Player Matchup

Baron Samedi
Baron Samedi
DestanBruh
Baron Samedi
Level 47
God Stats
3W - 3L
1,528 SR
Queue Stats
7W - 9L
1,275 Elo+
Party 1
Charon
Charon
FreeTayK2021
Charon
Level 29
God Stats
0W - 1L
1,219 SR
Queue Stats
6W - 10L
1,155 Elo+
Party 1
Izanami
Izanami
mechanik27
Izanami
Level 52
God Stats
3W - 5L
1,338 SR
Queue Stats
13W - 13L
1,372 Elo+
Party 1
Team Averages
Level 43
1,362 SR
1,268 Elo+

VS

Team Averages
Level 45
1,595 SR
1,411 Elo+
Kuzenbo
Kuzenbo
Kitkitsune7402
Kuzenbo
Level 49
God Stats
2W - 1L
1,706 SR
Queue Stats
21W - 31L
1,319 Elo+
Solo
Vulcan
Vulcan
Salsa 518
Vulcan
Level 34
God Stats
1W - 0L
1,588 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SpartanGlitches
Thanatos
Level 52
God Stats
18W - 22L
1,491 SR
Queue Stats
156W - 169L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DestanBruh
Baron Samedi
12
1 / 5 / 3
8,975
748
6,935
9,392
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charon
12
1 / 2 / 3
9,357
780
3,747
9,177
5,577
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
mechanik27
Izanami
11
3 / 5 / 2
9,123
760
6,096
11,047
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
9,081
757
3,136
9,580
10,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Salsa 518
Vulcan
14
3 / 0 / 7
9,669
806
11,496
5,522
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
8 / 3 / 4
10,732
894
11,157
10,988
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DestanBruh
Baron Samedi
1
5
3
0.5
L
Charon
1
2
3
1.25
W
1
3
8
1.67
W
Vulcan
Salsa 518
Vulcan
3
0
7
6.5
W
Thanatos
8
3
4
3.33
L
Izanami
mechanik27
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,778
Damage
25,789
29,616
Taken
26,090
12,595
Mitigated
18,470
4,148
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DestanBruh
Baron Samedi
6,935
1,136
536
1,657
9,392
3,841
66
4,142
5,250
45,816
0
L
Charon
3,747
632
0
1,554
9,177
5,577
0
5,528
3,649
19,885
0
W
3,136
1,273
0
967
9,580
10,516
428
4,002
5,578
7,886
210
W
Vulcan
Salsa 518
Vulcan
11,496
3,203
0
0
5,522
2,539
1,086
2,307
3,215
55,723
0
W
Thanatos
11,157
2,514
0
6,704
10,988
5,415
1,362
4,373
6,615
0
38,097
L
Izanami
mechanik27
Izanami
6,096
4,963
0
401
11,047
3,177
253
4,965
6,082
0
35,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
29,482
163
Minions Killed
118
0
Camps Cleared
0
610,371
Distance Traveled
723,872
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,975
748
88
7
0
192,119
2
L
Charon
9,357
780
15
1
0
219,225
0
W
Kuzenbo
9,081
757
6
1
0
220,590
0
W
Vulcan
9,669
806
71
6
0
256,461
4
W
Thanatos
10,732
894
41
3
0
246,821
0
L
Izanami
9,123
760
60
5
0
199,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role