Player Matchup

Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
 
Chaac
Bronze V
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
CaptainFuse3759
Xbalanque
Silver II
Level 108
God Stats
8W - 4L
1,580 SR
Queue Stats
35W - 41L
1,085 MMR
Party 1
Fafnir
Fafnir
Silver II
darkeagle52
Fafnir
Silver II
Level 103
God Stats
3W - 5L
1,529 SR
Queue Stats
39W - 50L
1,007 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
raheem_savage10
Ao Kuang
Silver II
Level 118
God Stats
6W - 8L
1,590 SR
Queue Stats
56W - 73L
1,123 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,540 SR
1,243 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,418 SR
1,073 MMR
Kuzenbo
Kuzenbo
Silver I
KimbopKimchi
Kuzenbo
Silver I
Level 124
God Stats
68W - 80L
1,417 SR
Queue Stats
322W - 339L
1,039 MMR
Solo
Arachne
Arachne
Silver II
Leeky papi
Arachne
Silver II
Level 106
God Stats
9W - 8L
1,492 SR
Queue Stats
86W - 92L
1,084 MMR
Solo
Tiamat
Tiamat
Silver II
Legarda897
Tiamat
Silver II
Level 128
God Stats
4W - 1L
1,413 SR
Queue Stats
91W - 102L
1,104 MMR
Solo
Ravana
Ravana
Gold V
SladeRyker
Ravana
Gold V
Level 125
God Stats
3W - 1L
1,284 SR
Queue Stats
83W - 82L
1,102 MMR
Solo
Apollo
Apollo
Silver II
Tactical-Monkey3
Apollo
Silver II
Level 146
God Stats
2W - 2L
1,482 SR
Queue Stats
99W - 109L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 3 / 0
4,898
490
2,030
8,625
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
1
0 / 2 / 0
3,405
341
0
1,596
229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
CaptainFuse3759
Xbalanque
7
0 / 2 / 0
4,498
450
5,593
8,623
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
6
0 / 3 / 0
4,693
469
2,676
9,076
7,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
11
2 / 2 / 0
5,655
566
2,000
7,529
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BakasuraHeraFenrirThanatos

VS

Bans
ThorKaliYu HuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KimbopKimchi
Kuzenbo
9
1 / 0 / 1
5,524
552
4,094
6,125
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Leeky papi
Arachne
12
6 / 1 / 2
6,901
690
5,723
6,958
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Legarda897
Tiamat
10
2 / 0 / 3
5,979
598
5,252
5,827
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
SladeRyker
Ravana
12
3 / 0 / 0
6,944
694
4,024
1,924
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 1 / 4
5,112
511
4,498
6,420
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
12
12
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Chaac
 
Chaac
0
2
0
0
L
Xbalanque
CaptainFuse3759
Xbalanque
0
2
0
0
W
Kuzenbo
KimbopKimchi
Kuzenbo
1
0
1
1.5
W
Arachne
Leeky papi
Arachne
6
1
2
7
W
Tiamat
Legarda897
Tiamat
2
0
3
3.5
W
Ravana
SladeRyker
Ravana
3
0
0
3
W
0
1
4
2
L
Fafnir
0
3
0
0
L
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,299
Damage
23,591
35,449
Taken
27,254
16,282
Mitigated
13,665
8,000
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,030
576
0
2,607
8,625
3,426
0
3,707
4,918
0
29,780
L
Chaac
 
Chaac
0
0
0
0
1,596
229
0
0
1,596
0
0
L
Xbalanque
CaptainFuse3759
Xbalanque
5,593
2,553
0
2,459
8,623
2,794
0
2,944
5,679
0
36,264
W
Kuzenbo
KimbopKimchi
Kuzenbo
4,094
2,346
0
3,487
6,125
4,487
296
698
5,427
17,048
0
W
Arachne
Leeky papi
Arachne
5,723
3,793
0
2,333
6,958
2,702
0
620
6,338
0
51,252
W
Tiamat
Legarda897
Tiamat
5,252
331
0
2,121
5,827
3,263
0
482
5,345
37,550
0
W
Ravana
SladeRyker
Ravana
4,024
1,295
0
955
1,924
1,158
329
1,339
585
0
48,259
W
4,498
2,259
0
2,304
6,420
2,055
859
1,537
4,883
0
33,542
L
Fafnir
2,676
608
0
1,375
9,076
7,260
0
2,639
6,437
7,643
0
L
Ao Kuang
2,000
463
0
1,559
7,529
2,573
0
56
7,473
37,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
30,460
193
Minions Killed
298
0
Camps Cleared
0
876,540
Distance Traveled
1,063,766
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,898
490
53
5
0
160,250
0
L
Chaac
3,405
341
0
0
0
123,085
0
L
Xbalanque
4,498
450
61
6
0
182,470
1
W
Kuzenbo
5,524
552
22
2
0
208,000
4
W
Arachne
6,901
690
78
8
0
255,886
2
W
Tiamat
5,979
598
52
5
0
233,063
3
W
Ravana
6,944
694
90
9
0
176,486
0
W
Apollo
5,112
511
56
6
0
190,331
0
L
Fafnir
4,693
469
8
1
0
211,078
0
L
Ao Kuang
5,655
566
71
7
0
199,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role