Player Matchup

Olorun
Olorun
Chaos_5599
Olorun
Level 152
God Stats
0W - 1L
1,723 SR
Queue Stats
20W - 23L
1,534 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Gintoki-DeDe
Tsukuyomi
Level 144
God Stats
1W - 1L
1,439 SR
Queue Stats
24W - 27L
1,519 Elo+
Party 3
Bastet
Bastet
KOk03007Rojas
Bastet
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 96L
1,413 Elo+
Solo
Cthulhu
Cthulhu
MajinBuu272
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,545 Elo+
Party 3
Hera
Hera
snake9tail
Hera
Level 104
God Stats
25W - 26L
1,538 SR
Queue Stats
144W - 128L
1,540 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,510 Elo+

VS

Team Averages
Level 112
1,543 SR
1,496 Elo+
Kuzenbo
Kuzenbo
Humberto MR3580
Kuzenbo
Level 109
God Stats
18W - 15L
1,543 SR
Queue Stats
408W - 369L
1,464 Elo+
Party 2
Surtr
Surtr
TearfulSquid653
Surtr
Level 128
God Stats
25W - 10L
1,784 SR
Queue Stats
420W - 385L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
Ti Grincheux
Nu Wa
Level 86
God Stats
19W - 10L
1,588 SR
Queue Stats
79W - 73L
1,526 Elo+
Solo
Xbalanque
Xbalanque
nysk03
Xbalanque
Level 117
God Stats
1W - 1L
1,285 SR
Queue Stats
398W - 394L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
xXRyper73Xx
Gilgamesh
Level 121
God Stats
2W - 1L
1,514 SR
Queue Stats
215W - 210L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chaos_5599
Olorun
13
1 / 0 / 1
7,560
504
8,558
8,305
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Gintoki-DeDe
Tsukuyomi
13
2 / 5 / 1
7,424
495
9,232
17,189
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 0
7,398
493
5,170
12,155
4,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MajinBuu272
Cthulhu
11
0 / 2 / 1
7,175
478
7,254
16,844
8,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 2 / 3
8,081
539
8,011
6,715
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,413
561
7,248
14,826
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 2
9,113
608
11,899
15,858
10,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 1 / 6
8,221
548
9,146
7,385
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
nysk03
Xbalanque
14
1 / 1 / 3
7,811
521
7,835
10,434
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xXRyper73Xx
Gilgamesh
13
0 / 2 / 4
7,218
481
4,822
16,432
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
11
11
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chaos_5599
Olorun
1
0
1
1.5
L
Tsukuyomi
Gintoki-DeDe
Tsukuyomi
2
5
1
0.5
W
3
2
4
2.5
L
4
2
0
2
L
Cthulhu
MajinBuu272
Cthulhu
0
2
1
0.25
W
4
2
2
2.5
W
3
1
6
6
W
Xbalanque
nysk03
Xbalanque
1
1
3
2.5
L
1
2
3
1.25
W
Gilgamesh
xXRyper73Xx
Gilgamesh
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,225
Damage
40,950
61,208
Taken
64,935
26,601
Mitigated
41,385
20,382
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chaos_5599
Olorun
8,558
4,281
160
2,975
8,305
3,247
782
2,803
5,502
64,649
0
L
Tsukuyomi
Gintoki-DeDe
Tsukuyomi
9,232
1,584
0
5,617
17,189
8,260
0
2,787
14,402
0
70,909
W
7,248
2,819
0
4,223
14,826
15,946
0
7,996
6,830
29,797
0
L
5,170
1,116
0
2,087
12,155
4,483
0
2,822
9,333
0
46,464
L
Cthulhu
MajinBuu272
Cthulhu
7,254
1,046
1,939
6,354
16,844
8,252
0
5,935
10,837
37,299
0
W
11,899
2,576
0
6,490
15,858
10,939
577
2,459
13,399
765
76,272
W
9,146
1,748
0
3,027
7,385
2,606
0
3,419
3,966
62,803
0
W
Xbalanque
nysk03
Xbalanque
7,835
3,919
0
4,857
10,434
4,270
211
5,810
4,624
0
65,312
L
8,011
1,791
0
1,250
6,715
2,359
0
2,420
4,224
72,271
0
W
Gilgamesh
xXRyper73Xx
Gilgamesh
4,822
1,224
0
5,523
16,432
7,624
216
4,139
12,293
0
62,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
40,776
466
Minions Killed
466
0
Camps Cleared
0
1,501,797
Distance Traveled
1,496,030
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,560
504
99
7
0
267,508
0
L
Tsukuyomi
7,424
495
103
7
0
304,674
0
W
Kuzenbo
8,413
561
37
2
0
324,691
0
L
Bastet
7,398
493
67
4
0
342,464
0
L
Cthulhu
7,175
478
69
5
0
302,199
0
W
Surtr
9,113
608
123
8
0
287,924
1
W
Nu Wa
8,221
548
94
6
0
294,708
3
W
Xbalanque
7,811
521
119
8
0
266,711
4
L
Hera
8,081
539
128
9
0
284,952
4
W
Gilgamesh
7,218
481
93
6
0
321,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role