Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Prvt SnowBall92
Cu Chulainn
Level 154
God Stats
9W - 8L
1,995 SR
Queue Stats
577W - 623L
1,526 Elo+
Solo
Nike
Nike
Sleepyy_Fox
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 1
Olorun
Olorun
TostrStrudel756
Olorun
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,433 Elo+
Solo
Loki
Loki
iggymcmuffin
Loki
Level 66
God Stats
0W - 1L
1,435 SR
Queue Stats
15W - 14L
1,468 Elo+
Party 1
Team Averages
Level 83
1,586 SR
1,471 Elo+

VS

Team Averages
Level 120
1,492 SR
1,444 Elo+
Eset
Eset
A Flakey Dog
Eset
Level 158
God Stats
2W - 2L
1,269 SR
Queue Stats
194W - 207L
1,354 Elo+
Solo
Jormungandr
Jormungandr
BTheGreat20
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 289L
1,504 Elo+
Party 2
Cerberus
Cerberus
Punkstar021
Cerberus
Level 112
God Stats
20W - 8L
1,562 SR
Queue Stats
395W - 376L
1,424 Elo+
Party 2
Maui
Maui
The_Only_Acorn
Maui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,510 Elo+
Solo
Anubis
Anubis
Toyospeed1
Anubis
Level 142
God Stats
15W - 14L
1,627 SR
Queue Stats
484W - 478L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 4 / 4
7,666
697
8,538
14,917
16,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Prvt SnowBall92
Cu Chulainn
16
1 / 4 / 7
8,315
756
10,883
11,325
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 3
7,679
698
1,916
10,482
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 7 / 4
7,347
668
6,373
12,246
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 5 / 3
9,357
851
11,716
10,545
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 11
9,296
845
9,063
7,653
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
BTheGreat20
Jormungandr
16
2 / 2 / 18
8,888
808
13,176
12,173
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Punkstar021
Cerberus
16
5 / 3 / 15
9,730
885
8,937
15,827
22,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 3 / 17
9,365
851
3,447
11,875
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Toyospeed1
Anubis
17
9 / 3 / 11
10,279
934
18,641
8,789
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
11
Kills
24
24
Deaths
13
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
4
0.75
W
6
2
11
5.75
W
Jormungandr
BTheGreat20
Jormungandr
2
2
18
5.5
L
Cu Chulainn
Prvt SnowBall92
Cu Chulainn
1
4
7
1.13
W
Cerberus
Punkstar021
Cerberus
5
3
15
4.17
L
1
4
3
0.63
W
2
3
17
3.5
L
2
7
4
0.57
W
Anubis
Toyospeed1
Anubis
9
3
11
4.83
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
53,264
59,515
Taken
56,317
43,661
Mitigated
57,281
10,915
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,538
1,019
1,169
4,170
14,917
16,060
0
13,587
908
0
20,499
W
9,063
817
1,275
1,498
7,653
4,211
1,142
495
7,111
21,386
0
W
Jormungandr
BTheGreat20
Jormungandr
13,176
3,441
1,216
2,447
12,173
12,664
746
1,578
10,359
25,241
0
L
Cu Chulainn
Prvt SnowBall92
Cu Chulainn
10,883
982
178
975
11,325
13,605
0
8,521
2,410
0
25,333
W
Cerberus
Punkstar021
Cerberus
8,937
1,298
1,402
4,512
15,827
22,546
1,162
2,789
12,628
14,735
0
L
1,916
0
243
610
10,482
6,639
0
8,746
1,555
0
6,806
W
3,447
888
586
2,082
11,875
12,276
644
907
10,689
7,850
0
L
6,373
2,014
1,009
1,409
12,246
3,758
0
11,330
725
10,162
0
W
Anubis
Toyospeed1
Anubis
18,641
547
725
1,281
8,789
5,584
2,400
604
8,089
34,001
0
L
11,716
2,294
632
520
10,545
3,599
0
9,711
653
0
20,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
47,558
95
Minions Killed
119
0
Camps Cleared
0
900,583
Distance Traveled
927,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,666
697
20
2
0
200,795
0
W
Eset
9,296
845
28
3
0
176,107
0
W
Jormungandr
8,888
808
34
3
0
184,656
0
L
Cu Chulainn
8,315
756
41
4
0
181,959
0
W
Cerberus
9,730
885
13
1
0
199,206
0
L
Nike
7,679
698
10
1
0
169,115
0
W
Maui
9,365
851
8
1
0
182,058
0
L
Olorun
7,347
668
11
1
0
155,095
0
W
Anubis
10,279
934
36
3
0
185,121
0
L
Loki
9,357
851
13
1
0
193,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role