Player Matchup

Cthulhu
Cthulhu
Platinum V
CharlesCowie
Cthulhu
Platinum V
Level 128
God Stats
29W - 28L
1,361 SR
Queue Stats
183W - 196L
1,587 MMR
Party 1
Thor
Thor
Gold I
NicolasGT5
Thor
Gold I
Level 149
God Stats
7W - 8L
1,501 SR
Queue Stats
156W - 180L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
SuperSniperProx
Anubis
Gold IV
Level 156
God Stats
206W - 191L
1,557 SR
Queue Stats
589W - 642L
1,421 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,473 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,428 SR
1,496 MMR
Hachiman
Hachiman
Gold III
DuckingDanny
Hachiman
Gold III
Level 68
God Stats
0W - 2L
1,303 SR
Queue Stats
20W - 17L
1,604 MMR
Party 2
Thanatos
Thanatos
Gold II
KaydaRealest
Thanatos
Gold II
Level 144
God Stats
3W - 11L
1,481 SR
Queue Stats
492W - 532L
1,480 MMR
Solo
Maui
Maui
Silver III
Skirbert
Maui
Silver III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,404 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CharlesCowie
Cthulhu
15
6 / 1 / 10
11,948
853
10,918
15,477
14,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
8 / 2 / 8
11,587
828
13,132
9,562
4,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 3 / 12
11,483
820
8,917
9,799
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ah Muzen CabAchillesAo KuangMorgan Le FayMartichoras

VS

Bans
CabrakanPoseidonAgniJanusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DuckingDanny
Hachiman
13
2 / 4 / 2
10,076
720
9,930
9,248
3,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
KaydaRealest
Thanatos
12
2 / 10 / 2
10,540
753
6,935
14,165
4,988
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Maui
12
2 / 4 / 1
9,942
710
3,679
16,120
13,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
6
6
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CharlesCowie
Cthulhu
6
1
10
11
L
Hachiman
DuckingDanny
Hachiman
2
4
2
0.75
L
Thanatos
KaydaRealest
Thanatos
2
10
2
0.3
W
8
2
8
6
L
Maui
2
4
1
0.63
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
20,544
34,838
Taken
39,533
22,763
Mitigated
21,612
8,553
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CharlesCowie
Cthulhu
10,918
461
612
2,602
15,477
14,100
175
1,363
14,114
46,514
0
L
Hachiman
DuckingDanny
Hachiman
9,930
4,426
0
756
9,248
3,185
0
4,358
4,890
0
41,548
L
Thanatos
KaydaRealest
Thanatos
6,935
1,118
0
4,685
14,165
4,988
0
6,745
7,420
0
22,566
W
13,132
1,624
0
1,260
9,562
4,058
895
1,791
7,771
0
34,621
L
Maui
3,679
485
0
0
16,120
13,439
0
8,774
7,346
10,253
0
W
8,917
720
585
3,494
9,799
4,605
737
1,474
8,325
57,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
30,558
151
Minions Killed
91
0
Camps Cleared
0
822,957
Distance Traveled
709,411
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,948
853
50
4
0
307,752
11
L
Hachiman
10,076
720
51
4
0
238,877
0
L
Thanatos
10,540
753
23
2
0
227,586
0
W
Thor
11,587
828
24
2
0
271,558
2
L
Maui
9,942
710
17
1
0
242,948
0
W
Anubis
11,483
820
77
6
0
243,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role