Player Matchup

Charon
Charon
 
Charon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DaCliffBar
Skadi
Level 104
God Stats
18W - 13L
1,601 SR
Queue Stats
133W - 140L
1,387 Elo+
Party 3
Vulcan
Vulcan
Ikilledharambe6
Vulcan
Level 29
God Stats
4W - 3L
1,604 SR
Queue Stats
39W - 42L
1,362 Elo+
Party 3
Janus
Janus
Ramen2031
Janus
Level 81
God Stats
2W - 6L
1,389 SR
Queue Stats
44W - 50L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXAgumonXx7
Tsukuyomi
Level 8
God Stats
0W - 3L
1,159 SR
Queue Stats
1W - 5L
1,157 Elo+
Party 1
Team Averages
Level 62
1,451 SR
1,357 Elo+

VS

Team Averages
Level 92
1,556 SR
1,384 Elo+
Pele
Pele
TheLastMofongo
Pele
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
174W - 196L
1,374 Elo+
Party 2
Scylla
Scylla
W4NT3DB0OM
Scylla
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 152L
1,370 Elo+
Party 2
Skadi
Skadi
YaBi23
Skadi
Level 102
God Stats
5W - 3L
1,553 SR
Queue Stats
199W - 215L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Zak1Bo0M
Sun Wukong
Level 86
God Stats
11W - 7L
1,580 SR
Queue Stats
50W - 60L
1,358 Elo+
Party 2
Nike
Nike
yuriling
Nike
Level 64
God Stats
3W - 4L
1,432 SR
Queue Stats
436W - 448L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 2 / 2
7,045
470
5,736
10,315
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
12
3 / 2 / 0
7,036
469
7,451
9,537
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 6 / 0
6,054
404
4,716
7,133
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
Ramen2031
Janus
11
0 / 5 / 1
6,686
446
4,356
8,563
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xXAgumonXx7
Tsukuyomi
12
0 / 2 / 0
6,972
465
3,909
11,047
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
9,417
628
9,663
13,411
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
W4NT3DB0OM
Scylla
13
2 / 1 / 2
7,983
532
3,214
7,684
3,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
YaBi23
Skadi
13
0 / 1 / 3
7,696
513
6,653
5,519
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Zak1Bo0M
Sun Wukong
15
7 / 0 / 4
9,510
634
7,924
12,260
9,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
12
1 / 2 / 1
7,759
517
2,623
10,960
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
2
0.5
L
Skadi
3
2
0
1.5
L
0
6
0
0
L
Janus
Ramen2031
Janus
0
5
1
0.1
W
7
0
2
8
W
Scylla
W4NT3DB0OM
Scylla
2
1
2
3
W
Skadi
YaBi23
Skadi
0
1
3
1.5
W
Sun Wukong
Zak1Bo0M
Sun Wukong
7
0
4
9
L
Tsukuyomi
xXAgumonXx7
Tsukuyomi
0
2
0
0
W
Nike
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
30,077
46,595
Taken
49,834
25,024
Mitigated
27,910
4,786
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,736
1,729
0
1,748
10,315
12,276
0
1,330
8,985
29,464
0
L
Skadi
7,451
3,635
0
1,525
9,537
3,345
0
69
9,468
0
51,424
L
4,716
2,599
0
0
7,133
3,022
0
0
7,133
30,273
0
L
Janus
Ramen2031
Janus
4,356
293
0
879
8,563
2,357
0
1,466
7,097
42,056
0
W
9,663
2,095
0
4,276
13,411
5,675
196
1,685
11,674
0
86,509
W
Scylla
W4NT3DB0OM
Scylla
3,214
302
0
1,939
7,684
3,824
985
2,691
4,795
47,751
0
W
Skadi
YaBi23
Skadi
6,653
2,129
0
658
5,519
1,984
1,113
1,087
4,432
0
54,281
W
Sun Wukong
Zak1Bo0M
Sun Wukong
7,924
833
0
1,163
12,260
9,742
586
6,125
6,125
0
61,839
L
Tsukuyomi
xXAgumonXx7
Tsukuyomi
3,909
1,310
0
634
11,047
4,024
0
349
10,698
0
64,129
W
Nike
2,623
251
88
2,769
10,960
6,685
0
2,960
8,000
0
31,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
42,365
320
Minions Killed
444
0
Camps Cleared
0
1,393,869
Distance Traveled
1,512,832
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,045
470
35
2
0
268,672
1
L
Skadi
7,036
469
73
5
0
275,439
6
L
Vulcan
6,054
404
42
3
0
238,866
0
L
Janus
6,686
446
61
4
0
276,099
0
W
Pele
9,417
628
119
8
0
362,524
0
W
Scylla
7,983
532
90
6
0
254,210
0
W
Skadi
7,696
513
87
6
0
299,218
2
W
Sun Wukong
9,510
634
98
7
0
309,080
0
L
Tsukuyomi
6,972
465
109
7
0
334,793
0
W
Nike
7,759
517
50
3
0
287,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role