Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ascendent Fabi
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,416 Elo+
Party 1
Martichoras
Martichoras
BolaaGod
Martichoras
Level 89
God Stats
0W - 2L
1,670 SR
Queue Stats
79W - 105L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
Feetsniffer6479
Heimdallr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 75L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
NoT MILK8985
Xing Tian
Level 12
God Stats
3W - 6L
1,571 SR
Queue Stats
4W - 9L
1,392 Elo+
Party 1
Team Averages
Level 46
1,548 SR
1,415 Elo+

VS

Team Averages
Level 62
1,597 SR
1,531 Elo+
Bacchus
Bacchus
Archerley
Bacchus
Level 87
God Stats
53W - 39L
1,642 SR
Queue Stats
149W - 124L
1,550 Elo+
Party 2
Susano
Susano
ItsDriskie
Susano
Level 69
God Stats
28W - 18L
1,568 SR
Queue Stats
152W - 144L
1,504 Elo+
Party 3
Artemis
Artemis
JRamen
Artemis
Level 61
God Stats
2W - 2L
1,657 SR
Queue Stats
93W - 88L
1,499 Elo+
Party 3
Hel
Hel
TestercleTickler
Hel
Level 27
God Stats
3W - 1L
1,816 SR
Queue Stats
31W - 31L
1,548 Elo+
Party 2
Nike
Nike
puki15
Nike
Level 68
God Stats
1W - 1L
1,300 SR
Queue Stats
389W - 365L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 0
6,919
532
7,284
9,727
9,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 4 / 0
6,187
476
4,827
7,210
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
BolaaGod
Martichoras
13
0 / 0 / 0
6,966
536
2,837
10,260
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Feetsniffer6479
Heimdallr
9
0 / 5 / 0
5,537
426
2,332
11,037
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
NoT MILK8985
Xing Tian
9
0 / 2 / 0
5,615
432
1,383
11,682
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Archerley
Bacchus
12
3 / 0 / 4
7,144
550
5,261
6,582
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
ItsDriskie
Susano
12
1 / 1 / 2
6,670
513
4,662
10,387
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
JRamen
Artemis
13
4 / 0 / 1
7,734
595
9,939
5,247
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 0 / 5
7,541
580
8,880
6,430
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
puki15
Nike
12
0 / 1 / 0
6,800
523
4,656
10,852
6,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
11
11
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
W
Bacchus
Archerley
Bacchus
3
0
4
5
L
1
4
0
0.25
L
Martichoras
BolaaGod
Martichoras
0
0
0
0
L
Heimdallr
Feetsniffer6479
Heimdallr
0
5
0
0
W
Susano
ItsDriskie
Susano
1
1
2
2
W
Artemis
JRamen
Artemis
4
0
1
4.5
L
Xing Tian
NoT MILK8985
Xing Tian
0
2
0
0
W
3
0
5
5.5
W
Nike
puki15
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
33,398
49,916
Taken
39,498
29,470
Mitigated
22,895
14,906
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,284
3,304
0
3,121
9,727
9,063
0
0
9,727
0
45,966
W
Bacchus
Archerley
Bacchus
5,261
189
0
2,106
6,582
7,340
0
1,010
5,572
19,582
0
L
4,827
342
198
2,023
7,210
2,890
0
3,551
3,580
40,107
0
L
Martichoras
BolaaGod
Martichoras
2,837
842
0
5,344
10,260
4,526
0
3,171
6,978
0
60,880
L
Heimdallr
Feetsniffer6479
Heimdallr
2,332
699
0
3,227
11,037
4,454
0
2,584
8,379
0
40,983
W
Susano
ItsDriskie
Susano
4,662
784
0
4,809
10,387
4,133
0
1,699
8,688
0
49,329
W
Artemis
JRamen
Artemis
9,939
3,622
0
1,992
5,247
2,126
2,456
663
4,584
0
59,660
L
Xing Tian
NoT MILK8985
Xing Tian
1,383
98
0
993
11,682
8,537
0
4,472
7,111
13,574
0
W
8,880
550
2,842
3,781
6,430
2,726
0
2,838
3,592
70,551
0
W
Nike
puki15
Nike
4,656
1,602
0
1,260
10,852
6,570
0
0
10,852
0
48,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
35,889
349
Minions Killed
433
0
Camps Cleared
0
1,162,874
Distance Traveled
1,360,392
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,919
532
76
6
0
222,460
2
W
Bacchus
7,144
550
23
2
0
277,636
5
L
Eset
6,187
476
76
6
0
227,836
3
L
Martichoras
6,966
536
110
8
0
261,492
0
L
Heimdallr
5,537
426
71
5
0
200,810
0
W
Susano
6,670
513
81
6
0
299,736
0
W
Artemis
7,734
595
108
8
0
241,652
0
L
Xing Tian
5,615
432
16
1
0
250,276
0
W
Hel
7,541
580
129
10
0
275,327
0
W
Nike
6,800
523
92
7
0
266,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role