Player Matchup

Anubis
Anubis
KuranayPanic
Anubis
Level 147
God Stats
3W - 2L
1,438 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Horus
Horus
V_SoMnKeY_V
Horus
Level 125
God Stats
149W - 130L
1,572 SR
Queue Stats
226W - 192L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Zucira
Nu Wa
Level 115
God Stats
19W - 17L
1,573 SR
Queue Stats
206W - 194L
1,452 Elo+
Solo
Heimdallr
Heimdallr
feared00
Heimdallr
Level 137
God Stats
4W - 2L
1,397 SR
Queue Stats
56W - 73L
1,495 Elo+
Solo
Thanatos
Thanatos
ikES_bACk_YT
Thanatos
Level 26
God Stats
49W - 44L
1,486 SR
Queue Stats
95W - 103L
1,475 Elo+
Party 1
Team Averages
Level 110
1,493 SR
1,490 Elo+

VS

Team Averages
Level 158
1,545 SR
1,523 Elo+
Kukulkan
Kukulkan
BlackPrince01
Kukulkan
Level 136
God Stats
1W - 1L
1,746 SR
Queue Stats
242W - 224L
1,393 Elo+
Solo
Kali
Kali
Kakashi-ISensei
Kali
Level 159
God Stats
13W - 17L
1,431 SR
Queue Stats
371W - 357L
1,434 Elo+
Solo
Fenrir
Fenrir
Watertakeallair
Fenrir
Level 214
God Stats
0W - 2L
1,539 SR
Queue Stats
3W - 10L
1,769 Elo+
Solo
Kuzenbo
Kuzenbo
XoxoxSleek
Kuzenbo
Level 143
God Stats
172W - 160L
1,507 SR
Queue Stats
1,438W - 1,356L
1,527 Elo+
Solo
Achilles
Achilles
YaBoiVega
Achilles
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 280L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 2 / 2
10,012
589
7,156
6,019
2,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 7
8,637
508
6,500
13,618
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Zucira
Nu Wa
15
2 / 3 / 7
9,285
546
7,040
8,791
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
feared00
Heimdallr
16
6 / 6 / 2
10,276
604
9,776
13,492
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
ikES_bACk_YT
Thanatos
13
4 / 4 / 5
8,846
520
6,395
14,299
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackPrince01
Kukulkan
14
3 / 2 / 2
8,449
497
8,022
6,354
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 5
8,823
519
8,073
16,049
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 1
7,106
418
825
10,604
3,274
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
XoxoxSleek
Kuzenbo
12
4 / 5 / 8
8,454
497
7,916
15,439
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
YaBoiVega
Achilles
14
6 / 6 / 2
8,740
514
9,244
15,541
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
21
Kills
17
17
Deaths
23
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlackPrince01
Kukulkan
3
2
2
2
L
3
3
5
1.83
W
Anubis
5
2
2
3
W
4
2
7
3.75
L
1
7
1
0.21
L
Kuzenbo
XoxoxSleek
Kuzenbo
4
5
8
1.6
L
Achilles
YaBoiVega
Achilles
6
6
2
1.17
W
Nu Wa
Zucira
Nu Wa
2
3
7
1.83
W
Heimdallr
feared00
Heimdallr
6
6
2
1.17
W
Thanatos
ikES_bACk_YT
Thanatos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
34,080
56,219
Taken
63,987
30,176
Mitigated
38,738
19,482
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlackPrince01
Kukulkan
8,022
419
0
1,078
6,354
2,086
0
3,108
3,246
60,401
0
L
8,073
4,563
0
3,548
16,049
6,978
0
3,017
13,032
0
78,725
W
Anubis
7,156
397
0
2,394
6,019
2,924
896
219
5,800
66,203
0
W
6,500
2,206
1,021
4,647
13,618
11,094
221
6,030
7,588
0
21,058
L
825
540
0
468
10,604
3,274
175
3,270
7,334
0
19,017
L
Kuzenbo
XoxoxSleek
Kuzenbo
7,916
3,288
0
3,297
15,439
17,995
0
2,724
12,715
24,533
0
L
Achilles
YaBoiVega
Achilles
9,244
2,541
0
1,611
15,541
8,405
126
2,702
12,839
0
48,708
W
Nu Wa
Zucira
Nu Wa
7,040
962
0
1,188
8,791
3,648
375
4,056
4,735
72,930
0
W
Heimdallr
feared00
Heimdallr
9,776
4,741
0
2,833
13,492
6,536
638
1,176
12,316
0
76,319
W
Thanatos
ikES_bACk_YT
Thanatos
6,395
2,091
0
7,399
14,299
5,974
0
4,631
9,668
0
53,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
41,572
446
Minions Killed
325
0
Camps Cleared
0
1,643,109
Distance Traveled
1,598,674
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,449
497
100
6
0
302,261
5
L
Kali
8,823
519
104
6
0
342,022
0
W
Anubis
10,012
589
110
6
0
272,298
0
W
Horus
8,637
508
15
1
0
387,281
0
L
Fenrir
7,106
418
28
2
0
219,367
0
L
Kuzenbo
8,454
497
28
2
0
348,578
4
L
Achilles
8,740
514
65
4
0
386,446
4
W
Nu Wa
9,285
546
124
7
0
306,715
3
W
Heimdallr
10,276
604
125
7
0
292,877
0
W
Thanatos
8,846
520
72
4
0
383,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role