Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
F1oW QGTM
Lancelot
Level 156
God Stats
11W - 15L
1,438 SR
Queue Stats
541W - 541L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Meachem6
Cthulhu
Level 154
God Stats
4W - 4L
1,637 SR
Queue Stats
566W - 588L
1,585 Elo+
Party 1
Vulcan
Vulcan
ZzOldSkozZ
Vulcan
Level 103
God Stats
2W - 4L
1,562 SR
Queue Stats
435W - 411L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
silkacid01
Zhong Kui
Level 178
God Stats
7W - 8L
1,588 SR
Queue Stats
493W - 475L
1,628 Elo+
Party 1
Team Averages
Level 143
1,545 SR
1,565 Elo+

VS

Team Averages
Level 106
1,550 SR
1,499 Elo+
Sun Wukong
Sun Wukong
AyeLowkeyLoki
Sun Wukong
Level 170
God Stats
2W - 1L
1,724 SR
Queue Stats
458W - 452L
1,476 Elo+
Solo
Anubis
Anubis
JEEPGLADIATOR
Anubis
Level 68
God Stats
1W - 0L
1,743 SR
Queue Stats
85W - 71L
1,567 Elo+
Party 2
Ishtar
Ishtar
KILLATON125
Ishtar
Level 159
God Stats
2W - 1L
1,339 SR
Queue Stats
241W - 232L
1,527 Elo+
Solo
Cabrakan
Cabrakan
PhettJoe
Cabrakan
Level 57
God Stats
1W - 2L
1,162 SR
Queue Stats
47W - 51L
1,494 Elo+
Party 2
Freya
Freya
Smack Yo Cheeze
Freya
Level 78
God Stats
1W - 0L
1,782 SR
Queue Stats
22W - 19L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 4 / 5
8,590
781
7,431
10,060
4,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
F1oW QGTM
Lancelot
14
2 / 5 / 5
8,716
792
6,601
12,503
9,608
Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
Meachem6
Cthulhu
13
0 / 4 / 6
8,492
772
6,794
14,626
15,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
ZzOldSkozZ
Vulcan
16
4 / 3 / 5
9,556
869
17,579
7,565
3,197
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
silkacid01
Zhong Kui
12
0 / 7 / 5
7,628
693
6,753
13,577
14,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyeLowkeyLoki
Sun Wukong
16
3 / 3 / 18
9,618
874
10,395
14,248
17,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 4 / 11
10,893
990
17,961
13,020
7,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
16
3 / 2 / 14
9,083
826
10,537
7,080
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
PhettJoe
Cabrakan
16
5 / 3 / 16
9,360
851
7,747
11,640
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 11
8,617
783
6,619
11,477
5,217
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
10
Kills
23
23
Deaths
15
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
5
1.63
W
Sun Wukong
AyeLowkeyLoki
Sun Wukong
3
3
18
4
L
Lancelot
F1oW QGTM
Lancelot
2
5
5
0.9
W
10
4
11
3.88
W
Ishtar
3
2
14
5
L
Cthulhu
Meachem6
Cthulhu
0
4
6
0.75
W
Cabrakan
PhettJoe
Cabrakan
5
3
16
4.33
W
2
3
11
2.5
L
Vulcan
ZzOldSkozZ
Vulcan
4
3
5
2.17
L
Zhong Kui
silkacid01
Zhong Kui
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
53,259
58,331
Taken
57,465
46,958
Mitigated
50,851
14,766
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,431
2,140
364
1,596
10,060
4,474
651
5,536
4,524
15,032
0
W
Sun Wukong
AyeLowkeyLoki
Sun Wukong
10,395
775
1,018
3,293
14,248
17,351
859
8,633
5,615
0
23,060
L
Lancelot
F1oW QGTM
Lancelot
6,601
386
1,378
2,581
12,503
9,608
0
6,036
6,275
0
12,744
W
17,961
1,474
0
6,467
13,020
7,511
2,418
8,764
4,256
50,697
0
W
Ishtar
10,537
5,576
1,368
716
7,080
3,448
3,526
5,221
1,859
0
29,439
L
Cthulhu
Meachem6
Cthulhu
6,794
80
1,387
3,986
14,626
15,380
275
7,366
7,117
16,734
0
W
Cabrakan
PhettJoe
Cabrakan
7,747
579
1,172
1,830
11,640
17,324
0
8,828
2,812
11,149
0
W
6,619
1,390
392
3,933
11,477
5,217
1,234
7,111
4,366
21,206
0
L
Vulcan
ZzOldSkozZ
Vulcan
17,579
11,060
578
1,333
7,565
3,197
699
4,928
2,599
39,829
0
L
Zhong Kui
silkacid01
Zhong Kui
6,753
379
0
1,563
13,577
14,299
0
7,602
5,489
13,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
47,571
119
Minions Killed
154
0
Camps Cleared
0
1,055,990
Distance Traveled
1,069,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,590
781
12
1
0
170,655
0
W
Sun Wukong
9,618
874
18
2
0
248,892
0
L
Lancelot
8,716
792
12
1
0
213,546
0
W
Anubis
10,893
990
64
6
0
197,293
0
W
Ishtar
9,083
826
31
3
0
194,950
0
L
Cthulhu
8,492
772
18
2
0
222,595
0
W
Cabrakan
9,360
851
7
1
0
217,583
0
W
Freya
8,617
783
34
3
0
211,209
0
L
Vulcan
9,556
869
59
5
0
252,518
0
L
Zhong Kui
7,628
693
18
2
0
196,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role