Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Zhaokin
Medusa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,410 Elo+
Party 1
Xing Tian
Xing Tian
danyhehea
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 78L
1,479 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,463 Elo+

VS

Team Averages
Level 72
1,389 SR
1,395 Elo+
Cthulhu
Cthulhu
Dockzer
Cthulhu
Level 33
God Stats
2W - 4L
1,205 SR
Queue Stats
39W - 47L
1,347 Elo+
Party 2
Ix Chel
Ix Chel
Pendilum
Ix Chel
Level 138
God Stats
50W - 39L
1,565 SR
Queue Stats
555W - 574L
1,493 Elo+
Solo
Pele
Pele
ploufinets
Pele
Level 45
God Stats
8W - 8L
1,398 SR
Queue Stats
57W - 62L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 3 / 5
11,567
826
17,063
9,709
4,042
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Zhaokin
Medusa
14
4 / 2 / 7
11,409
815
12,027
10,566
4,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
danyhehea
Xing Tian
12
1 / 3 / 8
10,160
726
7,707
16,646
17,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dockzer
Cthulhu
12
3 / 1 / 5
10,225
730
10,777
16,742
22,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Pendilum
Ix Chel
13
2 / 6 / 4
10,624
759
11,301
13,820
6,317
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 2
10,211
729
9,857
13,764
6,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
8
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
5
3.17
L
Cthulhu
Dockzer
Cthulhu
3
1
5
5.5
L
Ix Chel
Pendilum
Ix Chel
2
6
4
0.67
W
Medusa
Zhaokin
Medusa
4
2
7
3.75
W
Xing Tian
danyhehea
Xing Tian
1
3
8
1.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
31,935
36,921
Taken
44,326
25,948
Mitigated
34,918
5,756
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,063
5,427
0
5,056
9,709
4,042
1,997
6,491
3,218
48,416
0
L
Cthulhu
Dockzer
Cthulhu
10,777
1,256
107
0
16,742
22,050
0
8,119
8,623
31,637
1,300
L
Ix Chel
Pendilum
Ix Chel
11,301
2,014
1,383
3,032
13,820
6,317
0
8,585
5,235
46,362
0
W
Medusa
Zhaokin
Medusa
12,027
5,823
0
250
10,566
4,289
1,260
5,913
4,653
0
44,679
W
Xing Tian
danyhehea
Xing Tian
7,707
651
0
450
16,646
17,617
0
9,358
7,288
19,451
0
L
9,857
1,892
0
1,913
13,764
6,551
0
8,580
5,184
0
31,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
31,060
142
Minions Killed
125
0
Camps Cleared
0
754,073
Distance Traveled
786,821
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,567
826
66
5
0
237,324
0
L
Cthulhu
10,225
730
41
3
0
276,583
5
L
Ix Chel
10,624
759
57
4
0
248,868
0
W
Medusa
11,409
815
61
4
0
256,545
0
W
Xing Tian
10,160
726
15
1
0
260,204
2
L
Pele
10,211
729
27
2
0
261,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role