Player Matchup

Thor
Thor
 
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Crystare
Ix Chel
Level 128
God Stats
3W - 1L
1,534 SR
Queue Stats
143W - 120L
1,583 Elo+
Party 2
Martichoras
Martichoras
FAZZYr0
Martichoras
Level 159
God Stats
12W - 13L
1,546 SR
Queue Stats
664W - 736L
1,334 Elo+
Solo
Chang'e
Chang'e
TimminyCricket
Chang'e
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 38L
1,684 Elo+
Party 2
Chaac
Chaac
Ȝven
Chaac
Level 39
God Stats
6W - 4L
1,742 SR
Queue Stats
67W - 39L
1,581 Elo+
Party 2
Team Averages
Level 98
1,565 SR
1,536 Elo+

VS

Team Averages
Level 58
1,397 SR
1,412 Elo+
Freya
Freya
CallMeMrStark
Freya
Level 146
God Stats
0W - 3L
1,061 SR
Queue Stats
283W - 323L
1,390 Elo+
Solo
Bastet
Bastet
Proxiimiity
Bastet
Level 49
God Stats
27W - 27L
1,503 SR
Queue Stats
80W - 80L
1,410 Elo+
Party 1
Hercules
Hercules
SaGe_KinG98
Hercules
Level 37
God Stats
6W - 11L
1,395 SR
Queue Stats
30W - 40L
1,351 Elo+
Party 1
Da Ji
Da Ji
VVardin
Da Ji
Level 46
God Stats
15W - 21L
1,525 SR
Queue Stats
60W - 82L
1,411 Elo+
Solo
Kukulkan
Kukulkan
iCauseConflict
Kukulkan
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 1 / 5
8,892
808
12,653
9,070
3,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ix Chel
Crystare
Ix Chel
16
4 / 0 / 4
9,376
852
8,742
4,739
1,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
FAZZYr0
Martichoras
16
1 / 0 / 2
9,003
818
1,368
4,660
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 2 / 7
8,843
804
13,649
8,969
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Ȝven
Chaac
14
1 / 1 / 7
7,887
717
5,176
4,970
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
7,586
690
3,568
8,760
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
13
0 / 3 / 1
7,095
645
7,465
12,289
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SaGe_KinG98
Hercules
13
1 / 4 / 2
7,441
676
1,835
11,967
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Da Ji
VVardin
Da Ji
14
3 / 3 / 0
8,271
752
5,247
10,418
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
14
0 / 5 / 3
7,792
708
2,558
7,745
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
4
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
5
8.5
L
0
0
2
1
W
Ix Chel
Crystare
Ix Chel
4
0
4
6
W
Martichoras
FAZZYr0
Martichoras
1
0
2
2
L
Bastet
0
3
1
0.17
L
Hercules
SaGe_KinG98
Hercules
1
4
2
0.5
W
3
2
7
3.25
L
Da Ji
VVardin
Da Ji
3
3
0
1
L
Kukulkan
0
5
3
0.3
W
Chaac
Ȝven
Chaac
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
20,673
32,408
Taken
51,179
16,464
Mitigated
26,220
10,338
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,653
1,888
0
1,080
9,070
3,960
152
1,940
6,985
0
20,175
L
3,568
1,002
0
2,248
8,760
3,937
0
2,292
6,468
23,849
1,944
W
Ix Chel
Crystare
Ix Chel
8,742
677
1,120
1,328
4,739
1,813
361
862
3,877
45,148
0
W
Martichoras
FAZZYr0
Martichoras
1,368
48
0
1,581
4,660
3,371
286
342
4,318
0
42,855
L
Bastet
7,465
2,395
0
2,664
12,289
4,473
0
7,151
5,064
0
17,469
L
Hercules
SaGe_KinG98
Hercules
1,835
607
0
2,445
11,967
8,934
0
5,368
5,223
0
7,482
W
13,649
1,849
1,072
3,177
8,969
3,461
178
1,507
7,417
31,589
0
L
Da Ji
VVardin
Da Ji
5,247
814
0
1,444
10,418
5,652
0
4,380
5,876
0
15,845
L
Kukulkan
2,558
493
0
544
7,745
3,224
0
3,200
4,401
18,905
0
W
Chaac
Ȝven
Chaac
5,176
394
0
980
4,970
3,859
0
1,277
3,613
0
9,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
38,185
280
Minions Killed
136
0
Camps Cleared
0
1,143,642
Distance Traveled
1,088,196
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,892
808
24
2
0
257,905
0
L
Freya
7,586
690
36
3
0
200,490
3
W
Ix Chel
9,376
852
91
8
0
252,165
0
W
Martichoras
9,003
818
93
8
0
164,771
1
L
Bastet
7,095
645
17
2
0
259,056
0
L
Hercules
7,441
676
17
2
0
188,966
0
W
Chang'e
8,843
804
52
5
0
232,570
0
L
Da Ji
8,271
752
19
2
0
242,738
0
L
Kukulkan
7,792
708
47
4
0
196,946
0
W
Chaac
7,887
717
20
2
0
236,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role