Player Matchup

Baron Samedi
Baron Samedi
Gold IV
JCxVanJan
Baron Samedi
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,562 MMR
Solo
Bellona
Bellona
Bronze III
KingofHollywood
Bellona
Bronze III
Level 88
God Stats
6W - 5L
1,581 SR
Queue Stats
9W - 11L
1,508 MMR
Solo
Ravana
Ravana
Gold IV
Maken115
Ravana
Gold IV
Level 141
God Stats
4W - 5L
1,849 SR
Queue Stats
42W - 49L
1,522 MMR
Party 1
Ganesha
Ganesha
Gold V
angelillo313_nig
Ganesha
Gold V
Level 107
God Stats
7W - 7L
1,618 SR
Queue Stats
38W - 47L
1,510 MMR
Party 1
Anhur
Anhur
Gold IV
tomilai1
Anhur
Gold IV
Level 177
God Stats
15W - 14L
1,389 SR
Queue Stats
485W - 482L
1,507 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,587 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,631 SR
1,513 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Baixasabc
Sylvanus
Bronze III
Level 139
God Stats
4W - 0L
1,630 SR
Queue Stats
4W - 7L
1,554 MMR
Solo
Bastet
Bastet
Gold III
CapitanTello
Bastet
Gold III
Level 127
God Stats
12W - 5L
1,849 SR
Queue Stats
108W - 116L
1,457 MMR
Solo
Janus
Janus
Silver I
JOTILLALOKA
Janus
Silver I
Level 89
God Stats
3W - 2L
1,640 SR
Queue Stats
13W - 11L
1,568 MMR
Solo
Xbalanque
Xbalanque
Gold IV
SaltyBich
Xbalanque
Gold IV
Level 159
God Stats
3W - 4L
1,537 SR
Queue Stats
165W - 167L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JCxVanJan
Baron Samedi
7
0 / 1 / 0
3,428
686
1,408
2,977
1,016
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,096
619
1,207
4,251
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Maken115
Ravana
7
0 / 0 / 1
3,546
709
1,901
3,611
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 1
3,598
720
786
3,664
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
tomilai1
Anhur
6
2 / 2 / 0
3,642
728
2,774
4,047
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ao KuangCharonKaliLoki

VS

Bans
ArtioMartichorasMorgan Le FayBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 0
4,039
808
2,394
2,847
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Baixasabc
Sylvanus
6
1 / 0 / 2
3,459
692
1,974
3,871
1,506
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bastet
6
1 / 0 / 0
3,550
710
2,396
3,304
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,548
710
1,134
2,004
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
SaltyBich
Xbalanque
6
2 / 2 / 2
3,641
728
3,234
3,248
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Sylvanus
Baixasabc
Sylvanus
1
0
2
2
W
Bastet
1
0
0
1
L
Baron Samedi
JCxVanJan
Baron Samedi
0
1
0
0
W
0
0
0
0
L
0
1
0
0
L
Ravana
Maken115
Ravana
0
0
1
0.5
W
Xbalanque
SaltyBich
Xbalanque
2
2
2
1.5
L
0
1
1
0.5
L
Anhur
tomilai1
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,076
Damage
11,132
18,550
Taken
15,274
8,611
Mitigated
5,081
7,540
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,394
942
0
817
2,847
1,385
0
0
2,847
0
23,429
W
Sylvanus
Baixasabc
Sylvanus
1,974
948
383
831
3,871
1,506
0
164
3,707
11,059
0
W
Bastet
2,396
715
0
733
3,304
921
0
238
3,066
0
16,294
L
Baron Samedi
JCxVanJan
Baron Samedi
1,408
135
56
1,646
2,977
1,016
0
906
2,071
20,074
0
W
1,134
88
0
875
2,004
600
0
1,234
770
21,642
0
L
1,207
380
0
846
4,251
2,934
0
0
4,251
0
9,974
L
Ravana
Maken115
Ravana
1,901
707
0
2,390
3,611
1,151
0
574
3,037
0
18,026
W
Xbalanque
SaltyBich
Xbalanque
3,234
1,321
0
563
3,248
669
8
558
2,690
0
13,283
L
786
191
0
1,115
3,664
2,372
0
619
3,045
7,312
0
L
Anhur
tomilai1
Anhur
2,774
1,989
0
1,487
4,047
1,138
0
1,009
3,038
0
17,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,310
Gold Earned
18,237
133
Minions Killed
144
0
Camps Cleared
0
495,812
Distance Traveled
516,508
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,039
808
48
10
0
99,078
0
W
Sylvanus
3,459
692
17
3
0
97,658
0
W
Bastet
3,550
710
27
5
0
128,667
0
L
Baron Samedi
3,428
686
40
8
0
94,592
0
W
Janus
3,548
710
33
7
0
92,677
0
L
Bellona
3,096
619
11
2
0
83,662
0
L
Ravana
3,546
709
42
8
0
119,068
0
W
Xbalanque
3,641
728
19
4
0
98,428
0
L
Ganesha
3,598
720
0
0
0
111,381
4
L
Anhur
3,642
728
40
8
0
87,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role