Player Matchup

Bastet
Bastet
GAWDOFCOD
Bastet
Level 10
God Stats
2W - 3L
1,332 SR
Queue Stats
8W - 5L
1,539 Elo+
Party 1
Scylla
Scylla
Mbarrs
Scylla
Level 149
God Stats
1W - 1L
1,808 SR
Queue Stats
7W - 4L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
SluggyGrubby
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Sol
Sol
WatchWilfred
Sol
Level 17
God Stats
1W - 0L
1,696 SR
Queue Stats
2W - 1L
1,317 Elo+
Party 2
Hou Yi
Hou Yi
mattmaz
Hou Yi
Level 81
God Stats
3W - 2L
1,698 SR
Queue Stats
28W - 11L
1,500 Elo+
Party 2
Team Averages
Level 57
1,607 SR
1,510 Elo+

VS

Team Averages
Level 12
1,500 SR
1,374 Elo+
Nu Wa
Nu Wa
TacoH3ll
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,342 Elo+
Party 3
Ares
Ares
Thiccness14
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,342 Elo+
Party 3
Fafnir
Fafnir
UmIdrkDude
Fafnir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,342 Elo+
Party 3
Serqet
Serqet
VxPeekZxX
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
kwispee
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GAWDOFCOD
Bastet
20
4 / 1 / 21
9,808
1,226
9,263
8,684
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Mbarrs
Scylla
20
9 / 1 / 26
10,923
1,365
21,259
3,906
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
SluggyGrubby
Cthulhu
20
4 / 2 / 27
10,165
1,271
12,572
8,375
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 1 / 23
11,087
1,386
27,691
8,471
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
mattmaz
Hou Yi
20
16 / 2 / 17
12,172
1,522
23,742
10,445
5,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

398

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
TacoH3ll
Nu Wa
20
2 / 8 / 3
9,534
1,192
6,996
15,293
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 9 / 6
9,137
1,142
6,451
22,702
19,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
UmIdrkDude
Fafnir
20
0 / 7 / 6
8,945
1,118
8,882
24,149
28,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
VxPeekZxX
Serqet
20
2 / 8 / 4
9,667
1,208
6,288
17,485
9,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
kwispee
Thanatos
20
2 / 14 / 0
8,779
1,097
5,732
22,317
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
26
46
Kills
7
7
Deaths
46
114
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
GAWDOFCOD
Bastet
4
1
21
14.5
W
Scylla
Mbarrs
Scylla
9
1
26
22
W
Cthulhu
SluggyGrubby
Cthulhu
4
2
27
8.75
L
Nu Wa
TacoH3ll
Nu Wa
2
8
3
0.44
L
1
9
6
0.44
L
Fafnir
UmIdrkDude
Fafnir
0
7
6
0.43
L
Serqet
VxPeekZxX
Serqet
2
8
4
0.5
W
13
1
23
24.5
L
Thanatos
kwispee
Thanatos
2
14
0
0.14
W
Hou Yi
mattmaz
Hou Yi
16
2
17
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,527
Damage
34,349
39,881
Taken
101,946
24,959
Mitigated
74,257
7,117
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
GAWDOFCOD
Bastet
9,263
2,003
0
2,397
8,684
4,217
0
4,785
3,749
0
23,055
W
Scylla
Mbarrs
Scylla
21,259
2,349
0
404
3,906
1,381
0
1,867
1,889
31,208
0
W
Cthulhu
SluggyGrubby
Cthulhu
12,572
653
263
1,002
8,375
10,226
0
3,304
4,851
14,172
586
L
Nu Wa
TacoH3ll
Nu Wa
6,996
848
0
0
15,293
6,462
0
8,563
6,265
18,133
0
L
6,451
446
0
671
22,702
19,375
0
12,901
8,995
13,798
0
L
Fafnir
UmIdrkDude
Fafnir
8,882
2,631
0
1,019
24,149
28,962
0
11,852
11,670
16,506
0
L
Serqet
VxPeekZxX
Serqet
6,288
4,030
0
0
17,485
9,200
0
9,775
7,011
0
11,752
W
27,691
13,499
0
1,684
8,471
4,070
0
4,939
3,382
47,220
2,880
L
Thanatos
kwispee
Thanatos
5,732
2,233
0
1,708
22,317
10,258
0
13,589
8,008
0
14,919
W
Hou Yi
mattmaz
Hou Yi
23,742
16,640
0
1,367
10,445
5,065
0
7,504
2,791
0
44,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,155
Gold Earned
46,062
231
Minions Killed
86
10
Camps Cleared
2
723,757
Distance Traveled
662,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,808
1,226
63
8
1
157,774
0
W
Scylla
10,923
1,365
41
5
1
135,896
0
W
Cthulhu
10,165
1,271
13
2
0
116,498
0
L
Nu Wa
9,534
1,192
15
2
0
146,274
0
L
Ares
9,137
1,142
17
2
0
117,300
0
L
Fafnir
8,945
1,118
18
2
0
140,788
0
L
Serqet
9,667
1,208
19
2
0
133,298
0
W
Sol
11,087
1,386
70
9
2
165,349
0
L
Thanatos
8,779
1,097
17
2
2
124,435
0
W
Hou Yi
12,172
1,522
44
6
6
148,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role