Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
KonjikiN0Yami
Khepri
Level 147
God Stats
10W - 6L
1,543 SR
Queue Stats
601W - 563L
1,544 Elo+
Solo
Tyr
Tyr
SgtCanadianBacn
Tyr
Level 185
God Stats
3W - 9L
1,644 SR
Queue Stats
477W - 391L
1,618 Elo+
Party 3
Da Ji
Da Ji
SheNeverLeft
Da Ji
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 167L
1,646 Elo+
Party 1
Cernunnos
Cernunnos
ZappyTbh
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 117L
1,607 Elo+
Party 1
Team Averages
Level 132
1,537 SR
1,583 Elo+

VS

Team Averages
Level 145
1,557 SR
1,594 Elo+
Morgan Le Fay
Morgan Le Fay
KafkaThighs
Morgan Le Fay
Level 149
God Stats
4W - 2L
1,735 SR
Queue Stats
115W - 115L
1,586 Elo+
Party 2
Ganesha
Ganesha
Luxato1
Ganesha
Level 159
God Stats
15W - 14L
1,478 SR
Queue Stats
334W - 285L
1,657 Elo+
Solo
Zeus
Zeus
NotQuiteNothing
Zeus
Level 140
God Stats
15W - 17L
1,557 SR
Queue Stats
251W - 222L
1,576 Elo+
Solo
Chaac
Chaac
YamiSukehiroBC
Chaac
Level 127
God Stats
2W - 1L
1,293 SR
Queue Stats
41W - 34L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
ersiee
Danzaburou
Level 149
God Stats
4W - 2L
1,722 SR
Queue Stats
289W - 273L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 4 / 3
7,083
590
10,789
11,119
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 1
6,295
525
1,888
11,301
9,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 2
7,777
648
5,956
13,732
9,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 2 / 0
6,402
534
4,776
10,725
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ZappyTbh
Cernunnos
9
0 / 4 / 0
5,461
455
432
6,720
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KafkaThighs
Morgan Le Fay
12
1 / 2 / 5
6,977
581
8,868
9,320
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Luxato1
Ganesha
10
0 / 1 / 6
6,928
577
2,871
9,305
6,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 3 / 0
7,895
658
11,878
7,030
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,184
599
5,217
9,395
9,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ersiee
Danzaburou
14
4 / 0 / 1
8,293
691
7,545
4,948
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
12
13
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
3
0.88
W
Morgan Le Fay
KafkaThighs
Morgan Le Fay
1
2
5
1.75
L
1
2
1
0.75
W
Ganesha
Luxato1
Ganesha
0
1
6
3
W
6
3
0
2
L
1
1
2
2
L
4
2
0
2
W
1
2
0
0.5
L
Cernunnos
ZappyTbh
Cernunnos
0
4
0
0
W
Danzaburou
ersiee
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,841
Damage
36,379
53,597
Taken
39,998
30,317
Mitigated
24,458
14,923
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,789
5,283
0
1,317
11,119
4,987
0
9,022
1,856
67,572
0
W
Morgan Le Fay
KafkaThighs
Morgan Le Fay
8,868
1,008
0
1,323
9,320
3,492
0
2,184
7,136
49,462
0
L
1,888
212
1,314
3,189
11,301
9,097
0
5,687
5,369
21,500
0
W
Ganesha
Luxato1
Ganesha
2,871
403
0
1,890
9,305
6,874
0
4,233
5,072
18,813
0
W
11,878
1,926
0
180
7,030
2,439
0
4,902
2,128
57,961
0
L
5,956
829
0
6,497
13,732
9,965
0
3,848
9,884
0
59,305
L
4,776
1,571
0
1,150
10,725
4,247
0
3,689
6,902
0
39,764
W
5,217
940
0
2,990
9,395
9,555
0
0
9,395
0
47,738
L
Cernunnos
ZappyTbh
Cernunnos
432
64
0
1,456
6,720
2,021
0
751
5,969
0
30,671
W
Danzaburou
ersiee
Danzaburou
7,545
4,295
0
3,874
4,948
2,098
3,456
1,358
3,590
0
73,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
37,277
352
Minions Killed
426
0
Camps Cleared
0
1,321,416
Distance Traveled
1,249,993
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,083
590
105
9
0
273,267
2
W
Morgan Le Fay
6,977
581
75
6
0
278,758
0
L
Khepri
6,295
525
21
2
0
280,599
0
W
Ganesha
6,928
577
5
0
0
250,280
5
W
Zeus
7,895
658
118
10
0
236,902
2
L
Tyr
7,777
648
105
9
0
262,329
2
L
Da Ji
6,402
534
59
5
0
294,233
0
W
Chaac
7,184
599
83
7
0
243,538
0
L
Cernunnos
5,461
455
62
5
0
210,988
0
W
Danzaburou
8,293
691
145
12
0
240,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role