Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
FootballLife385
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
etilee
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,321 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,426 Elo+

VS

Team Averages
Level 116
1,536 SR
1,535 Elo+
Bakasura
Bakasura
GoldSniper3184
Bakasura
Level 79
God Stats
5W - 5L
1,846 SR
Queue Stats
474W - 473L
1,553 Elo+
Solo
Achilles
Achilles
Voidhorizon8
Achilles
Level 145
God Stats
0W - 7L
1,438 SR
Queue Stats
172W - 166L
1,539 Elo+
Party 1
Scylla
Scylla
Voyient
Scylla
Level 123
God Stats
0W - 2L
1,323 SR
Queue Stats
58W - 53L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 2 / 5
9,133
913
6,920
5,992
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 10
9,332
933
9,950
5,384
1,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
etilee
Sun Wukong
11
4 / 1 / 8
8,572
857
7,370
8,105
6,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
1 / 5 / 0
6,670
667
2,099
8,580
2,840
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Voidhorizon8
Achilles
9
0 / 5 / 1
6,790
679
3,410
12,831
11,946
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
Voyient
Scylla
10
1 / 4 / 1
7,258
726
3,637
6,795
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
3
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
5
4.75
W
3
0
10
8
L
Bakasura
1
5
0
0.2
L
Achilles
Voidhorizon8
Achilles
0
5
1
0.1
L
Scylla
Voyient
Scylla
1
4
1
0.38
W
Sun Wukong
etilee
Sun Wukong
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
9,146
19,481
Taken
28,206
11,131
Mitigated
16,675
6,832
Healing
2,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,920
513
0
2,500
5,992
2,722
423
643
5,258
42,683
0
W
9,950
5,401
577
2,348
5,384
1,882
1,616
1,873
3,427
0
42,425
L
Bakasura
2,099
1,578
0
164
8,580
2,840
0
3,513
5,067
0
8,521
L
Achilles
Voidhorizon8
Achilles
3,410
420
0
1,768
12,831
11,946
0
2,993
9,838
0
12,256
L
Scylla
Voyient
Scylla
3,637
621
0
250
6,795
1,889
0
1,035
5,760
29,143
0
W
Sun Wukong
etilee
Sun Wukong
7,370
2,271
0
1,407
8,105
6,527
380
1,312
6,591
1,134
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
20,718
130
Minions Killed
68
0
Camps Cleared
0
544,483
Distance Traveled
437,700
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,133
913
56
6
0
169,790
3
W
Chiron
9,332
933
56
6
0
184,842
0
L
Bakasura
6,670
667
12
1
0
140,684
0
L
Achilles
6,790
679
11
1
0
149,557
0
L
Scylla
7,258
726
45
5
0
147,459
0
W
Sun Wukong
8,572
857
18
2
0
189,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role