Player Matchup

Hera
Hera
 
Hera
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
EduardoCR27
Janus
Level 83
God Stats
39W - 35L
1,614 SR
Queue Stats
137W - 138L
1,511 Elo+
Party 2
Ravana
Ravana
LIlAza
Ravana
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 136L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
WooHooJuice
Ne Zha
Level 164
God Stats
0W - 2L
1,750 SR
Queue Stats
235W - 259L
1,499 Elo+
Solo
Shiva
Shiva
wolfblue11
Shiva
Level 128
God Stats
0W - 2L
1,354 SR
Queue Stats
177W - 171L
1,536 Elo+
Party 1
Team Averages
Level 126
1,544 SR
1,515 Elo+

VS

Team Averages
Level 127
1,605 SR
1,564 Elo+
Geb
Geb
Ehjay9
Geb
Level 157
God Stats
10W - 5L
1,577 SR
Queue Stats
213W - 184L
1,577 Elo+
Solo
Anubis
Anubis
Kyssae
Anubis
Level 121
God Stats
5W - 2L
1,532 SR
Queue Stats
126W - 114L
1,558 Elo+
Solo
Jing Wei
Jing Wei
Tzechionz
Jing Wei
Level 107
God Stats
53W - 40L
1,594 SR
Queue Stats
487W - 368L
1,677 Elo+
Solo
Hades
Hades
ezaxzz
Hades
Level 108
God Stats
284W - 223L
1,636 SR
Queue Stats
1,429W - 1,390L
1,479 Elo+
Solo
Thor
Thor
thenumerouno
Thor
Level 144
God Stats
25W - 17L
1,684 SR
Queue Stats
317W - 309L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 1 / 1
9,051
1,006
7,917
4,299
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 1
9,150
1,017
8,524
7,994
3,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
LIlAza
Ravana
13
0 / 2 / 2
8,555
951
5,953
7,961
7,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
0 / 0 / 0
7,770
863
0
0
0
Shiva
14
1 / 1 / 2
9,016
1,002
15,113
14,682
16,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

259

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ehjay9
Geb
16
0 / 0 / 7
10,440
1,160
5,314
11,952
11,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Kyssae
Anubis
13
0 / 0 / 0
7,974
886
0
0
0
Jing Wei
Tzechionz
Jing Wei
15
0 / 0 / 4
9,261
1,029
8,851
9,441
3,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
ezaxzz
Hades
16
2 / 0 / 6
10,600
1,178
7,135
10,507
7,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 3 / 1
10,250
1,139
10,216
11,443
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
8
8
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
1
1.5
L
1
4
1
0.38
W
Geb
Ehjay9
Geb
0
0
7
3.5
W
Anubis
Kyssae
Anubis
0
0
0
0
L
Ravana
LIlAza
Ravana
0
2
2
0.5
W
Jing Wei
Tzechionz
Jing Wei
0
0
4
2
L
Ne Zha
0
0
0
0
W
Hades
ezaxzz
Hades
2
0
6
5
W
6
3
1
2.17
L
Shiva
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,507
Damage
31,516
34,936
Taken
43,343
28,667
Mitigated
28,023
2,327
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,917
1,783
0
40
4,299
1,581
0
2,286
1,863
29,833
0
L
8,524
867
0
250
7,994
3,222
0
3,365
4,479
25,224
0
W
Geb
Ehjay9
Geb
5,314
619
0
3,060
11,952
11,912
0
5,537
5,324
12,058
0
W
Anubis
Kyssae
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
LIlAza
Ravana
5,953
760
0
1,263
7,961
7,079
0
2,692
4,839
0
13,156
W
Jing Wei
Tzechionz
Jing Wei
8,851
6,936
0
1,995
9,441
3,921
0
3,443
5,497
0
28,031
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Hades
ezaxzz
Hades
7,135
1,379
138
6,470
10,507
7,170
0
5,009
5,123
44,632
0
W
10,216
1,569
0
1,209
11,443
5,020
0
3,722
7,251
0
15,798
L
Shiva
15,113
1,749
0
774
14,682
16,785
0
3,717
10,378
0
22,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
48,525
175
Minions Killed
211
5
Camps Cleared
7
763,369
Distance Traveled
756,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,051
1,006
60
7
0
190,027
0
L
Janus
9,150
1,017
51
6
1
171,793
0
W
Geb
10,440
1,160
17
2
2
216,718
0
W
Anubis
7,974
886
0
0
0
0
0
L
Ravana
8,555
951
27
3
4
191,785
0
W
Jing Wei
9,261
1,029
51
6
2
191,730
0
L
Ne Zha
7,770
863
0
0
0
0
0
W
Hades
10,600
1,178
121
13
0
179,394
0
W
Thor
10,250
1,139
22
2
3
169,047
0
L
Shiva
9,016
1,002
37
4
0
209,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role