Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AnOldPromise
Apollo
Level 46
God Stats
4W - 1L
1,470 SR
Queue Stats
11W - 7L
1,622 Elo+
Party 1
Olorun
Olorun
DeadliftOrNah
Olorun
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
244W - 200L
1,566 Elo+
Party 1
Thanatos
Thanatos
EPears
Thanatos
Level 26
God Stats
5W - 8L
1,487 SR
Queue Stats
43W - 60L
1,410 Elo+
Party 3
Pele
Pele
Gz-Mizz
Pele
Level 94
God Stats
11W - 12L
1,414 SR
Queue Stats
69W - 64L
1,388 Elo+
Party 3
Team Averages
Level 54
1,474 SR
1,497 Elo+

VS

Team Averages
Level 50
1,561 SR
1,436 Elo+
Charybdis
Charybdis
 
Charybdis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
MajikKingdom
Pele
Level 11
God Stats
7W - 6L
1,535 SR
Queue Stats
109W - 108L
1,451 Elo+
Party 2
Kuzenbo
Kuzenbo
McWigglychaps
Kuzenbo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 180L
1,391 Elo+
Party 2
Discordia
Discordia
Phiz1t
Discordia
Level 25
God Stats
0W - 2L
1,312 SR
Queue Stats
22W - 30L
1,397 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gabyfire
Cu Chulainn
Level 21
God Stats
8W - 3L
1,957 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 7
7,829
522
4,085
15,134
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
14
1 / 1 / 1
8,052
537
3,432
9,294
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 4
9,310
621
11,283
10,655
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
EPears
Thanatos
15
6 / 0 / 3
8,669
578
7,373
14,354
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
Gz-Mizz
Pele
16
2 / 0 / 0
9,729
649
8,148
9,739
6,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 1 / 1
7,778
519
9,120
7,565
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,822
455
2,372
9,905
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
10
2 / 4 / 0
7,133
476
7,334
15,051
18,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Phiz1t
Discordia
11
0 / 5 / 1
6,428
429
5,782
9,744
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
gabyfire
Cu Chulainn
13
0 / 3 / 0
6,962
464
5,590
15,222
10,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
7
2.25
L
Charybdis
 
Charybdis
1
1
1
1.5
W
Apollo
1
1
1
1.5
W
5
1
4
7
W
Thanatos
EPears
Thanatos
6
0
3
7.5
W
Pele
Gz-Mizz
Pele
2
0
0
2
L
1
2
1
0.75
L
Kuzenbo
2
4
0
0.5
L
Discordia
Phiz1t
Discordia
0
5
1
0.1
L
Cu Chulainn
gabyfire
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,321
Damage
30,198
59,176
Taken
57,487
34,898
Mitigated
37,847
35,143
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,085
536
0
3,209
15,134
13,725
128
4,514
10,620
21,584
0
L
Charybdis
 
Charybdis
9,120
6,141
0
4,541
7,565
2,147
1,168
988
6,551
0
73,343
W
Apollo
3,432
2,079
0
4,515
9,294
3,654
3,343
419
8,875
0
63,863
W
11,283
4,874
1,111
6,647
10,655
5,036
2,153
5,530
5,125
82,631
0
W
Thanatos
EPears
Thanatos
7,373
832
0
14,585
14,354
6,061
0
2,653
11,701
0
56,694
W
Pele
Gz-Mizz
Pele
8,148
1,978
0
5,076
9,739
6,422
0
0
9,739
186
88,045
L
2,372
405
0
977
9,905
3,772
0
1,810
8,003
0
48,353
L
Kuzenbo
7,334
2,019
0
2,306
15,051
18,176
0
6,975
7,815
26,791
0
L
Discordia
Phiz1t
Discordia
5,782
641
0
500
9,744
3,195
0
5,010
4,528
44,785
0
L
Cu Chulainn
gabyfire
Cu Chulainn
5,590
933
0
3,374
15,222
10,557
0
186
15,036
0
56,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
35,123
523
Minions Killed
415
0
Camps Cleared
0
1,504,476
Distance Traveled
1,327,751
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,829
522
20
1
0
301,284
2
L
Charybdis
7,778
519
128
9
0
241,044
0
W
Apollo
8,052
537
119
8
0
294,803
0
W
Olorun
9,310
621
162
11
0
285,337
1
W
Thanatos
8,669
578
77
5
0
343,356
0
W
Pele
9,729
649
145
10
0
279,696
0
L
Pele
6,822
455
79
5
0
291,471
0
L
Kuzenbo
7,133
476
23
2
0
263,792
3
L
Discordia
6,428
429
85
6
0
246,080
0
L
Cu Chulainn
6,962
464
100
7
0
285,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role