Player Matchup

Hachiman
Hachiman
DESTINY2DESTR0Y
Hachiman
Level 103
God Stats
2W - 2L
1,814 SR
Queue Stats
253W - 218L
1,538 Elo+
Party 3
Surtr
Surtr
Overware01
Surtr
Level 98
God Stats
4W - 7L
1,635 SR
Queue Stats
16W - 21L
1,450 Elo+
Party 2
Charon
Charon
Spirited Saiyan
Charon
Level 100
God Stats
21W - 20L
1,552 SR
Queue Stats
141W - 127L
1,471 Elo+
Party 3
Serqet
Serqet
SpooderFriand
Serqet
Level 89
God Stats
9W - 7L
1,437 SR
Queue Stats
32W - 40L
1,423 Elo+
Party 2
Janus
Janus
ZZZANEEE
Janus
Level 48
God Stats
0W - 4L
1,413 SR
Queue Stats
249W - 207L
1,520 Elo+
Party 3
Team Averages
Level 88
1,570 SR
1,480 Elo+

VS

Team Averages
Level 113
1,496 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GrimFusi0n
Bellona
Level 125
God Stats
3W - 0L
1,645 SR
Queue Stats
86W - 78L
1,514 Elo+
Party 1
Nemesis
Nemesis
Quvvr
Nemesis
Level 104
God Stats
4W - 0L
1,536 SR
Queue Stats
36W - 32L
1,524 Elo+
Solo
Mulan
Mulan
TheIroXD
Mulan
Level 122
God Stats
8W - 9L
1,536 SR
Queue Stats
329W - 320L
1,394 Elo+
Solo
Cupid
Cupid
TheMagicsound
Cupid
Level 117
God Stats
2W - 4L
1,264 SR
Queue Stats
807W - 735L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
4 / 5 / 1
7,658
547
7,289
13,796
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
9
1 / 4 / 4
6,723
480
7,651
13,482
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 6 / 3
6,718
480
8,222
12,670
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 7 / 3
7,284
520
10,068
15,567
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ZZZANEEE
Janus
13
2 / 1 / 2
7,628
545
6,000
5,319
1,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 2
8,163
583
4,124
9,086
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GrimFusi0n
Bellona
13
4 / 1 / 4
8,824
630
10,130
12,237
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Quvvr
Nemesis
14
8 / 4 / 6
8,729
624
9,703
12,229
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
TheIroXD
Mulan
12
4 / 2 / 8
8,081
577
8,622
13,676
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 4 / 2
7,380
527
7,244
11,122
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
23
23
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
L
Hachiman
4
5
1
0.9
W
Bellona
GrimFusi0n
Bellona
4
1
4
6
L
Surtr
1
4
4
0.75
W
Nemesis
Quvvr
Nemesis
8
4
6
2.75
L
2
6
3
0.58
L
3
7
3
0.64
W
Mulan
TheIroXD
Mulan
4
2
8
4
W
4
4
2
1.25
L
Janus
ZZZANEEE
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,230
Damage
39,823
60,834
Taken
58,350
26,860
Mitigated
33,556
7,707
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,124
698
0
5,218
9,086
3,173
777
3,562
5,524
64,499
0
L
Hachiman
7,289
4,978
0
2,724
13,796
5,347
861
800
12,996
0
42,555
W
Bellona
GrimFusi0n
Bellona
10,130
3,339
0
2,619
12,237
9,905
36
3,006
8,843
0
71,222
L
Surtr
7,651
2,668
0
1,606
13,482
6,693
369
1,328
12,154
701
36,614
W
Nemesis
Quvvr
Nemesis
9,703
4,382
0
1,376
12,229
4,845
0
723
11,275
0
57,622
L
8,222
2,022
0
875
12,670
6,268
0
1,418
11,252
28,749
0
L
10,068
3,071
0
1,612
15,567
6,682
0
230
15,337
0
53,460
W
Mulan
TheIroXD
Mulan
8,622
759
0
3,128
13,676
11,968
107
4,708
8,968
0
26,794
W
7,244
3,248
480
2,883
11,122
3,665
273
2,600
8,060
0
39,293
L
Janus
ZZZANEEE
Janus
6,000
893
0
890
5,319
1,870
80
453
4,866
51,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
41,177
339
Minions Killed
382
0
Camps Cleared
0
1,404,354
Distance Traveled
1,456,705
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,163
583
108
8
0
280,720
4
L
Hachiman
7,658
547
76
5
0
249,630
0
W
Bellona
8,824
630
108
8
0
272,869
3
L
Surtr
6,723
480
55
4
0
259,571
0
W
Nemesis
8,729
624
84
6
0
332,650
3
L
Charon
6,718
480
34
2
0
290,722
2
L
Serqet
7,284
520
81
6
0
326,001
0
W
Mulan
8,081
577
19
1
0
304,479
2
W
Cupid
7,380
527
63
5
0
265,987
2
L
Janus
7,628
545
93
7
0
278,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role