Player Matchup

Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
FatherRobin2166
Ix Chel
Level 68
God Stats
6W - 3L
1,617 SR
Queue Stats
167W - 169L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Glexly
Danzaburou
Level 63
God Stats
17W - 15L
1,525 SR
Queue Stats
381W - 363L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
SmiteisMid
Sylvanus
Level 75
God Stats
6W - 3L
1,734 SR
Queue Stats
532W - 483L
1,585 Elo+
Party 1
Thanatos
Thanatos
ZFG Sleepy
Thanatos
Level 64
God Stats
9W - 7L
1,599 SR
Queue Stats
111W - 87L
1,463 Elo+
Solo
Team Averages
Level 60
1,595 SR
1,508 Elo+

VS

Team Averages
Level 68
1,495 SR
1,402 Elo+
Ao Kuang
Ao Kuang
Enfoh
Ao Kuang
Level 71
God Stats
6W - 9L
1,455 SR
Queue Stats
142W - 120L
1,432 Elo+
Solo
Artemis
Artemis
HOOD-4x
Artemis
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
230W - 220L
1,396 Elo+
Solo
Ares
Ares
TyeSensei88
Ares
Level 51
God Stats
3W - 12L
1,567 SR
Queue Stats
3W - 16L
1,176 Elo+
Solo
Arachne
Arachne
little-monste678
Arachne
Level 68
God Stats
5W - 7L
1,501 SR
Queue Stats
29W - 46L
1,439 Elo+
Solo
He Bo
He Bo
ll_TacoBlast_ll
He Bo
Level 85
God Stats
0W - 2L
1,451 SR
Queue Stats
333W - 291L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 8
7,179
598
7,248
11,848
8,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
6 / 2 / 7
7,768
647
9,952
6,027
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Glexly
Danzaburou
13
6 / 1 / 0
8,165
680
6,792
7,463
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SmiteisMid
Sylvanus
12
1 / 4 / 2
6,953
579
5,104
12,082
7,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ZFG Sleepy
Thanatos
12
7 / 3 / 2
7,618
635
7,978
10,977
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Enfoh
Ao Kuang
13
6 / 3 / 0
7,684
640
11,692
14,322
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
HOOD-4x
Artemis
9
0 / 4 / 0
5,341
445
3,494
7,470
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
5,947
496
5,071
10,698
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 6 / 1
5,961
497
5,593
14,088
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 5 / 3
6,008
501
5,322
9,024
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
21
Kills
11
11
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
8
5
L
Ao Kuang
Enfoh
Ao Kuang
6
3
0
2
W
6
2
7
4.75
W
Danzaburou
Glexly
Danzaburou
6
1
0
6
L
Artemis
HOOD-4x
Artemis
0
4
0
0
W
Sylvanus
SmiteisMid
Sylvanus
1
4
2
0.5
L
2
3
1
0.83
W
Thanatos
ZFG Sleepy
Thanatos
7
3
2
2.67
L
2
6
1
0.42
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
31,172
48,397
Taken
55,602
25,847
Mitigated
26,859
21,698
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,248
1,331
1,149
3,861
11,848
8,352
0
4,424
7,424
0
26,609
L
Ao Kuang
Enfoh
Ao Kuang
11,692
3,796
0
6,223
14,322
8,080
0
5,104
9,218
48,490
0
W
9,952
1,188
716
1,943
6,027
2,445
0
2,820
3,207
53,900
0
W
Danzaburou
Glexly
Danzaburou
6,792
3,895
0
3,136
7,463
2,809
1,563
2,730
4,733
0
55,783
L
Artemis
HOOD-4x
Artemis
3,494
1,416
0
1,681
7,470
2,660
0
758
6,684
0
32,749
W
Sylvanus
SmiteisMid
Sylvanus
5,104
1,702
108
4,328
12,082
7,871
185
9,689
2,393
41,719
0
L
5,071
903
194
1,596
10,698
8,799
0
1,266
9,352
21,136
0
W
Thanatos
ZFG Sleepy
Thanatos
7,978
3,130
0
6,457
10,977
4,370
0
2,422
8,555
0
45,612
L
5,593
4,561
0
1,000
14,088
4,409
0
3,425
10,457
0
37,218
L
5,322
448
0
255
9,024
2,911
0
3,895
4,835
41,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
30,941
363
Minions Killed
285
0
Camps Cleared
0
1,147,170
Distance Traveled
1,159,500
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,179
598
46
4
0
224,318
0
L
Ao Kuang
7,684
640
84
7
0
238,217
4
W
Ix Chel
7,768
647
89
7
0
243,710
0
W
Danzaburou
8,165
680
87
7
0
228,707
0
L
Artemis
5,341
445
57
5
0
208,562
0
W
Sylvanus
6,953
579
69
6
0
170,851
0
L
Ares
5,947
496
19
2
0
231,444
0
W
Thanatos
7,618
635
72
6
0
279,584
0
L
Arachne
5,961
497
59
5
0
253,889
0
L
He Bo
6,008
501
66
6
0
227,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role