Player Matchup

Chaac
Chaac
Artizwolf23
Chaac
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,139 Elo+
Solo
Hades
Hades
Tykwhandoe97
Hades
Level 58
God Stats
9W - 2L
1,584 SR
Queue Stats
61W - 75L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
even_wont2
Danzaburou
Level 47
God Stats
16W - 20L
1,346 SR
Queue Stats
70W - 76L
1,340 Elo+
Party 1
Team Averages
Level 62
1,476 SR
1,297 Elo+

VS

Team Averages
Level 40
1,296 SR
1,212 Elo+
Artio
Artio
KhorneFleks
Artio
Level 28
God Stats
0W - 2L
1,144 SR
Queue Stats
4W - 17L
1,144 Elo+
Party 2
Danzaburou
Danzaburou
Snofall
Danzaburou
Level 57
God Stats
15W - 15L
1,652 SR
Queue Stats
62W - 87L
1,349 Elo+
Solo
Zeus
Zeus
crossbow90456
Zeus
Level 36
God Stats
0W - 2L
1,092 SR
Queue Stats
4W - 17L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 10
9,840
757
6,428
14,847
8,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
12 / 1 / 6
11,989
922
24,340
12,365
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
even_wont2
Danzaburou
14
4 / 0 / 11
10,653
819
4,470
4,378
1,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
8,401
646
1,427
17,645
16,900
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Snofall
Danzaburou
11
2 / 5 / 4
9,466
728
6,206
12,714
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 4 / 1
9,317
717
7,415
12,007
4,386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
5
6
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
0
9
3
0.17
L
Danzaburou
Snofall
Danzaburou
2
5
4
0.8
W
12
1
6
15
L
3
4
1
0.88
W
Danzaburou
even_wont2
Danzaburou
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,238
Damage
15,048
31,590
Taken
42,366
17,436
Mitigated
26,083
10,439
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,428
1,260
0
2,238
14,847
8,962
154
3,638
11,209
0
22,958
L
1,427
182
483
1,145
17,645
16,900
69
9,275
8,370
9,664
0
L
Danzaburou
Snofall
Danzaburou
6,206
2,582
0
2,712
12,714
4,797
246
8,087
4,627
0
31,277
W
24,340
965
925
6,730
12,365
6,684
1,031
4,002
8,363
75,939
0
L
7,415
848
46
859
12,007
4,386
0
7,927
4,080
38,240
0
W
Danzaburou
even_wont2
Danzaburou
4,470
1,169
0
546
4,378
1,790
1,579
1,601
2,777
0
30,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
27,184
156
Minions Killed
94
0
Camps Cleared
0
716,784
Distance Traveled
563,305
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,840
757
21
2
0
227,340
1
L
Artio
8,401
646
11
1
0
195,373
0
L
Danzaburou
9,466
728
34
3
0
190,291
0
W
Hades
11,989
922
92
7
0
240,254
2
L
Zeus
9,317
717
49
4
0
177,641
0
W
Danzaburou
10,653
819
43
3
0
249,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role