tmoney23
Chang'e
13
5 / 6 / 4
10,437
746
11,687
17,233
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
10,561
754
17,650
11,831
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
edugurst
Ne Zha
14
5 / 2 / 5
10,658
761
11,531
13,707
10,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
llPapEr_2345ll
Sun Wukong
13
2 / 3 / 7
10,318
737
8,994
14,060
10,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
9
Kills
10
10
Deaths
9
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
0
6
6
W
3
4
6
1.5
L
Ishtar
Muhnji
Ishtar
1
4
8
1.25
L
Chang'e
Tmoney23
Chang'e
5
6
4
1.17
W
Ne Zha
edugurst
Ne Zha
5
2
5
3.75
W
Sun Wukong
llPapEr_2345ll
Sun Wukong
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
38,175
45,680
Taken
39,598
27,359
Mitigated
27,556
9,162
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,196
2,796
0
750
16,965
17,815
66
8,674
8,291
28,225
1,297
W
17,650
8,009
852
4,533
11,831
5,630
1,271
7,566
4,265
53,155
0
L
Ishtar
Muhnji
Ishtar
10,817
4,631
0
981
11,482
3,833
459
2,881
8,601
0
33,981
L
Chang'e
Tmoney23
Chang'e
11,687
878
3,044
4,387
17,233
5,711
0
6,315
10,918
46,418
0
W
Ne Zha
edugurst
Ne Zha
11,531
2,493
0
2,945
13,707
10,999
326
6,043
7,664
0
39,949
W
Sun Wukong
llPapEr_2345ll
Sun Wukong
8,994
918
0
3,116
14,060
10,927
109
7,848
6,212
0
34,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
31,537
122
Minions Killed
142
0
Camps Cleared
0
731,853
Distance Traveled
713,305
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,866
705
15
1
0
252,381
0
W
Olorun
10,561
754
66
5
0
178,683
0
L
Ishtar
9,400
671
51
4
0
237,916
5
L
Chang'e
10,437
746
56
4
0
241,556
0
W
Ne Zha
10,658
761
34
2
0
253,727
0
W
Sun Wukong
10,318
737
42
3
0
280,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role