Player Matchup

Surtr
Surtr
CollinDood
Surtr
Level 87
God Stats
10W - 7L
1,656 SR
Queue Stats
28W - 12L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
HLGxWOLF2014
Heimdallr
Level 97
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hashslangslasher
Kukulkan
Level 98
God Stats
25W - 25L
1,593 SR
Queue Stats
378W - 351L
1,469 Elo+
Solo
Cthulhu
Cthulhu
TwiceHype56
Cthulhu
Level 124
God Stats
8W - 9L
1,509 SR
Queue Stats
920W - 815L
1,490 Elo+
Solo
Ratatoskr
Ratatoskr
WhyAmiSoLucky
Ratatoskr
Level 63
God Stats
98W - 68L
1,601 SR
Queue Stats
145W - 104L
1,477 Elo+
Party 2
Team Averages
Level 94
1,532 SR
1,504 Elo+

VS

Team Averages
Level 104
1,522 SR
1,434 Elo+
Martichoras
Martichoras
GODxOFxWARx8184
Martichoras
Level 106
God Stats
7W - 9L
1,446 SR
Queue Stats
270W - 239L
1,477 Elo+
Party 1
Mercury
Mercury
JchetaXOXO
Mercury
Level 78
God Stats
3W - 0L
1,808 SR
Queue Stats
49W - 48L
1,468 Elo+
Solo
Discordia
Discordia
LSC_Samurai
Discordia
Level 89
God Stats
13W - 6L
1,648 SR
Queue Stats
103W - 104L
1,360 Elo+
Solo
Shiva
Shiva
xAzraelx1
Shiva
Level 126
God Stats
2W - 3L
1,360 SR
Queue Stats
266W - 237L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
xGODxSONx777
Cthulhu
Level 121
God Stats
5W - 4L
1,348 SR
Queue Stats
61W - 52L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
0 / 5 / 0
8,050
447
6,269
15,583
15,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
HLGxWOLF2014
Heimdallr
11
0 / 9 / 0
7,140
397
6,197
15,355
6,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 2
7,908
439
10,562
3,426
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
TwiceHype56
Cthulhu
12
1 / 0 / 1
7,959
442
6,420
10,754
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
WhyAmiSoLucky
Ratatoskr
16
3 / 5 / 2
9,444
525
11,099
18,691
8,585
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GODxOFxWARx8184
Martichoras
15
7 / 2 / 2
9,708
539
16,063
14,436
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
JchetaXOXO
Mercury
15
3 / 3 / 1
9,411
523
6,463
14,820
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
LSC_Samurai
Discordia
14
3 / 0 / 0
8,332
463
5,246
7,803
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
xAzraelx1
Shiva
16
6 / 0 / 4
10,805
600
13,991
17,748
15,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
xGODxSONx777
Cthulhu
12
0 / 1 / 3
8,225
457
5,527
15,501
11,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
19
19
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
5
0
0
W
Martichoras
GODxOFxWARx8184
Martichoras
7
2
2
4
L
Heimdallr
HLGxWOLF2014
Heimdallr
0
9
0
0
L
1
0
2
2
W
Mercury
JchetaXOXO
Mercury
3
3
1
1.17
W
Discordia
LSC_Samurai
Discordia
3
0
0
3
L
Cthulhu
TwiceHype56
Cthulhu
1
0
1
1.5
L
Ratatoskr
WhyAmiSoLucky
Ratatoskr
3
5
2
0.8
W
Shiva
xAzraelx1
Shiva
6
0
4
8
W
Cthulhu
xGODxSONx777
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,547
Damage
47,290
63,809
Taken
70,308
43,294
Mitigated
43,718
12,471
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
6,269
2,676
0
2,812
15,583
15,405
0
1,126
14,457
700
55,191
W
Martichoras
GODxOFxWARx8184
Martichoras
16,063
5,438
0
4,850
14,436
6,996
688
2,651
11,785
0
81,521
L
Heimdallr
HLGxWOLF2014
Heimdallr
6,197
2,119
0
863
15,355
6,752
59
1,946
13,409
0
32,720
L
10,562
263
143
1,210
3,426
1,369
0
496
2,930
67,700
0
W
Mercury
JchetaXOXO
Mercury
6,463
4,248
0
740
14,820
6,009
0
2,371
12,449
0
83,215
W
Discordia
LSC_Samurai
Discordia
5,246
315
0
1,065
7,803
3,147
0
3,317
4,486
54,979
0
L
Cthulhu
TwiceHype56
Cthulhu
6,420
146
369
3,659
10,754
11,183
0
4,507
6,247
32,328
0
L
Ratatoskr
WhyAmiSoLucky
Ratatoskr
11,099
4,444
0
3,415
18,691
8,585
0
2,383
16,308
0
89,266
W
Shiva
xAzraelx1
Shiva
13,991
2,277
170
4,161
17,748
15,829
1,411
3,181
14,567
97
91,461
W
Cthulhu
xGODxSONx777
Cthulhu
5,527
297
1,719
3,578
15,501
11,737
0
6,161
9,340
31,521
412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
46,481
423
Minions Killed
495
0
Camps Cleared
0
1,747,352
Distance Traveled
1,950,376
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,050
447
81
5
0
336,617
0
W
Martichoras
9,708
539
111
6
0
376,237
1
L
Heimdallr
7,140
397
55
3
0
304,149
0
L
Kukulkan
7,908
439
105
6
0
302,487
10
W
Mercury
9,411
523
113
6
0
463,459
0
W
Discordia
8,332
463
94
5
0
333,931
1
L
Cthulhu
7,959
442
60
3
0
368,327
1
L
Ratatoskr
9,444
525
122
7
0
435,772
0
W
Shiva
10,805
600
140
8
0
381,195
4
W
Cthulhu
8,225
457
37
2
0
395,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role