Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Cоnnor
Susano
Level 154
God Stats
5W - 2L
1,804 SR
Queue Stats
44W - 43L
1,543 Elo+
Party 1
Medusa
Medusa
O_Big_Mei_Main_O
Medusa
Level 125
God Stats
5W - 5L
1,138 SR
Queue Stats
296W - 265L
1,519 Elo+
Party 2
Charon
Charon
next-fridge9
Charon
Level 111
God Stats
21W - 10L
1,717 SR
Queue Stats
232W - 208L
1,540 Elo+
Party 2
Nike
Nike
temp-447593
Nike
Level 139
God Stats
39W - 18L
1,910 SR
Queue Stats
615W - 580L
1,511 Elo+
Solo
Team Averages
Level 134
1,614 SR
1,522 Elo+

VS

Team Averages
Level 143
1,600 SR
1,565 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BazBominor
Baron Samedi
Level 127
God Stats
3W - 3L
1,873 SR
Queue Stats
115W - 104L
1,551 Elo+
Solo
Surtr
Surtr
Leoska
Surtr
Level 146
God Stats
2W - 2L
1,540 SR
Queue Stats
138W - 85L
1,717 Elo+
Solo
Hercules
Hercules
Wisdom0fRage
Hercules
Level 166
God Stats
8W - 12L
1,538 SR
Queue Stats
639W - 607L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
kiikee9796
Ratatoskr
Level 149
God Stats
1W - 3L
1,549 SR
Queue Stats
65W - 63L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
6 / 2 / 3
7,206
655
8,142
6,780
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Cоnnor
Susano
11
4 / 2 / 5
6,363
578
6,005
9,024
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 2
6,607
601
6,934
5,249
2,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
9
2 / 3 / 4
5,881
535
5,114
9,561
6,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,465
588
4,510
9,392
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 2
5,674
516
5,118
8,586
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
BazBominor
Baron Samedi
9
0 / 7 / 1
5,247
477
3,123
9,401
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Leoska
Surtr
12
2 / 1 / 3
6,299
573
6,431
9,352
5,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hercules
Wisdom0fRage
Hercules
9
0 / 2 / 5
5,667
515
5,527
9,923
6,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
kiikee9796
Ratatoskr
12
6 / 1 / 1
7,051
641
6,405
9,451
3,526
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
9
9
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
3
3.75
L
Sol
 
Sol
1
3
2
0.67
L
Baron Samedi
BazBominor
Baron Samedi
0
7
1
0.07
W
Susano
Cоnnor
Susano
4
2
5
3.25
L
Surtr
Leoska
Surtr
2
1
3
3.5
W
2
0
2
3
L
Hercules
Wisdom0fRage
Hercules
0
2
5
1.25
L
Ratatoskr
kiikee9796
Ratatoskr
6
1
1
6.5
W
Charon
2
3
4
1.33
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
26,604
40,006
Taken
46,713
18,564
Mitigated
22,238
13,777
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,142
1,107
0
1,875
6,780
2,291
0
1,285
5,371
48,265
0
L
Sol
 
Sol
5,118
1,464
196
3,791
8,586
2,473
0
2,092
6,494
41,989
0
L
Baron Samedi
BazBominor
Baron Samedi
3,123
257
90
1,177
9,401
3,850
0
4,557
4,844
24,787
0
W
Susano
Cоnnor
Susano
6,005
2,072
0
2,206
9,024
3,308
0
2,211
6,602
0
26,831
L
Surtr
Leoska
Surtr
6,431
2,204
0
4,331
9,352
5,470
0
129
9,223
389
45,594
W
6,934
3,360
0
2,810
5,249
2,323
850
1,807
3,442
0
51,986
L
Hercules
Wisdom0fRage
Hercules
5,527
1,793
0
3,568
9,923
6,919
0
3,802
6,121
0
24,207
L
Ratatoskr
kiikee9796
Ratatoskr
6,405
1,416
0
2,304
9,451
3,526
0
2,676
6,775
0
56,533
W
Charon
5,114
1,064
1,062
2,670
9,561
6,351
0
2,649
6,892
19,659
0
W
4,510
803
0
3,154
9,392
4,291
0
163
9,229
0
48,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
29,938
322
Minions Killed
319
0
Camps Cleared
0
1,039,703
Distance Traveled
1,112,502
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,206
655
88
8
0
196,568
0
L
Sol
5,674
516
67
6
0
212,917
2
L
Baron Samedi
5,247
477
64
6
0
204,087
2
W
Susano
6,363
578
42
4
0
237,892
0
L
Surtr
6,299
573
69
6
0
224,117
0
W
Medusa
6,607
601
85
8
0
195,582
0
L
Hercules
5,667
515
30
3
0
220,793
0
L
Ratatoskr
7,051
641
89
8
0
250,588
2
W
Charon
5,881
535
14
1
0
208,717
0
W
Nike
6,465
588
93
8
0
200,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role