Player Matchup

Hou Yi
Hou Yi
ImOG Puppyj
Hou Yi
Level 236
God Stats
10W - 5L
1,608 SR
Queue Stats
149W - 134L
1,532 Elo+
Solo
Anubis
Anubis
PUNISHERPYLES
Anubis
Level 153
God Stats
13W - 16L
1,593 SR
Queue Stats
27W - 32L
1,435 Elo+
Party 1
Surtr
Surtr
PrimeNificent
Surtr
Level 178
God Stats
115W - 85L
1,610 SR
Queue Stats
572W - 511L
1,530 Elo+
Party 1
Team Averages
Level 189
1,604 SR
1,499 Elo+

VS

Team Averages
Level 127
1,569 SR
1,487 Elo+
Danzaburou
Danzaburou
Iagging out
Danzaburou
Level 120
God Stats
210W - 149L
1,604 SR
Queue Stats
552W - 561L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
WhiffAlot
Zhong Kui
Level 147
God Stats
3W - 2L
1,536 SR
Queue Stats
44W - 39L
1,462 Elo+
Solo
Jormungandr
Jormungandr
zygon88
Jormungandr
Level 113
God Stats
97W - 129L
1,567 SR
Queue Stats
426W - 429L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
5 / 1 / 7
8,523
852
8,362
10,463
4,678
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 8
8,440
844
7,022
8,362
4,078
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 0 / 7
8,786
879
8,220
10,426
10,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iagging out
Danzaburou
9
0 / 5 / 4
7,096
710
7,692
9,761
3,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
WhiffAlot
Zhong Kui
10
1 / 3 / 2
7,411
741
7,676
7,448
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
zygon88
Jormungandr
11
3 / 5 / 1
7,803
780
8,229
10,915
8,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Iagging out
Danzaburou
0
5
4
0.4
W
Hou Yi
5
1
7
8.5
W
3
3
8
2.33
W
5
0
7
8.5
L
Zhong Kui
WhiffAlot
Zhong Kui
1
3
2
0.67
L
Jormungandr
zygon88
Jormungandr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
23,597
29,251
Taken
28,124
19,206
Mitigated
16,344
9,281
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Iagging out
Danzaburou
7,692
2,778
0
783
9,761
3,517
0
1,737
8,024
0
29,898
W
Hou Yi
8,362
3,718
0
3,377
10,463
4,678
0
7,278
3,185
0
26,103
W
7,022
226
0
3,602
8,362
4,078
0
5,365
2,997
37,536
0
W
8,220
2,863
0
2,302
10,426
10,450
2
3,691
6,735
783
26,354
L
Zhong Kui
WhiffAlot
Zhong Kui
7,676
350
0
1,323
7,448
4,671
0
1,714
5,734
28,165
0
L
Jormungandr
zygon88
Jormungandr
8,229
971
299
1,285
10,915
8,156
0
4,456
6,459
28,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
22,310
132
Minions Killed
127
0
Camps Cleared
0
571,827
Distance Traveled
541,271
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,096
710
43
4
0
173,732
2
W
Hou Yi
8,523
852
44
4
0
182,507
0
W
Anubis
8,440
844
50
5
0
172,821
0
W
Surtr
8,786
879
38
4
0
216,499
0
L
Zhong Kui
7,411
741
33
3
0
188,026
2
L
Jormungandr
7,803
780
51
5
0
179,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role